Alejandro Asenjo
4693978015
ovl_Shot_Sun Decompiled ( #905 )
...
* matching functions, warnings and data pending.
* ovl_Shot_Sun Decompiled
* space
* pr review
* unk1202E -> lastPlayedSong Rename
* defines
* OCARINA_SONG enums
* format
* OCARINA_SONG Enums
* pr review
* pr review
2022-07-24 10:15:16 -04:00
engineer124
04dd8d7b62
Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ( #932 )
...
* Document bgCam and actorCsCam
* index
* Small PR suggestions
* small suggestions
* player stateflags
* Fix bss
* Fix BSS
* Fix bss
* Fix bss
2022-07-23 15:51:14 -04:00
engineer124
6fc12c3a70
Inventory Editor Ok and Documented (z_kaleido_debug.c) ( #954 )
...
* Match Debug Menu
* Many docs and discussions
* Missed one
* A bit more
* More PR Suggestions
* phrasing
* hex health
* Fix
2022-07-23 15:44:49 -04:00
engineer124
6472f68323
Map Select: Docs and Cleanup ( #962 )
...
* Add Map Select Docs
* cleanup
* brackets
* Another typo
2022-07-23 15:30:19 -04:00
engineer124
f3f147cc3d
`z_draw` OK and Documented ( #900 )
...
* Import data for z_draw
* Match z_draw
* cleanup
* rupees
* Some object gi docs
* More documents
* Add explanation on function names
* more cleanup
* Fixed some things
* More docs
* Object docs WIP, still not done. I'll continue tomorrow
* More WIP, should just be mask gi objects left now
* Some masks done, many more to go
* cleanup
* Last masks finish
* Shield Stolen
* cleanup
* Apply various dicussions
* remove casts
* PR Suggestions
* Sync PowderKeg
2022-07-23 15:25:20 -04:00
Isghj
fbb38416ca
`ovl_En_Po_Sisters` and `object_po_sisters`Documented ( #930 )
...
* EnPoSisters: basic docs back in
* EnPoSisters: some docs
* EnPoSisters: some docs
* EnPoSisters: more docs 2
* EnPoSisters: more docs
* PoSisters: documented most of object xml
* PoSisters: swapped DL
* PoSisters: more docs
* EnPoSisters: minor docs
* PoSisters: more docs
* PoSisters: fix wrong prefix
* PoSisters:Minor docks
* more doc
* more fun
* More functions named, all of them?
* doc
* EnPoSisters: docs, formater pass
* z_actor: removed comment, fixes formater
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* PoSisters: formater
* PoSister: requested object xml changes
* Apply suggestions from code review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* PoSisters: remove bgId comment, add meg reverse timer comments, format
* PoSisters: megCountRemaining union and some comments, formater pass
* PoSisters: better first actionfunc name
* PoSisters: Skeleton -> Skel
* PoSisters: Formater pls
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23 15:19:49 -04:00
Chloe
cde8874bb1
ovl_Dm_Char03 OK ( #963 )
...
* Decompile ovl_Dm_Char03
* review fixes
* more review fixes
* remove leading zeroes
2022-07-23 15:05:04 -04:00
Tom Overton
fa8bebf209
Document DmChar02 and its animations, rename one struct var in DmStk ( #951 )
...
* Document DmChar02 and its animations, rename one struct var in DmStk
* Better description
2022-07-23 14:43:04 -04:00
Isghj
235ae9b11d
`EnNnh` (Butler's Son) Documentation and one Kakasi thing I missed ( #957 )
...
* EnNnh: Docs
* EnKakasi: added targetmode params macro
* EnNnh: requested move of object description
2022-07-23 14:36:08 -04:00
Tom Overton
40bfef9f02
Document object_ma2 (Cremia) ( #950 )
...
* Document object_ma2 (Cremia)
* Clarify what the box is for
* Use CREMIA_LIMB_MAX in Invadepoh
2022-07-23 14:26:45 -04:00
Tom Overton
ba8e12a80b
Document object_ma1 (Romani) ( #948 )
...
* Document object_ma1 (Romani)
* Sync up one of the mouth name textures with how I did it for Cremia
* Specify what the box is for
* Respond to hensldm's review
* Sync texture names with what Anghelo is doing in his Obj_Um PR
2022-07-23 14:12:36 -04:00
Tom Overton
9449ced63f
En_Syateki_Man (Shooting Gallery Man) documented ( #894 )
...
* Document a ton of syateki_man
* Document swamp actor lists
* Document animations
* Document player positions
* Document talk flags
* Name wave and spawn index
* Name everything involved in the swamp game
* A hex score I missed
* Some slight town game doc
* Document octorok flags
* Better way of doing octorok flags
* Macros for getting/setting high scores
* Update a variable I missed
* Name remaining struct vars
* Create enum for shootingGameState
* Remove anonymous unions
* hitState -> hitType
* Comment for values next to enums
* Name some more stuff
* Name stuff in Town-RunGame
* Name sGameStartTimer
* Name some more stuff
* Name all static variables
* One more round of comments and such
* Respond to hensldm's review
* GET_INDEX -> GET_ID
* Respond to Elliptic's review (or at least the parts I can respond to right now)
* More review responses
* Add some stuff to z64saves.h I missed
2022-07-23 14:06:11 -04:00
Anghelo Carvajal
3f49adb91d
`ovl_Obj_Um` OK ( #887 )
...
* Pass the whole actor in mips2c
* hacky way to fix some types
* decomp a few functions and second mips2c pass
* draw
* another mips2c pass
* some functions
* Init almost matching
* mips2c pass
* Match update and a few more
* A bunch of functions
* horses gonna horse
* func_80B7A860
* mips2c pass
* func_80B7984C
* func_80B795A0
* func_80B783E0
* func_80B78764
* Tried func_80B7BEA4
* func_80B79BA0
* func_80B7A494
* func_80B7A614
* lots of non equivalents
* fix
* Match func_80B77770
* func_80B7BEA4
* import data
* func_80B7B93C
* minor fixes
* ObjUm_Init
* func_80B7AF30
* func_80B7B18C
* func_80B7BABC
* func_80B77FA4
* func_80B7B598
* func_80B781DC is equivalent
* func_80B781DC
* func_80B7BABC
* Cleanup
* limbs
* minor members renames
* First docs pass
* small pass
* yes
* another pass
* more renames
* flags defines
* arePotsBroken
* some flags
* yet another docs pass
* Some members named
* Add weekEventReg docs
* small rename
* And more
* Another 2
* actorfixer and other fixes
* format
* Use extracted object symbols
* fixes
* Some stuff improved
* very minor naming
* format
* remove debugging stuff
* cleanup
* Some EnHorse stuff
* horse params
* ! FAKE
* Update include/functions.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update assets/xml/objects/object_um.xml
* IS_BANDIT_TYPE
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* remove a fake match
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Horse/z_en_horse.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* anim enum
* name anim enum
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* remove repeated forward declarations
* fixes
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* comment
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* areAllPotsBroken
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* fix merge
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23 14:00:32 -04:00
engineer124
f2b628241d
Cleanup SubCameras ( #936 )
...
* Cleanup SubCameras
* Add small bit of docs, remove comments
* Fix merge from master, missed test7
2022-07-22 15:24:37 +01:00
engineer124
601f44cb7f
audio_seqplayer.c OK and partial docs ( #833 )
...
* Import audio_seqplayer progress from main audio branch
* cleanup
* Better docs
* Small fix
* More
* Cleanup and update
* PR Suggestions
* PR Suggestions
* mute flags
2022-07-22 06:21:02 +01:00
Alejandro Asenjo
fed7cec4ed
ovl_Bg_Haka_Bombwall partially decompiled (1 NON_MATCHING) ( #947 )
...
* progress
* 1 non matching + reloc issues?
* final details
* format
* final details
* reverting changes to ovl_Bg_Kin2_Bombwall
* undefined_syms
* undef
* warnings
* pr review
2022-07-22 06:15:20 +01:00
Alejandro Asenjo
6dd31c00e5
ovl_Eff_Change Decompiled ( #946 )
...
* all functions matching
* progress
* ovl_Eff_Change Decompiled
* ovl_Eff_Change Decompiled
* space
* spec
2022-07-22 06:09:44 +01:00
Derek Hensley
64ea6665bd
Effect Gspk OK ( #939 )
...
* OK
* cleanup
* newline
2022-07-22 05:58:08 +01:00
Tom Overton
7732f5e96d
Boss_02 Documentation, Part 2: Document Twinmold Param Types and name most BSS variables ( #931 )
...
* Boss_02 Documentation, Part 2: Document Twinmold Param Types and name most BSS variables
* Respond to hensldm's review
2022-07-22 05:53:14 +01:00
Tom Overton
905c089beb
Document En_Dg (dog) and do some light cleanup on En_Racedog ( #926 )
...
* Document some low-hanging fruit in EnDg
* Animation and type documentation
* Document a bunch of stuff
* Name more functions
* Params macro
* Defines for dog flags
* Name all struct variables
* Give all animations better names
* Better name for Swim2
* Document/name a bunch of stuff
* Make index enum
* Respond to engineer's review
* Respond to mzx's review
* Fix up comment (again)
* Respond to hensldm's review
2022-07-22 05:48:55 +01:00
Alejandro Asenjo
d1d1bf8ec6
ovl_Dm_Char04 Decompiled ( #925 )
...
* all functions matching
* Data imported
* ovl_Dm_Char04 Decompiled
* ovl_Dm_Char04 Decompiled
* pr reviews
* number
* parenthesis
* renamings i forgot
* more renamings
* Elliptic number magic
* cast remove
* timer
2022-07-22 05:43:36 +01:00
EllipticEllipsis
c8c55a15d3
EnBjt OK and documented ( #912 )
...
* OK, data imported
* Fix some typos
* Start docs
* Struct almost finished
* Start object, add state enum
* undefined_syms
* Finish object, name some more stuff
* Name a few states and another function
* PlayState
* Minor tweaks in z_room and z_sub_s
* Complete documentation
* spec
* Review 1
* functions.txt
* Schedule result enum
* Rename schedule results
* Review
* Remove update comments
* Inventory_DeleteItem
* PLAYER_STATE
* Format
* Review
* Update struct name
2022-07-22 05:17:06 +01:00
Derek Hensley
cbeeeb172a
EnBaba Documented (Bomb Shop Lady) ( #825 )
...
* Merge in sub_s_models
* Update subs DL names
* Unused Weight pathing
* Function headers for weightpathing
* TimePathing WIP
* Timepathing, still unsure about unk184
* Move subs functions from functions.h to z64subs.h
* Add fake comment
* Some cleanup and renames
* Renames/cleanup of actors that use timepath
* Cleanup
* More cleanup
* Rename unk stuff
* Merge in upstream/master
* TimeElapsed -> elapsedTime
* Fix
* Final cleanup
* SubS Time Paths
* Still needs dialog action functions
* Fix waypoint comments
* Review pt. 1
* Baba review
* ScheduleResult -> ScheduleOutput
* Forgot to update functions.txt oops
* Add clarifying comment to SubS_TimePathing_FillWeightArray
* format.sh
* Finish up docs
* Fix order comments
* Fix
* Change bombShopkeeper struct member to
* Fix a few merge mistakes
* Add ScheduleOutput to namefixer
* format
* Format and fix merge
* Review
* PR
* z64schedule.h
* text summary
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2022-07-22 05:05:28 +01:00
Alejandro Asenjo
f0e4581e22
ovl_En_Sth2 Decompiled and Documented ( #898 )
...
* ovl_En_Sth2 Decompiled and Documented
* &
* enum
* space
* pr review
* warnings
* pr review
* trailing coma + format
* pr review
* trailing coma
* review
* focusOffset
2022-07-22 04:57:49 +01:00
Derek Hensley
6661b566a9
Effect Gripple ( #940 )
...
* OK
* description
* undef
* format
2022-07-19 12:32:00 -04:00
Chloe
215164738b
ovl_Obj_Purify OK ( #937 )
...
* ovl_Obj_Purify decompiled and partially documented
* document member names
* variable names and format
* oops missed some booleans
* review fixes
* more review fixes
* even more review fixes
* rename ObjPurifyInfoList to sObjPurifyInfo
2022-07-19 12:27:01 -04:00
EllipticEllipsis
69e514b37e
EnBat OK and documented ( #924 )
...
* OK, start documentation
* Name some more stuff
* Name rest of functions and bss var, tidy up floats
* Document object and paramflags
* Cleanup bat
* Cleanup crow
* Cleanup firefly
* Couple of minor things in arrow
* Review 1
* PLAYER_STATE
* Remove unnecessary f32 casts
* Review
* Review
2022-07-19 12:16:36 -04:00
Alejandro Asenjo
bd94105568
ovl_Eff_Lastday Decompiled ( #921 )
...
* all functions matching
* ovl_Eff_Lastday Decompiled
* renaming
* final clean up
* enums
* pr review
* pr review
* Prefix
* renamings
2022-07-19 12:10:35 -04:00
Alejandro Asenjo
ba886cc8fa
ovl_Dm_Al Decompiled + Some Documentation ( #913 )
...
* all functions matching, data isn't?
* cleanup in progress
* ovl_Dm_Al Decompiled
* pr review
* Documentation Fixes and new entries
* forgot one
* pr review
2022-07-19 12:01:26 -04:00
Alejandro Asenjo
abf70f6dd2
ovl_Eff_Kamejima_Wave Decompiled ( #908 )
...
* almost there
* ovl_Eff_Kamejima_Wave Decompiled
* Us removal
* minor clean up
* pr review
* review
* sikihi rollback and function name fix
* params rename
* SetVtxAlpha
* params prefix
* Jenkins re-run
2022-07-19 11:54:30 -04:00
Alejandro Asenjo
a22e72acfe
ovl_En_Sekihi Decompiled and Documented ( #907 )
...
* progress
* All functions matching
* ovl_En_Sekihi Decompiled and Documented
* pr review
* pr review
* params enum
* corrections and renaming
* pr review
* Update src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-19 11:49:07 -04:00
Alejandro Asenjo
ba1c5803ad
ovl_Bg_Fire_Wall decompiled ( #890 )
...
* progress
* xml
* data imported
* all matching functions
* ovl_Bg_Fire_Wall decompiled
* review
* review
* GET_PLAYER
* EnEncount4
* AT_HIT
* pr reviews
* pr review
2022-07-19 11:44:51 -04:00
Parker Burnett
356fde3045
En_Ik OK ( #821 )
...
* starting en_ik
* updating and more matching funcs
* matched more functions and ran format.sh
* matched another, started on init
* updating things with master, and more matches
* another function down
* some more progress
* some documenting
* master merge
* maybe some progress?
* one more func left
* IK OK
* inital cleanup passthrough
* fixing warnings and formatting
* some cleanup
* touch up
* more docs
* doin dat dere docs
* actorfixer
* finishing function names
* initial round of fixes
* format
* Naming things
* namefixer
* review comments pt2
* comment updates
* PR Feedback
* forgot a format
* naming enum
* more fixes
* minor fix
* minor fix
* format
* fixes for daaays
* for some reason these keep showing up?
* fixing blob
* names
* fixes
* naming things...can't discern the last ones...
* updating TLUT and names
* formating and fisxes
* fixing func name
* naming effect variable
* name fixer, and renaming variable
* Fixing xml
* forgot to fix name
2022-07-18 04:19:11 +01:00
engineer124
8e45eb7b1f
`z_parameter`: Items & Import Data ( #799 )
...
* Import Data
* More functions
* cleanup
* Add Enum
* Many changes, PR and add-ons
* Fix bss
* Better data
* Extra space
* DoubleDefense is boolean
* Missed a macro
* More enums missed
* macro -> enum
* More item cleanup...
* missing/wrong quest items
* Next PR Review
* Revert Interface_AddMagic to Parameter_AddMagic
* Remove QUEST_HEART_CONTAINER
* Fix bss
* Move Color_RGB16 up + fix incorrect numbers
* Add texture pointers
* Add comment
* EQUIP_SLOT_A
* rm redundant comment
* Fix merge
* PR Suggestions
* fix bss
2022-07-12 00:45:55 -04:00
engineer124
fda5da2500
Introducing z64camera.h ( #797 )
...
* Introduce z64camera.h
* format
* Oops
* Change paramData to u8
* BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h
* Fix bss, thanks Anon
* Update with docs from OoT
* Cleanup
* Fix activeCamId
* underwater
* remove interface alpha stuff
* Oops
* To Hex
* Cleanup cam settings comments
* PR Suggestions
* More PR Suggestions
* trackActor -> focalActor
* Fix merge
* Fix bss, thanks Anon
2022-07-12 00:25:40 -04:00
Anghelo Carvajal
628482f3c4
hotfix disasm for python 3.6 ( #928 )
2022-07-12 00:01:58 -04:00
Anghelo Carvajal
87506f7c19
`z_player_lib`: Part 1 ( #688 )
...
* fix some symbols and file splits
* PLAYER_STATE macros
* Move over a few functions
* AP functions and update struct
* another small bunch
* Add player_lib prototypes
* A few more functions
* Some fixes and add stuff to actorfixer
* format
* bss
* Elliptic's review
* Engineer's review
* Some renames and cleanups
* bss
* A bit of cleaning up
* Player_DrawZoraShield
* format
* actorfixer, bss and format
* Forgot to merge master again
* Rename some LinkGoron dlists
* PlayerMeleeWeaponAnimation enum
* format
* actorfixer, bss and format
* more bss
* actorfixer
* format
* actorfixer and format
* bss
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* sEnvironmentTextTriggers
* Update include/z64save.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* breman mask march comment
* fix
* fixes
* bss
* RESPAWN_MODE_RETURN
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* format
* Engineer's review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update include/z64player.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* unused mwas
* fixes
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-11 23:43:46 -04:00
Tom Overton
e9d4b31c3d
z_map_exp OK and somewhat documented ( #877 )
...
* z_map_exp OK
* some names
* Some more docs
* Update prototypes in functions.h
* Use reg name
* namefixer
* Respond to review
* Respond to review
* Respond to review
* Add some blank lines after breaks, whoops
* Respond to review
* Respond to Engineer's review, pt 2
* Respond to Engineer's review, Pt 3
* Add newline char to end of z64map.h
* Respond to engineer's review, Pt 4
* Respond to multiple reviews
2022-07-11 23:23:01 -04:00
engineer124
ab6ef2535e
Match and Document code_80172BC0.c ( #909 )
...
* Match code_80172BC0.c
* Better match
* brackets
* Fix
2022-07-11 23:14:07 -04:00
Derek Hensley
85b19de4ab
General Cleanup 4 ( #871 )
...
* PartTimerWorker -> PartTimer
* cleanup
* format
* objChan draw macro
* Fix macro
* Fix warning
* PR Review
* Missed 1 ull
* UINT16_MAX
* Remove todo from footmark
* Remove * from tex in AnimatedMat_DrawTexCycle
2022-07-11 23:06:21 -04:00
Tom Overton
acb9216daa
Document object_uch (Aliens) and remove a dummy label match in EnInvadepoh ( #899 )
...
* Document object_uch (Aliens)
* Remove dummy label match that has been annoying me for a year!!!!!!!!!!!!!
* Respond to reviews
* Fix a small thing brought up in review
* Swap to gAlienJerkingAnim
2022-07-11 22:52:43 -04:00
Alejandro Asenjo
6616f542f1
ovl_Elf_Msg4 decompiled ( #884 )
...
* ovl_Elf_Msg4 decompiled
* pr review
* GET_PLAYER
* actorPtr should stay Actor*
* pr review
* SWITCHFLAG
* ELFMSG5_GET_FF
* parenthesis
* pr review
* conflict
2022-07-11 22:40:17 -04:00
Tom Overton
c667452329
Document Twinmold Effects ( #896 )
2022-07-11 22:29:01 -04:00
Derek Hensley
f85a398162
Effect Hahen Ok ( #875 )
...
* OK
* format
* gameplay keep
* undef syms
* drawFlags -> params
* Format
* Fix railskb include
* DL consistency with OoT
* Hex
2022-07-11 21:48:37 -04:00
Derek Hensley
94372c3670
Effect Hitmark Ok ( #874 )
...
* OK
* gameplay keep
* undef syms
* Cleanup
* format
* HitMark -> Hitmark
* Remove EffectSsHitmark_Spawn from functions.h
* PR
2022-07-11 21:45:03 -04:00
Chloe
78a29fb17b
ovl_Dm_Char02 decompiled ( #869 )
...
* ovl_Dm_Char02 decompiled
* remove m2c comments
* remove ovl_Dm_Char02 data in spec
* ran format.sh
* fix format version
* use our reloc
* fix reviews
* rename context/playstate structs
* format
* more review fixing
* even more review fixing
2022-07-11 21:37:42 -04:00
Alejandro Asenjo
5ffdc0a387
ovl_Obj_Jgame_Light decompiled ( #867 )
...
* ovl_Obj_Jgame_Light decompiled
* xml
* doc
* pr review
* playstate
* playstate
* pr review
* pr review
* missing macro
* pr review
* pr review
* pr review
* pr review
* isOn
2022-07-11 21:30:18 -04:00
Alejandro Asenjo
35961a7cb9
ovl_Demo_Getitem decompiled ( #861 )
...
* ovl_Demo_Getitem decompiled
* * PlayState
* PR reviews
* pr review changes
* renaming
* objectIndex
2022-07-11 21:13:29 -04:00
Isghj
ea42d8d118
Ds2n: OK (unused potion shop man from OoT) ( #858 )
...
* Ds2n: OK
* Ds2n: requested changes
* EnDs2n: GlobalCtx is dead
* Ds2n: formater pls
* Update src/overlays/actors/ovl_En_Ds2n/z_en_ds2n.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_Ds2n/z_en_ds2n.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_Ds2n/z_en_ds2n.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Ds2n: more limbs named
* Ds2n: right, formatter for longer limb names
* EnDs2: moved comment back... did git merge the wrong way?
* Ds2n: broken anim is clearly wrong, its something else
* Ds2n: almost mappeded entire blob
* Ds2n: found another texture
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-11 21:06:06 -04:00
Alejandro Asenjo
3cdb4597f3
ovl_Bg_Spout_Fire decompiled ( #853 )
...
* ovl_Bg_Spout_Fire decompiled, asset decomp pending
* object_fwall decompiled
* fwall Texture leftovers name update from OOT
* pr review fixes
* pr review fixes
* renaming
* xml
* xml
* xml
* xml
Co-authored-by: SonicDcer <noreply@github.com>
2022-07-11 20:47:58 -04:00