Rozelette
dc7b8cc5b4
Add some OOT tools ( #17 )
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* Add first_diff.py and sym_info.py
* Add c tools from OOT. Replace yaz0 tool
2020-09-17 17:11:59 -04:00
Rozelette
88e5dbbb7a
Add .data and .rodata sections to generated assembly. Add Overlay .rodata splits. ( #18 )
2020-09-16 20:33:34 -05:00
Rozelette
ec912054da
Update tools ( #16 )
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* Clean up .gitignore
* Set exec bit on all python and shell scripts
* Delete unused files
* Add decomp-permuter repo
* Update submodules
2020-09-13 21:09:13 -04:00
Rozelette
189d0d6c30
Bootstrap actors ( #14 )
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* Bootstrap actors
* Address feedback. Improve header guard. Remove ovl_Player_Actor, it will need to be handled seperately.
2020-09-13 14:21:43 -04:00
Rozelette
b930732494
Makefile rework. Add init and uncompressed targets. ( #15 )
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* Makefile rework. Add init and uncompressed targets
* Update file_setup.sh for new makefile
* Change CFLAGS
2020-09-11 19:00:17 -04:00
Rozelette
f4936cc471
Delete function type information ( #12 )
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* Remove ability to generate headers when disassembling
* Remove type information from function table
Co-authored-by: Rozelette <users.noreply.github.com>
2020-08-28 20:55:33 -04:00
MMDecomp
7d61d4e6ff
Decompile `game.c`
2020-06-23 10:55:11 -04:00
MMDecomp
730b1ae46b
Add helper script to generate mips2c C-Context
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- This script is based on it's OoT decomp variant
2020-05-04 22:51:31 +02:00
rozlette
a5eed624ed
Add ZAP2 module
2020-05-01 16:48:21 -05:00
rozlette
5687f3741a
Fix variadic function typedef to be legal C
2020-04-28 15:11:14 -05:00
rozlette
c1bb5f00d6
Decompile z_rpc.c
2020-04-22 15:38:09 -05:00
rozlette
57587fa612
Add file_setup.sh to streamline first-time setup for each file
2020-04-18 14:42:28 -05:00
rozlette
b455d2993a
parse_dl: Find mesh headers in object files
2020-03-02 17:43:36 -06:00
rozlette
5037e2da8d
Set up diff script
2020-03-02 00:21:16 -06:00
rozlette
baf0935a47
Build ROM with relocated overlays to prep for nonmatching builds. Makefile cleanup of the predmadata stage.
2020-02-27 16:22:42 -06:00
rozlette
50a7c1c48d
Add ovl_Obj_Mure
2020-02-26 21:17:29 -06:00
rozlette
581a97b561
Make non-matchings consistent with oot
2020-02-20 16:29:22 -06:00
rozlette
e45d0ef673
Normalize line endings
2020-02-19 11:18:03 -06:00
rozlette
2982bd5d81
Update asm-preprocessor
2020-02-17 00:52:18 -06:00
rozlette
930b8bc242
Port a bunch of libultra files from sm64
2020-01-20 23:27:02 -06:00
rozlette
0f93f269d4
Add ability in progress.py to print out an individual file's progress
2020-01-20 23:19:19 -06:00
rozlette
e74e227113
Decomp idle.c
2020-01-16 21:35:54 -06:00
rozlette
50019e85ad
Greatly improve automatic symbol finding in the disassembler. Code still needs to be cleaned up a bit
2020-01-16 13:06:32 -06:00
rozlette
bb9de27a16
Decomp controller.c
2020-01-11 08:54:07 -06:00
rozlette
fe8a5a216e
Fixed typo in progress.py that made it count .rodata as decompilable code
2019-12-29 21:30:42 -06:00
rozlette
37969fbe50
Decompile Bg_Fu_Kaiten. Add some method to generate overlays, refinement needed
2019-12-27 20:55:40 -06:00
rozlette
db6b680402
Add WIP DL parser for object files. There's still a lot I want to do with this.
2019-12-23 03:15:23 -06:00
rozlette
8f66e8c6a9
Add progress script
2019-12-20 01:52:50 -06:00
rozlette
45d820041c
Add README.md. Minor makefile cleanup.
2019-12-15 23:06:39 -06:00
rozlette
d6f9c091cc
Include all unnamed files in objects.py
2019-12-14 03:30:11 -06:00
rozlette
3a504f249a
Update tables from ghidra project
2019-12-08 00:06:30 -06:00
rozlette
60eaf159b4
Generate all major headers from ghidra project
2019-12-07 18:21:34 -06:00
rozlette
86ab9c2067
Use variable names from ghidra project. Reorganize some data tables and header files to work easier with it.
2019-11-28 00:26:09 -06:00
rozlette
e64adeff3e
Split .rodata
2019-11-17 17:48:25 -06:00
rozlette
1fb72838f0
Don't put dmadata vrom symbols in undef.txt
2019-11-16 03:36:30 -06:00
rozlette
08d128bdaa
Add dmadata vrom symbols. Link rom in two passes: first to generate dmadata, second to apply dmadata symbols. Clean up symbols at low addresses.
2019-11-16 03:28:05 -06:00
rozlette
6905647e4f
Add .bss sections. Link symbols in .bss sections relative to the start of the section.
2019-11-15 14:04:55 -06:00
rozlette
b1938991fa
Update structs.h because Ghidra can handle bitfields now
2019-11-13 22:14:03 -06:00
rozlette
0c974976c9
Maybe I should test before I commit
2019-11-12 22:57:09 -06:00
rozlette
3038e5db8e
Add rename script
2019-11-12 22:13:26 -06:00
rozlette
5808f694c3
fix old variable in extract_rom
2019-11-12 22:12:04 -06:00
rozlette
77f79d068a
Makerom: compress rom only if dmadata contains compressed files, pad to smallest power of 2
2019-11-12 22:08:56 -06:00
rozlette
33a45c2819
makerom improvements. Faster and generate checksum
2019-10-02 19:52:30 -05:00
rozlette
a8060ddcff
Use structs.h generated from Ghidra project
2019-09-29 01:37:21 -05:00
rozlette
69b94fd1af
Fix several issues with disassembler. Don't print symbols to undef.txt that are defined in file address ranges
2019-09-26 22:35:32 -05:00
rozlette
5c4de897d4
Print data labels not aligned to a word
2019-09-26 21:26:15 -05:00
rozlette
dbb90b579e
Adjust disasm automatic behavior. Print out symbol names for function and data pointers
2019-09-26 00:18:22 -05:00
rozlette
9fe4f51f97
Moved extract_rom into tools
2019-09-23 01:46:58 -05:00
rozlette
b88d1d0bf6
Move more tools into tools folder
2019-09-22 03:11:22 -05:00
rozlette
ec35f43925
Make dmadata tool usable from command line
2019-09-22 02:11:47 -05:00
rozlette
7546b77798
Make disassembler usable from command line
2019-09-21 20:53:37 -05:00
rozlette
2581bed7bf
Use per-function ASM blocks
2019-09-20 20:47:01 -05:00
rozlette
31342be30b
Update asm-process
2018-11-14 10:02:25 -06:00
rozlette
325ff3875a
Add asm-processor submodule
2018-11-11 16:44:24 -06:00