petrie911
2006a65ba6
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot of u32s used to store pointers ( #1073 )
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* overlay matches
* prototypes
* fbdemo too
* virtual to physical
* names, cleanup, etc
* bss reordering
* uintptr stuff
* fixed now?
* one fix
* headers and such
* fixes'n'stuff
* XXX action
* docs of a sort
* useless error codes
* n
* format
* header? I barely know her!
Co-authored-by: petrie911 <petrie911@users.noreply.github.com>
2022-10-04 21:46:32 +01:00
Anghelo Carvajal
6017869b1e
`z_player_call` OK ( #693 )
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* Match functions
* Rename functions
* Import data and bss, and minor fixes
* Format
* Whoops
* Add some protos to z_player
2022-03-05 11:51:51 -03:00
Derek Hensley
d3e4a3368f
Effect_soft_sprite_old_init and particleOverlayTable OK ( #520 )
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* Migrated data
* Migrate particleOverlayTable
* Import data for effect_soft_sprite, add g to effect table, minor cleanup of z64effect.h
* Name data
* Comment out static variable in variables.h
* Use better macros
* PR review and other cleanup
* Update bug comment
2022-01-04 05:50:12 +00:00
engineer124
f4687fbbe7
General Cleanup ( #155 )
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* minor fixes
* Consolidate into globalCtx
* fix error
* Fix Warnings
Co-authored-by: engineer124 <engineer124enginer124@gmail.com>
2021-05-20 21:24:47 -04:00
Tharo
a983d14081
functions and variables headers cleanup ( #63 )
2021-03-11 20:27:39 -05:00