* lights.c
* z64skin_matrix.h
* Move out some stuff from macros.h
* gamealloc.h
* move most transition functions to z64transition.h
* z64lib.h
* `include` cleanup on transition files
* z_overlay cleanup
* z64malloc.h
* format
* forgot to remove those
* forgot this
* fix borken includes
* Idle bss and cleanup
* main bss and cleanup
* format
* Remove pad comment about sAudioMgr
* PR
* Missed a couple size_t changes
* unused pads
* static