engineer124
8e45eb7b1f
`z_parameter`: Items & Import Data ( #799 )
...
* Import Data
* More functions
* cleanup
* Add Enum
* Many changes, PR and add-ons
* Fix bss
* Better data
* Extra space
* DoubleDefense is boolean
* Missed a macro
* More enums missed
* macro -> enum
* More item cleanup...
* missing/wrong quest items
* Next PR Review
* Revert Interface_AddMagic to Parameter_AddMagic
* Remove QUEST_HEART_CONTAINER
* Fix bss
* Move Color_RGB16 up + fix incorrect numbers
* Add texture pointers
* Add comment
* EQUIP_SLOT_A
* rm redundant comment
* Fix merge
* PR Suggestions
* fix bss
2022-07-12 00:45:55 -04:00
engineer124
fda5da2500
Introducing z64camera.h ( #797 )
...
* Introduce z64camera.h
* format
* Oops
* Change paramData to u8
* BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h
* Fix bss, thanks Anon
* Update with docs from OoT
* Cleanup
* Fix activeCamId
* underwater
* remove interface alpha stuff
* Oops
* To Hex
* Cleanup cam settings comments
* PR Suggestions
* More PR Suggestions
* trackActor -> focalActor
* Fix merge
* Fix bss, thanks Anon
2022-07-12 00:25:40 -04:00
Anghelo Carvajal
87506f7c19
`z_player_lib`: Part 1 ( #688 )
...
* fix some symbols and file splits
* PLAYER_STATE macros
* Move over a few functions
* AP functions and update struct
* another small bunch
* Add player_lib prototypes
* A few more functions
* Some fixes and add stuff to actorfixer
* format
* bss
* Elliptic's review
* Engineer's review
* Some renames and cleanups
* bss
* A bit of cleaning up
* Player_DrawZoraShield
* format
* actorfixer, bss and format
* Forgot to merge master again
* Rename some LinkGoron dlists
* PlayerMeleeWeaponAnimation enum
* format
* actorfixer, bss and format
* more bss
* actorfixer
* format
* actorfixer and format
* bss
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* sEnvironmentTextTriggers
* Update include/z64save.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* breman mask march comment
* fix
* fixes
* bss
* RESPAWN_MODE_RETURN
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* format
* Engineer's review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update include/z64player.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* unused mwas
* fixes
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-11 23:43:46 -04:00
Tom Overton
e9d4b31c3d
z_map_exp OK and somewhat documented ( #877 )
...
* z_map_exp OK
* some names
* Some more docs
* Update prototypes in functions.h
* Use reg name
* namefixer
* Respond to review
* Respond to review
* Respond to review
* Add some blank lines after breaks, whoops
* Respond to review
* Respond to Engineer's review, pt 2
* Respond to Engineer's review, Pt 3
* Add newline char to end of z64map.h
* Respond to engineer's review, Pt 4
* Respond to multiple reviews
2022-07-11 23:23:01 -04:00
engineer124
ab6ef2535e
Match and Document code_80172BC0.c ( #909 )
...
* Match code_80172BC0.c
* Better match
* brackets
* Fix
2022-07-11 23:14:07 -04:00
Derek Hensley
85b19de4ab
General Cleanup 4 ( #871 )
...
* PartTimerWorker -> PartTimer
* cleanup
* format
* objChan draw macro
* Fix macro
* Fix warning
* PR Review
* Missed 1 ull
* UINT16_MAX
* Remove todo from footmark
* Remove * from tex in AnimatedMat_DrawTexCycle
2022-07-11 23:06:21 -04:00
Lucas
2995d72965
`ovl_En_Fall2` OK ( #916 )
...
* `ovl_En_Fall2` decompiled
* Suggested changes
* Minor suggestions
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Don't commit directly from github
* Define vertices in xml, add macro
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-11 22:44:19 -04:00
Lucas
9726a30109
`ovl_En_Part` OK ( #903 )
...
* `ovl_En_Part` decompiled
* Suggested changes
* Rename body part displaylist
* Suggested changes
* Rename displaylist and params enum
* Remove randvar, rename enum from params to type
2022-07-11 22:32:35 -04:00
Derek Hensley
0346fde02b
Effect Gsplash OK ( #876 )
...
* Ok
* Save?
* undef syms
2022-07-11 21:51:56 -04:00
Derek Hensley
f85a398162
Effect Hahen Ok ( #875 )
...
* OK
* format
* gameplay keep
* undef syms
* drawFlags -> params
* Format
* Fix railskb include
* DL consistency with OoT
* Hex
2022-07-11 21:48:37 -04:00
Derek Hensley
94372c3670
Effect Hitmark Ok ( #874 )
...
* OK
* gameplay keep
* undef syms
* Cleanup
* format
* HitMark -> Hitmark
* Remove EffectSsHitmark_Spawn from functions.h
* PR
2022-07-11 21:45:03 -04:00
Chloe
78a29fb17b
ovl_Dm_Char02 decompiled ( #869 )
...
* ovl_Dm_Char02 decompiled
* remove m2c comments
* remove ovl_Dm_Char02 data in spec
* ran format.sh
* fix format version
* use our reloc
* fix reviews
* rename context/playstate structs
* format
* more review fixing
* even more review fixing
2022-07-11 21:37:42 -04:00
Alejandro Asenjo
35961a7cb9
ovl_Demo_Getitem decompiled ( #861 )
...
* ovl_Demo_Getitem decompiled
* * PlayState
* PR reviews
* pr review changes
* renaming
* objectIndex
2022-07-11 21:13:29 -04:00
Anghelo Carvajal
45eed680d6
`code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) ( #763 )
...
* First pass
* import bss
* cleanup warnings
* PadMgr_ControllerHasRumblePak
* z64rumble.h
* rename file to z_rumble.c
* format
* Update src/code/z_rumble.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_rumble.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* name a temp
* minor cleaning
* bss
* match code_80182CE0
* import data and cleanups
* Rename RumbleManager struct and sys_rumble file
* Rename functions from sys_rumble
* Rename parameter to distSq
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* more notes and a bit of cleaning
* Name Rumble_Add and Rumble_AddForced
* some extra notes
* Rename Rumble_Override and Rumble_Request
* document states
* minor renames
* actorfixer
* format
* very minor docs
* whoops
* remove redundant prevent_bss_reordering
* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* namefixer
* Update src/code/sys_rumble.c
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* fix
* Elliptic review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* minor cleanups
* Update include/z64rumble.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/sys_rumble.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_rumble.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-06-29 22:08:03 +01:00
Tom Overton
158d1b26b0
PlayState rename ( #835 )
...
* PlayState rename
* Make this work with the latest master and run format
* Respond to hensldm's review
* Respond to Elliptic's review
* Add Effect_GetPlayState to namefixer.py
* Add missed comma
2022-06-26 11:57:37 -04:00
mzxrules
361d8573e9
z_obj_tsubo OK ( #784 )
...
* 4 unattempts left
* z_obj_tsubo OK
* name some functions
* implement suggestions
* implement EllipticEllipsis changes
* implement more suggestions
2022-06-20 20:44:12 +01:00
Alejandro Asenjo
c6963e27d0
ovl_Item_Etcetera decompiled ( #849 )
...
* ovl_Item_Etcetera decompiled
* PR review fixes
* PR Review Fixes
* pr review fixes
* pr review fixes
* pr review fixes
* final
* merge
Co-authored-by: SonicDcer <noreply@github.com>
2022-06-20 17:26:48 +01:00
Derek Hensley
37d3934e2c
Code_800E8EA0 Docs ( #832 )
...
* Start
* Add notes from OOT
* D_801D0D50 -> gDbgCamEnabled
* Rotation Functions
* Text function
* RotateBack -> RotateForward
* Flags functions
* Document rotation func returns
* Remove comment from play
* Rename play function, add notes about Flags, add notes about focus
* Update notes a little
* Update src/code/code_800E8EA0.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fix apostrophes
* Bring over OoT changes
* TurnTo -> Track in SubS systesm
* format and remove OoT specific comment
* Remove old comments
* namefixer
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-06-20 01:16:30 +01:00
Tom Overton
6d371502e1
Actor effect cleanup ( #828 )
...
* Change "particle" to "effect" in most actors
* Undo accidental comment change
* Effect count defines
* Make struct names consistent
* Fix minislime
* Change particle to effect in Demo_Kankyo
* Some tiny things I missed
2022-06-20 01:11:47 +01:00
Derek Hensley
9682995b04
Controller Macros Update ( #852 )
...
* macros
* Format, I will remember 1 day
2022-06-20 00:57:23 +01:00
Derek Hensley
d318b1f285
SubS Time Paths (Finale) ( #823 )
...
* Merge in sub_s_models
* Update subs DL names
* Unused Weight pathing
* Function headers for weightpathing
* TimePathing WIP
* Timepathing, still unsure about unk184
* Move subs functions from functions.h to z64subs.h
* Add fake comment
* Some cleanup and renames
* Renames/cleanup of actors that use timepath
* Cleanup
* More cleanup
* Rename unk stuff
* Merge in upstream/master
* TimeElapsed -> elapsedTime
* Fix
* Final cleanup
* Fix waypoint comments
* Review pt. 1
* Add clarifying comment to SubS_TimePathing_FillWeightArray
* format.sh
* Fix order comments
* weightArray -> knots
* Review pt 1
* Review pt 2
* Update src/code/z_sub_s.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/code/z_sub_s.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-06-20 00:49:20 +01:00
Alejandro Asenjo
67345d9be5
z_bg_astr_bombwall decompiled ( #841 )
...
* z_bg_astr_bombwall decompiled
* review fixes
* formatting
* pr review fixes
* PR review fixes
* PR review fixes
Co-authored-by: SonicDcer <noreply@github.com>
2022-06-19 23:28:48 +01:00
EllipticEllipsis
7ca70d496d
Change `Rand_Next` to `u32`, document `rand.c` a bit more ( #819 )
...
* Change Rand_Next to u32, document rand.c a bit more
* Clean up the quotes a bit, add another note
* Format
* — -> -
* Review
* Remove unnecessary casts
* Remove quote, reformat the comments
* Fix new files
* Make docs a bit more consistent and specific
* Format
2022-06-19 04:14:55 +01:00
Maide
56c517dc07
Obj_Toge ( #815 )
...
* Obj_Toge
* Wat
* One more thing
* PR
* PR
* a
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-06-19 03:45:09 +01:00
EllipticEllipsis
af0123de1e
`z_fcurve_data` OK, match last function in `z_fcurve_data_skelanime`, document SkelCurve system ( #776 )
...
* Match SkelCurve_Update
Co-authored-by: Kelebek1 <34639600+Kelebek1@users.noreply.github.com>
* Match and document z_fcurve_data
* Begin documenting SkelCurve
* More documentation
* Deformat header
* Pluralise knotCount
* Sort out jointTable
* Rename frameCount
* Format
* More documentation
* Cleanup on DemoEffect
* Remove space on typedef
* Format, couple of fixes in the header
* Review
* Oops
* Fix EnBox, DemoTreLgt, use macros in EnTorch
Co-authored-by: Kelebek1 <34639600+Kelebek1@users.noreply.github.com>
2022-06-19 03:38:10 +01:00
Derek Hensley
9bf84176d4
Load OK ( #792 )
...
* Progress
* cleanup
* Fix comment
* progress
* OK
* Review pt1
* Update comments
* update comments some more
* Renamings
* Add headers and some parens cleanup
* Remove zelda64
* PR review
* bss
* Explain each relocation type a bit in the header comment
* Relocate_Addr macro
* Split off into z64load.h
* Adjust comment slightly based on OOT review
* OverlayRelocationType -> MIPSRelocationType
* Last bit of cleanup from OoT
* format
* Split off functions
2022-06-19 03:28:55 +01:00
Maide
98ba755751
En_Horse_Link_Child ( #806 )
...
* EnHorseLinkChild
* PR
* PR
2022-06-19 03:23:25 +01:00
Maide
dd8221c798
En_Time_Tag ( #810 )
...
* En_Time_Tag
* BSS
* PR
* PR
2022-06-19 03:19:33 +01:00
Derek Hensley
271b7c7827
Gfxprint OK ( #826 )
...
* Match last two functions as well as some cleanup
* One more small cleanup
* Reviews
* format
* Move internal GFXP_FLAG defines to c file
* Format
2022-06-19 02:56:10 +01:00
Tom Overton
d1b75e4c4b
VisMono OK and documented ( #829 )
...
* VisMono OK and documented
* Add some more parentheses
* Fix functions.h
* Respond to hansldm's review
2022-06-19 02:46:41 +01:00
mzxrules
ec43a32c26
z_en_box.c, z_demo_tre_lgt.c OK, some object_box documentation ( #703 )
...
* All functions attempted, 2 NON_MATCHINGs
* z_en_box OK, more documentation
* format
* en_box cleanups, fix GI item table
* z_demo_tre_lgt OK
* format.sh
* pr suggestions 1
* object_box improvements
* Merge remote-tracking branch 'origin/master' into z_en_box
* Revert "Merge remote-tracking branch 'origin/master' into z_en_box"
This reverts commit 5aacdf26e4
.
* more suggested changes
* fix comment
2022-06-18 10:33:59 -04:00
EllipticEllipsis
8049dec339
`sys_matrix` OK, documented, rename some other mathematics functions ( #787 )
...
* Import data and bss, add some name options
* Decomp rest of stack functions,
remove RSPMatrix,
split header
* sys_matrix OK (thanks Tharo)
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* pragma weaks in sinf and cosf, change documentation
change mcros to use 0x8000
* Rename sinf and cosf
* Correct initialisation of sMtxFClear
* More minor cleanup
* Rename stack functions
* Matrix_InsertMatrix -> Matrix_Mult
* The big transpose rename
* Fix MirRay_DrawReflectedBeam
* Matrix_InsertTranslation -> Matrix_Translate
* Matrix_Insert.Rotation_s -> Matrix_Rotate$1S
+ RotateY -> RotateYS
* Matrix_Insert(.)Rotation_f -> Matrix_Rotate$1F
* Matrix_RotateStateAroundXAxis -> Matrix_RotateXFApply
Matrix_SetStateXRotation -> Matrix_RotateXFNew
* Matrix_MultiplyVector3fByState -> Matrix_MultVec3f
* Matrix_MultiplyVector3fXZByCurrentState -> Matrix_MultVec3fXZ
* Matrix_GetStateTranslation -> Matrix_MultZero
* Matrix_GetStateTranslationAndScaled(.) -> Matrix_MultVec$1
* Matrix_FromRSPMatrix -> Matrix_MtxToMtxF
* Matrix_MultiplyVector3fByMatrix -> Matrix_MultVec3fExt
* Matrix_TransposeXYZ -> Matrix_Transpose
* Matrix_ToRSPMatrix -> Matrix_MtxFToMtx
* Matrix_AppendToPolyOpaDisp -> Matrix_MtxFToNewMtx
and document the conversion functions
* Matrix_NormalizeXYZ -> Matrix_ReplaceRotation
* Matrix_InsertRotationAroundUnitVector_f -> Matrix_RotateAxisF and S
* Matrix_InsertRotation -> Matrix_RotateZYX
* Document the last functions
* Small cleanup
* Matrix_JointPosition -> Matrix_TranslateRotateZYX
* Matrix_SetStateRotationAndTranslation -> Matrix_SetTranslateRotateYXZ
* func_8018219C -> Matrix_MtxFToYXZRot
* func_801822C4 -> Matrix_MtxFToZYXRot
* Fix files
* Format
* Review 1
* Renames
* Fix warning in EnDragon
* Format
* Convert `mode` to an actual enum
* Add enums, typedefs, externs to sys_matrix header
* Review
* One more
* More review
* Fix function names
* Format
* Fix names
* Format
* Review
* engineer's review
* Fix build
* Format
* Fix again
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2022-05-25 23:24:39 -04:00
Derek Hensley
e1477702ca
EffectSsKirakira OK ( #801 )
...
* OK
* cleanup
* KiraKira -> Kirakira
2022-05-25 22:23:27 -04:00
Isghj
12b995093f
`EnNwc` OK and three objects documented (`object_niw` and `object_nwc` and `object_hs`) and some Actor docs( `EnNiw` and `EnAttackNiw` and `EnHg`) ( #715 )
...
* EnNwc: OK and some Niw Docs
* Update src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
* Update src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
* Update src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
* EnNwc: Overwrite->Override
* EnAttackNiw: fix merges
* AttackNiw and Niw: some docs
* formater pass
* EnNwc: fixed savecontext change
* Niw and Attackniw: more docs
* Apply suggestions from code review
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Nwc,Niw: requested doc changes
* Nwc: extracted and marked broken texture
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* EnNwc: more requested changes
* Nwc: more requested changes
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* EnHs: object_hs documented, some ovl_En_Hs docs
* EnHs: animation names
* EnHs: some text docs
* EnHs: fear anim changed to shivering now that we know it was used in OOT
* EnHs: more docs and format pass
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* EnHs: more docs and updates to var name changes
* Niw,Nwc,Hs: added description to object files
* Hs: changed from playerOffset to offset
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-05-25 22:19:38 -04:00
Derek Hensley
a6e90d144c
SubS models ( #807 )
...
* Bring model code over
* SubS_UpdateLimb
* SubS_TurnToPoint
* SubS_TurnToPointMultiTarget
* Adjust comment
* Another comment
* Review
* options as structs
* bss
* adj -> step, SubS_TurnToPointMultiTarget -> SubS_TurnToPointStep, various comment cleanups
* Fix SubS_TurnToPointStep header comment
2022-05-25 21:44:09 -04:00
engineer124
c2c7240634
Improve Various Matchings and Cleanup ( #809 )
...
* Improve various matchings and cleanup
* Fix warnings
* Missed 2
* Few hex to dec
* PR Suggestions
* More PR Suggestions
* Document time calculation
* Improved use of macros
* DAY_LENGTH macro
* More cleanup of functions
Co-authored-by: hensldm <https://github.com/hensldm >
* Missing a space
* PR Suggestions
* Use DAY_LENGTH more
2022-05-25 21:36:49 -04:00
Maide
e227684d9b
En_Boom ( #813 )
...
* En_Boom
* Match (thanks Anon)
* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-05-25 21:04:10 -04:00
Rozelette
e67fb5cf16
code_801323D0 (z_schedule) ( #509 )
...
* OK
* Initial documentation pass
* Pass 2. Add script by Tharo
* Renamed source file
* Documentation cleanup
* Update to latest master
* Feedback
* Bad merge
* Permissions
* Clang format
* Feedback
* format
* Use calculation instead of constant
* Rename as per suggestions
* Fix bss ordering and minor merge conflicts (from Maide)
* Update to current codebase and address feedback
* Fixup names to match new enums
* Format
* Fix duplicate include
* BSS shenanigans
2022-05-21 12:08:19 -04:00
EllipticEllipsis
31f0e19b57
Enable full IDO warnings ( #781 )
...
* Fix a lot of IDO warnings (and some Clang ones)
* Format
* Put FULL_DISASM=0 back
* Fix bss
2022-04-22 05:48:41 +01:00
Derek Hensley
e50c346ab8
SubS Shadows, Cutscenes, Exchange, and Planes ( #773 )
...
* Bring code over
* Rename
* clean up variables.h
* Bring over some more code as well as cleanup
* remove newline in functions.h
* format
* Add plane functions
* Remove from actorfixer
* Add some more docs to plane functions
* Use temp for better format
* change func_8013E8F8 to return an s32
* rename origin back to pos
* format
* Add docs to SubS_ComputePlane
* format
* gfxContextPtr -> globalCtx
* bss
* Better docs of SubS_ComputePlane
* Normal -> unitVec
* Review pt. 1
* Update plane comment
* SubS_ActorAndPlayerAreFacing -> SubS_ActorAndPlayerFaceEachOther
* Add subs texture defines
* Update include/z64math.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-04-22 05:11:54 +01:00
Derek Hensley
bfe22610f7
EffectSsStone1 Ok ( #730 )
...
* EffectSsStone1 OK
* gameplay object stuff
* unk_C -> reg0
* Fix
* Reverse order of stone textures
* undef syms
2022-04-17 19:35:13 +01:00
Derek Hensley
f4bb821b56
EffectSsSbn OK ( #751 )
...
* Ok
* Cleanup and document
* File header description
* rename scroll related regs
* undef syms
* Cleanup for PR
* Move comment
* Add todo
2022-04-17 19:07:25 +01:00
Maide
bbc6dd77ea
Obj_Nozoki ( #704 )
...
* Obj_Nozoki
* GID
* PR
* Merge
* PR
2022-04-17 11:08:16 -04:00
Maide
afd3ae243d
En_Test6 ( #627 )
...
* En_Test6
* ArrCount
* Always forget params
* PR
* Move defs
* PR
* Fix
* PR
* Merge
* Merge
* PR
* Fix
* PR
* PR
* Fix bss
* Match (thanks Anon)
* bss
* PR
* Merge
* bss
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
2022-04-09 05:38:54 +01:00
Derek Hensley
06412c070f
Cleanup 3 ( #778 )
...
* lights
* D_801D88A0 -> gScarecrowSpawnSongPtr
* Misc fixes
* CHECK_FLAG_ALL
* Trailing commas in enums
* matches
* Remove todo from lights bss
* Update src/overlays/actors/ovl_En_In/z_en_in.c
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* thisx -> this2
* fix
* Todos
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2022-04-07 20:39:11 +01:00
Tom Overton
50c5ab0fc7
En_Dragon (Deep Python) OK and documented. object_utubo documented ( #771 )
...
* EnDragon_Init OK
* func_80B5EDF0 OK
* func_80B5EAA0 OK
* EnDragon_Destroy OK
* EnDragon_Update OK
* func_80B60138 OK
* func_80B5EE3C OK
* func_80B5EF88 OK
* func_80B5F418 OK
* func_80B5ED90 OK
* func_80B5EB40 OK (commented out because data is not imported yet)
* Import data into C
* Uncomment func_80B5EB40
* func_80B5EFD0 OK
* func_80B5F3A4 OK
* func_80B5F888 OK
* func_80B5FCC0 OK
* Draw functions OK
* func_80B5FD68 OK
* func_80B5F508 OK
* func_80B5F8D8 OK
* Better match on func_80B5FD68
* Use generated reloc
* Remove undefined_syms for this actor
* Some minor cleanup
* Make the data like Anghelo said
* Document object_utubo
* Name a bunch of stuff
* Name some more stuff
* Some documentation around death
* Documentation for actions
* Name a bunch of junk
* Use regs instead of directly accessing gGameInfo
* Name the player position vars
* Update weekEventReg references
* Name and list out states
* Name timer
* Document extend stuff
* Finish documentation
* Respond to Anghelo's review
* Respond to hensldm's review
* The thing Anghelo suggested *actually* matches
2022-04-06 21:03:27 -04:00
EllipticEllipsis
15dfaf0862
ABI FPR names ( #767 )
...
* Add o32 to disassembler and update macro.inc
* Add a variable for asm processor to makefile
and improve objdump flags
* Update diff settings
* git subrepo pull --force tools/asm-differ
subrepo:
subdir: "tools/asm-differ"
merged: "1236288d1"
upstream:
origin: "https://github.com/simonlindholm/asm-differ "
branch: "main"
commit: "1236288d1"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* Remove * import and implement option
* Fix some stuff in the makefile
* Update asm-processor
* Review
* Fix old var name
2022-03-31 18:22:19 +01:00
Maide
7280d10404
En_Horse (2 non-matching) ( #413 )
...
* En_Horse
* a
* Warnings
* Warnigns 2
* PR
* Formats
* Fix
* PR
* Merge
* Merge
* Merge
2022-03-29 22:15:26 +01:00
Anghelo Carvajal
72bae2b6ba
`z_kaleido_setup` ( #768 )
...
* KaleidoSetup_Init
* func_800F4C0C
* func_800F4A10 NON_EQUIVALENT
* fixes
* func_800F4A10
* import data
* Rename Play_InCsMode
* Name KaleidoSetup_Update
* minor cleanup
* Update src/code/z_play.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Bom/z_en_bom.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Gs/z_en_gs.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_kaleido_setup.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_kaleido_setup.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_kaleido_setup.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/overlays/actors/ovl_Door_Ana/z_door_ana.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/overlays/actors/ovl_Door_Ana/z_door_ana.c
* unname D_801BDB00
* format
* a
* actorfixer
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2022-03-29 22:04:41 +01:00
Derek Hensley
486e7cbe83
SubS General Pathing Helpers ( #760 )
...
* Brought code over and cleanup
* cleanup functions.h and format
* add comment
* Whitespace
* Format
* Update src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Format
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2022-03-29 21:37:58 +01:00