# Build options can be changed by modifying the makefile or by building with 'make SETTING=value'. # It is also possible to override the settings in Defaults in a file called .make_options.mk as 'SETTING=value'. -include .make_options.mk MAKEFLAGS += --no-builtin-rules # Ensure the build fails if a piped command fails SHELL = /usr/bin/env bash .SHELLFLAGS = -o pipefail -c # OS Detection ifeq ($(OS),Windows_NT) DETECTED_OS = windows MAKE = make VENV_BIN_DIR = Scripts ICONV = iconv else UNAME_S := $(shell uname -s) ifeq ($(UNAME_S),Linux) DETECTED_OS = linux MAKE = make VENV_BIN_DIR = bin ICONV = iconv endif ifeq ($(UNAME_S),Darwin) DETECTED_OS = macos MAKE = gmake VENV_BIN_DIR = bin # The default iconv on macOS has some differences from GNU iconv, so we use the Homebrew version instead ICONV = $(shell brew --prefix)/opt/libiconv/bin/iconv endif endif #### Defaults #### # Target game version. Currently only the following version is supported: # n64-us N64 USA (default) VERSION ?= n64-us # If COMPARE is 1, check the output md5sum after building COMPARE ?= 1 # If NON_MATCHING is 1, define the NON_MATCHING C flag when building NON_MATCHING ?= 0 # If ORIG_COMPILER is 1, compile with QEMU_IRIX and the original compiler ORIG_COMPILER ?= 0 # If COMPILER is "gcc", compile with GCC instead of IDO. COMPILER ?= ido # if WERROR is 1, pass -Werror to CC_CHECK, so warnings would be treated as errors WERROR ?= 0 # Keep .mdebug section in build KEEP_MDEBUG ?= 0 # Disassembles all asm from the ROM instead of skipping files which are entirely in C FULL_DISASM ?= 0 # Check code syntax with host compiler RUN_CC_CHECK ?= 1 CC_CHECK_COMP ?= gcc # Dump build object files OBJDUMP_BUILD ?= 0 # Force asm processor to run on every file ASM_PROC_FORCE ?= 0 # Number of threads to disassmble, extract, and compress with N_THREADS ?= $(shell nproc) # MIPS toolchain prefix MIPS_BINUTILS_PREFIX ?= mips-linux-gnu- # Python virtual environment VENV ?= .venv # Python interpreter PYTHON ?= $(VENV)/$(VENV_BIN_DIR)/python3 # Emulator w/ flags N64_EMULATOR ?= #### Setup #### # Ensure the map file being created using English localization export LANG := C CFLAGS := CPPFLAGS := ifeq ($(VERSION),n64-us) # Intentionally blank for now else $(error Unsupported version $(VERSION)) endif ifeq ($(COMPILER),gcc) CPPFLAGS += -DCOMPILER_GCC NON_MATCHING := 1 RUN_CC_CHECK := 0 endif ifneq ($(NON_MATCHING),0) CFLAGS += -DNON_MATCHING -DAVOID_UB CPPFLAGS += -DNON_MATCHING -DAVOID_UB COMPARE := 0 endif DISASM_FLAGS := --reg-names=o32 ifneq ($(FULL_DISASM), 0) DISASM_FLAGS += --all endif PROJECT_DIR := $(dir $(realpath $(firstword $(MAKEFILE_LIST)))) BASEROM_DIR := baseroms/$(VERSION) BUILD_DIR := build/$(VERSION) EXTRACTED_DIR := extracted/$(VERSION) #### Tools #### ifneq ($(shell type $(MIPS_BINUTILS_PREFIX)ld >/dev/null 2>/dev/null; echo $$?), 0) $(error Unable to find $(MIPS_BINUTILS_PREFIX)ld. Please install or build MIPS binutils, commonly mips-linux-gnu. (or set MIPS_BINUTILS_PREFIX if your MIPS binutils install uses another prefix)) endif # Detect compiler and set variables appropriately. ifeq ($(COMPILER),gcc) CC := $(MIPS_BINUTILS_PREFIX)gcc CCAS := $(CC) -x assembler-with-cpp else ifeq ($(COMPILER),ido) CC := tools/ido_recomp/$(DETECTED_OS)/7.1/cc CC_OLD := tools/ido_recomp/$(DETECTED_OS)/5.3/cc CCAS := $(CC_OLD) else $(error Unsupported compiler. Please use either ido or gcc as the COMPILER variable.) endif # if ORIG_COMPILER is 1, check that either QEMU_IRIX is set or qemu-irix package installed ifeq ($(ORIG_COMPILER),1) ifndef QEMU_IRIX QEMU_IRIX := $(shell which qemu-irix) ifeq (, $(QEMU_IRIX)) $(error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path) endif endif CC = $(QEMU_IRIX) -L tools/ido7.1_compiler tools/ido7.1_compiler/usr/bin/cc CC_OLD = $(QEMU_IRIX) -L tools/ido5.3_compiler tools/ido5.3_compiler/usr/bin/cc CCAS = $(CC_OLD) endif AS := $(MIPS_BINUTILS_PREFIX)as LD := $(MIPS_BINUTILS_PREFIX)ld NM := $(MIPS_BINUTILS_PREFIX)nm OBJCOPY := $(MIPS_BINUTILS_PREFIX)objcopy OBJDUMP := $(MIPS_BINUTILS_PREFIX)objdump STRIP := $(MIPS_BINUTILS_PREFIX)strip IINC := -Iinclude -Iinclude/libc -Isrc -I$(BUILD_DIR) -I. -I$(EXTRACTED_DIR) ifeq ($(KEEP_MDEBUG),0) RM_MDEBUG = $(OBJCOPY) --remove-section .mdebug $@ else RM_MDEBUG = @: endif # Check code syntax with host compiler CC_CHECK_WARNINGS := -Wall -Wextra -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces -Wno-unused-but-set-variable -Wno-unused-label -Wno-sign-compare -Wno-tautological-compare CC_CHECK_WARNINGS += -Werror=implicit-int -Werror=implicit-function-declaration -Werror=int-conversion -Werror=incompatible-pointer-types # Have CC_CHECK pretend to be a MIPS compiler MIPS_BUILTIN_DEFS := -DMIPSEB -D_MIPS_FPSET=16 -D_MIPS_ISA=2 -D_ABIO32=1 -D_MIPS_SIM=_ABIO32 -D_MIPS_SZINT=32 -D_MIPS_SZPTR=32 CC_CHECK_FLAGS := -fno-builtin -fsyntax-only -funsigned-char -fdiagnostics-color -std=gnu89 -m32 -DNON_MATCHING -DAVOID_UB -DCC_CHECK=1 ifneq ($(WERROR), 0) CC_CHECK_WARNINGS += -Werror endif ifeq ($(RUN_CC_CHECK),0) CC_CHECK_COMP := @: endif # The `cpp` command behaves differently on macOS (it behaves as if # `-traditional-cpp` was passed) so we use `gcc -E` instead. CPP := gcc -E CPPFLAGS += -P -xc -fno-dollars-in-identifiers MKLDSCRIPT := tools/buildtools/mkldscript MKDMADATA := tools/buildtools/mkdmadata ZAPD := tools/ZAPD/ZAPD.out FADO := tools/fado/fado.elf MAKEYAR := $(PYTHON) tools/buildtools/makeyar.py CHECKSUMMER := $(PYTHON) tools/buildtools/checksummer.py SHIFTJIS_CONV := $(PYTHON) tools/buildtools/shiftjis_conv.py ASM_PROC := $(PYTHON) tools/asm-processor/build.py ASM_PROC_FLAGS := --input-enc=utf-8 --output-enc=euc-jp --convert-statics=global-with-filename --encode-cutscene-data-floats ifneq ($(ASM_PROC_FORCE), 0) ASM_PROC_FLAGS += --force endif SCHC := $(PYTHON) tools/buildtools/schc.py SCHC_FLAGS := # Audio tools SAMPLECONV := tools/audio/sampleconv/sampleconv SBC := tools/audio/sbc SFC := tools/audio/sfc SFPATCH := tools/audio/sfpatch ATBLGEN := tools/audio/atblgen AFILE_SIZES := tools/audio/afile_sizes # We want linemarkers in sequence assembly files for better assembler error messages SEQ_CPP := $(CPP) -x assembler-with-cpp -fno-dollars-in-identifiers SEQ_CPPFLAGS := -D_LANGUAGE_ASEQ -DMML_VERSION=MML_VERSION_MM -I include -I include/audio -I include/tables/sfx -I $(BUILD_DIR)/assets/audio/soundfonts SBCFLAGS := --matching SFCFLAGS := --matching # Command to replace $(BUILD_DIR) in some files with the build path. # We can't use the C preprocessor for this because it won't substitute inside string literals. BUILD_DIR_REPLACE := sed -e 's|$$(BUILD_DIR)|$(BUILD_DIR)|g' GBI_DEFINES := -DF3DEX_GBI_2 -DF3DEX_GBI_PL -DGBI_DOWHILE ifeq ($(COMPILER),gcc) # MIPS options CFLAGS += -G 0 -march=vr4300 -mtune=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks # C dialect options CFLAGS += -nostdinc -fno-PIC -fno-common -ffreestanding -fbuiltin -fno-builtin-sinf -fno-builtin-cosf -funsigned-char WARNINGS := $(CC_CHECK_WARNINGS) ASFLAGS := -march=vr4300 -32 -G0 -no-pad-sections CCASFLAGS := $(GBI_DEFINES) -G 0 -nostdinc -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -fno-PIC -fno-common -Wa,-no-pad-sections COMMON_DEFINES := $(GBI_DEFINES) AS_DEFINES := $(COMMON_DEFINES) -DMIPSEB -D_LANGUAGE_ASSEMBLY -D_ULTRA64 C_DEFINES := $(COMMON_DEFINES) -D_LANGUAGE_C ENDIAN := OPTFLAGS := -Os -ffast-math -ftrapping-math -fno-associative-math MIPS_VERSION := -mips3 else CFLAGS += -G 0 -non_shared -Xcpluscomm -nostdinc -Wab,-r4300_mul WARNINGS := -fullwarn -verbose -woff 624,649,838,712,516,513,596,564,594,807 ASFLAGS := -march=vr4300 -32 -G0 -no-pad-sections CCASFLAGS := $(GBI_DEFINES) -G 0 -non_shared -Xcpluscomm -nostdinc -Wab,-r4300_mul $(WARNINGS) -o32 COMMON_DEFINES := -D_MIPS_SZLONG=32 $(GBI_DEFINES) AS_DEFINES := $(COMMON_DEFINES) -DMIPSEB -D_LANGUAGE_ASSEMBLY -D_ULTRA64 C_DEFINES := $(COMMON_DEFINES) -D_LANGUAGE_C ENDIAN := -EB OPTFLAGS := -O2 -g3 MIPS_VERSION := -mips2 endif ASOPTFLAGS := -O1 # Use relocations and abi fpr names in the dump OBJDUMP_FLAGS := --disassemble --reloc --disassemble-zeroes -Mreg-names=32 ifneq ($(OBJDUMP_BUILD), 0) OBJDUMP_CMD = $(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s) OBJCOPY_BIN = $(OBJCOPY) -O binary $@ $@.bin else OBJDUMP_CMD = @: OBJCOPY_BIN = @: endif ifeq ($(shell getconf LONG_BIT), 32) # Work around memory allocation bug in QEMU export QEMU_GUEST_BASE := 1 endif #### Files #### # ROM image ROM := $(BUILD_DIR)/mm-$(VERSION).z64 ROMC := $(ROM:.z64=-compressed.z64) ELF := $(ROM:.z64=.elf) MAP := $(ROM:.z64=.map) LDSCRIPT := $(ROM:.z64=.ld) # description of ROM segments SPEC := spec/spec SPEC_INCLUDES := $(wildcard spec/*.inc) # create asm directories $(shell mkdir -p asm data extracted) ifeq ($(COMPILER),ido) SRC_DIRS := $(shell find src -type d -not -path src/gcc_fix) else SRC_DIRS := $(shell find src -type d) endif RSP_DIRS := $(shell find rsp -type d) ASM_DIRS := $(shell find asm -type d -not -path "asm/non_matchings*") $(shell find data -type d) ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),) SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d) SAMPLEBANK_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samplebanks -type d) SOUNDFONT_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/soundfonts -type d) SEQUENCE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/sequences -type d) else SAMPLE_EXTRACT_DIRS := SAMPLEBANK_EXTRACT_DIRS := SOUNDFONT_EXTRACT_DIRS := SEQUENCE_EXTRACT_DIRS := endif ifneq ($(wildcard assets/audio/samples),) SAMPLE_DIRS := $(shell find assets/audio/samples -type d) else SAMPLE_DIRS := endif ifneq ($(wildcard assets/audio/samplebanks),) SAMPLEBANK_DIRS := $(shell find assets/audio/samplebanks -type d) else SAMPLEBANK_DIRS := endif ifneq ($(wildcard assets/audio/soundfonts),) SOUNDFONT_DIRS := $(shell find assets/audio/soundfonts -type d) else SOUNDFONT_DIRS := endif ifneq ($(wildcard assets/audio/sequences),) SEQUENCE_DIRS := $(shell find assets/audio/sequences -type d) else SEQUENCE_DIRS := endif SAMPLE_FILES := $(foreach dir,$(SAMPLE_DIRS),$(wildcard $(dir)/*.wav)) SAMPLE_EXTRACT_FILES := $(foreach dir,$(SAMPLE_EXTRACT_DIRS),$(wildcard $(dir)/*.wav)) AIFC_FILES := $(foreach f,$(SAMPLE_FILES),$(BUILD_DIR)/$(f:.wav=.aifc)) $(foreach f,$(SAMPLE_EXTRACT_FILES:.wav=.aifc),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) SAMPLE_BLOBS_IN := $(foreach dir,$(SAMPLE_EXTRACT_DIRS),$(wildcard $(dir)/*.bin)) SAMPLE_BLOBS := $(foreach f,$(SAMPLE_BLOBS_IN),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) SAMPLEBANK_XMLS := $(foreach dir,$(SAMPLEBANK_DIRS),$(wildcard $(dir)/*.xml)) SAMPLEBANK_EXTRACT_XMLS := $(foreach dir,$(SAMPLEBANK_EXTRACT_DIRS),$(wildcard $(dir)/*.xml)) SAMPLEBANK_BUILD_XMLS := $(foreach f,$(SAMPLEBANK_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SAMPLEBANK_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) SAMPLEBANK_O_FILES := $(foreach f,$(SAMPLEBANK_BUILD_XMLS),$(f:.xml=.o)) SAMPLEBANK_DEP_FILES := $(foreach f,$(SAMPLEBANK_O_FILES),$(f:.o=.d)) SOUNDFONT_XMLS := $(foreach dir,$(SOUNDFONT_DIRS),$(wildcard $(dir)/*.xml)) SOUNDFONT_EXTRACT_XMLS := $(foreach dir,$(SOUNDFONT_EXTRACT_DIRS),$(wildcard $(dir)/*.xml)) SOUNDFONT_BUILD_XMLS := $(foreach f,$(SOUNDFONT_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SOUNDFONT_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) SOUNDFONT_O_FILES := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.o)) SOUNDFONT_HEADERS := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.h)) SOUNDFONT_DEP_FILES := $(foreach f,$(SOUNDFONT_O_FILES),$(f:.o=.d)) SEQUENCE_FILES := $(foreach dir,$(SEQUENCE_DIRS),$(wildcard $(dir)/*.seq)) SEQUENCE_EXTRACT_FILES := $(foreach dir,$(SEQUENCE_EXTRACT_DIRS),$(wildcard $(dir)/*.seq)) SEQUENCE_O_FILES := $(foreach f,$(SEQUENCE_FILES),$(BUILD_DIR)/$(f:.seq=.o)) $(foreach f,$(SEQUENCE_EXTRACT_FILES:.seq=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) SEQUENCE_DEP_FILES := $(foreach f,$(SEQUENCE_O_FILES),$(f:.o=.d)) SEQUENCE_TABLE := include/tables/sequence_table.h # create extracted directory $(shell mkdir -p $(EXTRACTED_DIR)) ifneq ($(wildcard $(EXTRACTED_DIR)/assets),) ASSET_BIN_DIRS_EXTRACTED := $(shell find $(EXTRACTED_DIR)/assets -type d) else ASSET_BIN_DIRS_EXTRACTED := endif ASSET_BIN_DIRS_COMMITTED := $(shell find assets -type d -not -path "assets/xml*" -not -path "assets/audio*" -not -path assets/text) ASSET_BIN_DIRS := $(ASSET_BIN_DIRS_EXTRACTED) $(ASSET_BIN_DIRS_COMMITTED) ASSET_FILES_BIN_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.bin)) ASSET_FILES_BIN_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.bin)) ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN_EXTRACTED:.bin=.bin.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(ASSET_FILES_BIN_COMMITTED:.bin=.bin.inc.c),$(BUILD_DIR)/$f) \ $(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o)) TEXTURE_FILES_PNG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.png)) TEXTURE_FILES_PNG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.png)) TEXTURE_FILES_JPG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.jpg)) TEXTURE_FILES_JPG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.jpg)) TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG_EXTRACTED:.png=.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(TEXTURE_FILES_PNG_COMMITTED:.png=.inc.c),$(BUILD_DIR)/$f) \ $(foreach f,$(TEXTURE_FILES_JPG_EXTRACTED:.jpg=.jpg.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(TEXTURE_FILES_JPG_COMMITTED:.jpg=.jpg.inc.c),$(BUILD_DIR)/$f) ASSET_C_FILES_EXTRACTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.c))) ASSET_C_FILES_COMMITTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.c))) C_FILES := $(foreach dir,$(SRC_DIRS) $(ASSET_BIN_DIRS_C_FILES),$(wildcard $(dir)/*.c)) S_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.s)) \ $(shell grep -F "\$$(BUILD_DIR)/asm" $(SPEC) | sed 's/.*$$(BUILD_DIR)\/// ; s/\.o\".*/.s/') \ $(shell grep -F "\$$(BUILD_DIR)/data" $(SPEC) | sed 's/.*$$(BUILD_DIR)\/// ; s/\.o\".*/.s/') RSP_FILES := $(foreach dir,$(RSP_DIRS),$(wildcard $(dir)/*.s)) SCHEDULE_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.schl)) BASEROM_FILES := $(shell grep -F "\$$(BUILD_DIR)/baserom" $(SPEC) | sed 's/.*$$(BUILD_DIR)\/// ; s/\.o\".*//') ARCHIVES_O := $(shell grep -F ".yar.o" $(SPEC) | sed 's/.*include "// ; s/.*$$(BUILD_DIR)\/// ; s/\.o\".*/.o/') O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \ $(foreach f,$(C_FILES:.c=.o),$(BUILD_DIR)/$f) \ $(foreach f,$(RSP_FILES:.s=.o),$(BUILD_DIR)/$f) \ $(foreach f,$(ASSET_C_FILES_EXTRACTED:.c=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(ASSET_C_FILES_COMMITTED:.c=.o),$(BUILD_DIR)/$f) \ $(foreach f,$(BASEROM_FILES),$(BUILD_DIR)/$f.o) \ $(foreach f,$(ARCHIVES_O),$(BUILD_DIR)/$f) \ $(BUILD_DIR)/src/makerom/ipl3.o $(BUILD_DIR)/src/audio/lib/stack.o SHIFTJIS_C_FILES := src/libultra/voice/voicecheckword.c src/audio/voice_external.c src/code/z_message.c src/code/z_message_nes.c SHIFTJIS_O_FILES := $(foreach f,$(SHIFTJIS_C_FILES:.c=.o),$(BUILD_DIR)/$f) OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(BUILD_DIR_REPLACE) | grep -o '[^"]*_reloc.o' ) SCHEDULE_INC_FILES := $(foreach f,$(SCHEDULE_FILES:.schl=.schl.inc),$(BUILD_DIR)/$f) LD_FINAL_FILES := $(foreach f,$(shell find linker_scripts/final/*.ld),$(BUILD_DIR)/$f) # Automatic dependency files # (Only asm_processor dependencies and reloc dependencies are handled for now) DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d) # Other directories that need to be created in the build directory OTHER_DIRS := assets/text baserom dmadata $(shell find linker_scripts -type d) # create build directories $(shell mkdir -p $(foreach dir, \ $(RSP_DIRS) \ $(SRC_DIRS) \ $(ASM_DIRS) \ $(OTHER_DIRS), \ $(BUILD_DIR)/$(dir))) $(shell mkdir -p $(foreach dir, \ $(ASSET_BIN_DIRS) \ $(ASSET_BIN_DIRS_C_FILES) \ $(SAMPLE_DIRS) \ $(SAMPLEBANK_DIRS) \ $(SOUNDFONT_DIRS) \ $(SEQUENCE_DIRS) \ $(ASSET_BIN_DIRS_COMMITTED),\ $(BUILD_DIR)/$(dir))) ifneq ($(wildcard $(EXTRACTED_DIR)/assets),) $(shell mkdir -p $(foreach dir, \ $(SAMPLE_EXTRACT_DIRS) \ $(SAMPLEBANK_EXTRACT_DIRS) \ $(SOUNDFONT_EXTRACT_DIRS) \ $(SEQUENCE_EXTRACT_DIRS) \ $(ASSET_BIN_DIRS_EXTRACTED),\ $(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))) endif $(BUILD_DIR)/src/audio/lib/seqplayer.o: C_DEFINES += -DMML_VERSION=MML_VERSION_MM # Command to patch certain object files after they are built POSTPROCESS_OBJ := @: ifeq ($(COMPILER),ido) # directory flags $(BUILD_DIR)/src/libultra/os/%.o: OPTFLAGS := -O1 $(BUILD_DIR)/src/libultra/voice/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/io/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/libc/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/gu/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/rmon/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/boot/libu64/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/boot/libc/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/boot/libm/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/boot/libc64/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/%.o: ASOPTFLAGS := -O2 $(BUILD_DIR)/src/audio/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/assets/%.o: OPTFLAGS := -O1 # file flags $(BUILD_DIR)/src/libultra/libc/ll.o: OPTFLAGS := -O1 $(BUILD_DIR)/src/libultra/libc/ll.o: MIPS_VERSION := -mips3 -32 $(BUILD_DIR)/src/libultra/libc/ll.o: POSTPROCESS_OBJ := $(PYTHON) tools/set_o32abi_bit.py $(BUILD_DIR)/src/libultra/libc/llcvt.o: OPTFLAGS := -O1 $(BUILD_DIR)/src/libultra/libc/llcvt.o: MIPS_VERSION := -mips3 -32 $(BUILD_DIR)/src/libultra/libc/llcvt.o: POSTPROCESS_OBJ := $(PYTHON) tools/set_o32abi_bit.py $(BUILD_DIR)/src/libultra/os/exceptasm.o: MIPS_VERSION := -mips3 -32 $(BUILD_DIR)/src/libultra/os/exceptasm.o: POSTPROCESS_OBJ := $(PYTHON) tools/set_o32abi_bit.py $(BUILD_DIR)/src/boot/fault.o: CFLAGS += -trapuv $(BUILD_DIR)/src/boot/fault_drawer.o: CFLAGS += -trapuv $(BUILD_DIR)/src/code/jpegdecoder.o: CC := $(CC_OLD) $(BUILD_DIR)/src/code/jpegdecoder.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/jpegutils.o: CC := $(CC_OLD) $(BUILD_DIR)/src/code/jpegutils.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/osFlash.o: CC := $(CC_OLD) $(BUILD_DIR)/src/code/osFlash.o: OPTFLAGS := -g $(BUILD_DIR)/src/code/osFlash.o: MIPS_VERSION := -mips1 # cc & asm-processor $(BUILD_DIR)/src/libultra/%.o: CC := $(CC_OLD) # For using asm_processor on some files: #$(BUILD_DIR)/.../%.o: CC := $(PYTHON) $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) -- ifeq ($(PERMUTER),) # permuter + preprocess.sh misbehaves, permuter doesn't care about rodata diffs or bss ordering so just don't use it in that case # Handle encoding (UTF-8 -> EUC-JP) and custom pragmas $(BUILD_DIR)/src/%.o: CC := ./tools/buildtools/preprocess.sh -v $(VERSION) -i $(ICONV) -- $(CC) endif else # Note that if adding additional assets directories for modding reasons these flags must also be used there $(BUILD_DIR)/assets/%.o: CFLAGS += -fno-zero-initialized-in-bss -fno-toplevel-reorder $(BUILD_DIR)/src/%.o: CFLAGS += -fexec-charset=euc-jp $(BUILD_DIR)/src/libultra/libc/ll.o: OPTFLAGS := -Ofast $(BUILD_DIR)/src/overlays/%.o: CFLAGS += -fno-merge-constants -mno-explicit-relocs -mno-split-addresses # Temporary: Hardcoded pointers in assets (specifically object_dmask and object_osn) $(BUILD_DIR)/assets/%.o: WARNINGS += -Wno-error=int-conversion endif $(SHIFTJIS_O_FILES): CC_CHECK_WARNINGS += -Wno-multichar -Wno-type-limits -Wno-overflow #### Main Targets ### rom: $(ROM) ifneq ($(COMPARE),0) @md5sum $(ROM) @md5sum -c $(BASEROM_DIR)/checksum.md5 endif compress: $(ROMC) ifneq ($(COMPARE),0) @md5sum $(ROMC) @md5sum -c $(BASEROM_DIR)/checksum-compressed.md5 endif $(ROM): $(ELF) $(OBJCOPY) --gap-fill=0x00 -O binary $< $@ $(CHECKSUMMER) $@ $(ROMC): $(ROM) $(ELF) $(BUILD_DIR)/dmadata/compress_ranges.txt $(PYTHON) tools/buildtools/compress.py --in $(ROM) --out $@ --dma-start `tools/buildtools/dmadata_start.sh $(NM) $(ELF)` --compress `cat $(BUILD_DIR)/dmadata/compress_ranges.txt` --threads $(N_THREADS) $(PYTHON) -m ipl3checksum sum --cic 6105 --update $@ $(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(LD_FINAL_FILES) \ $(SAMPLEBANK_O_FILES) $(SOUNDFONT_O_FILES) $(SEQUENCE_O_FILES) \ $(BUILD_DIR)/assets/audio/sequence_font_table.o $(LD) -T $(LDSCRIPT) -T $(LD_FINAL_FILES) --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP) -o $@ ## Order-only prerequisites # These ensure e.g. the O_FILES are built before the OVL_RELOC_FILES. # The intermediate phony targets avoid quadratically-many dependencies between the targets and prerequisites. o_files: $(O_FILES) $(OVL_RELOC_FILES): | o_files asset_files: $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES): | asset_files schedule_inc_files: $(SCHEDULE_INC_FILES) $(O_FILES): | schedule_inc_files .PHONY: o_files asset_files schedule_inc_files #### Main commands #### ## Cleaning ## clean: $(RM) -r $(BUILD_DIR) assetclean: $(RM) -r $(EXTRACTED_DIR)/assets $(RM) -r $(EXTRACTED_DIR)/text $(RM) -r $(EXTRACTED_DIR)/.extracted-assets.json $(RM) -r $(BUILD_DIR)/assets distclean: assetclean clean $(RM) -r asm data extracted $(MAKE) -C tools clean venv: test -d $(VENV) || python3 -m venv $(VENV) || { rm -rf $(VENV); false; } $(PYTHON) -m pip install -U pip $(PYTHON) -m pip install -U -r requirements.txt ## Extraction step setup: $(MAKE) -C tools $(PYTHON) tools/decompress_baserom.py -v $(VERSION) $(PYTHON) tools/extract_baserom.py $(BASEROM_DIR)/baserom-decompressed.z64 $(EXTRACTED_DIR)/baserom -v $(VERSION) $(PYTHON) tools/extract_incbins.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/incbin -v $(VERSION) $(PYTHON) tools/extract_yars.py $(EXTRACTED_DIR)/baserom -v $(VERSION) assets: $(PYTHON) tools/extract_assets.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/assets -j$(N_THREADS) -Z Wno-hardcoded-pointer -v $(VERSION) $(PYTHON) tools/extract_text.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/text -v $(VERSION) $(PYTHON) tools/extract_audio.py -b $(EXTRACTED_DIR)/baserom -o $(EXTRACTED_DIR) -v $(VERSION) --read-xml ## Assembly generation disasm: $(RM) -r asm data $(PYTHON) tools/disasm/disasm.py $(EXTRACTED_DIR)/baserom -j $(N_THREADS) $(DISASM_FLAGS) diff-init: rom $(RM) -r expected/ mkdir -p expected/ cp -r build expected/build init: distclean $(MAKE) venv $(MAKE) setup $(MAKE) assets $(MAKE) disasm $(MAKE) all $(MAKE) diff-init run: $(ROM) ifeq ($(N64_EMULATOR),) $(error Emulator path not set. Set N64_EMULATOR in the Makefile, .make_options, or define it as an environment variable) endif $(N64_EMULATOR) $< .PHONY: all rom compress clean assetclean distclean assets disasm init venv setup run .DEFAULT_GOAL := rom all: rom compress #### Various Recipes #### $(BUILD_DIR)/%.ld: %.ld $(CPP) $(CPPFLAGS) $(IINC) $< > $@ $(BUILD_DIR)/spec: $(SPEC) $(SPEC_INCLUDES) $(CPP) $(CPPFLAGS) -I. $< | $(BUILD_DIR_REPLACE) > $@ $(LDSCRIPT): $(BUILD_DIR)/spec $(MKLDSCRIPT) $< $@ $(BUILD_DIR)/dmadata/dmadata_table_spec.h $(BUILD_DIR)/dmadata/compress_ranges.txt &: $(BUILD_DIR)/spec $(MKDMADATA) $< $(BUILD_DIR)/dmadata/dmadata_table_spec.h $(BUILD_DIR)/dmadata/compress_ranges.txt # Dependencies for files that may include the dmadata header automatically generated from the spec file $(BUILD_DIR)/src/boot/z_std_dma.o: $(BUILD_DIR)/dmadata/dmadata_table_spec.h $(BUILD_DIR)/src/dmadata/dmadata.o: $(BUILD_DIR)/dmadata/dmadata_table_spec.h $(BUILD_DIR)/asm/%.o: asm/%.s $(AS) $(ASFLAGS) $(IINC) $(ENDIAN) $< -o $@ $(BUILD_DIR)/data/%.o: data/%.s $(AS) $(ASFLAGS) $(IINC) $(ENDIAN) $< -o $@ $(BUILD_DIR)/rsp/%.o: rsp/%.s $(AS) $(ASFLAGS) $(IINC) $(ENDIAN) $< -o $@ # Assemble the ROM header with GNU AS always $(BUILD_DIR)/src/makerom/rom_header.o: src/makerom/rom_header.s ifeq ($(COMPILER),ido) $(CPP) $(CPPFLAGS) $(MIPS_BUILTIN_DEFS) $(IINC) $< | $(AS) $(ASFLAGS) $(IINC) $(ENDIAN) -o $@ else $(CCAS) -c $(CCASFLAGS) $(IINC) $(MIPS_VERSION) $(ASOPTFLAGS) -o $@ $< endif $(OBJDUMP_CMD) $(BUILD_DIR)/src/makerom/ipl3.o: $(EXTRACTED_DIR)/incbin/ipl3 $(OBJCOPY) -I binary -O elf32-big --rename-section .data=.text $< $@ $(BUILD_DIR)/src/audio/lib/stack.o: $(EXTRACTED_DIR)/incbin/aspMainStack $(OBJCOPY) -I binary -O elf32-big --add-symbol aspMainStack=.data:0,global $< $@ $(BUILD_DIR)/src/%.o: src/%.s ifeq ($(COMPILER),ido) $(CCAS) -c $(CCASFLAGS) $(IINC) $(MIPS_VERSION) $(ASOPTFLAGS) -o $(@:.o=.tmp.o) $< # IDO generates bad symbol tables, fix the symbol table with strip.. $(STRIP) $(@:.o=.tmp.o) -N dummy-symbol-name # but strip doesn't know about file-relative offsets in .mdebug and doesn't relocate them, ld will # segfault unless .mdebug is removed $(OBJCOPY) --remove-section .mdebug $(@:.o=.tmp.o) $@ else $(CCAS) -c $(CCASFLAGS) $(IINC) $(MIPS_VERSION) $(ASOPTFLAGS) -o $@ $< endif $(POSTPROCESS_OBJ) $@ $(OBJDUMP_CMD) $(RM_MDEBUG) $(BUILD_DIR)/assets/text/%.o: assets/text/%.c ifneq ($(COMPILER),gcc) # Preprocess text with modern cpp for varargs macros $(CPP) -undef -D_LANGUAGE_C -D__sgi $(CPPFLAGS) $(IINC) $< -o $(@:.o=.c) $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $(@:.o=.c) else $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $< endif $(BUILD_DIR)/assets/%.o: assets/%.c $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $< $(OBJCOPY_BIN) $(RM_MDEBUG) $(BUILD_DIR)/assets/%.o: $(EXTRACTED_DIR)/assets/%.c $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $< $(OBJCOPY_BIN) $(RM_MDEBUG) $(BUILD_DIR)/%.yar.o: $(BUILD_DIR)/%.o $(MAKEYAR) $< $(@:.yar.o=.yar.bin) $(@:.yar.o=.symbols.o) $(OBJCOPY) -I binary -O elf32-big $(@:.yar.o=.yar.bin) $@ $(BUILD_DIR)/baserom/%.o: $(EXTRACTED_DIR)/baserom/% $(OBJCOPY) -I binary -O elf32-big $< $@ $(BUILD_DIR)/assets/text/message_data.enc.h: assets/text/message_data.h assets/text/charmap.txt $(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) $< | $(PYTHON) tools/text/msgenc.py --encoding nes --charmap assets/text/charmap.txt - $@ $(BUILD_DIR)/assets/text/message_data_staff.enc.h: assets/text/message_data_staff.h assets/text/charmap.txt $(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) $< | $(PYTHON) tools/text/msgenc.py --encoding credits --charmap assets/text/charmap.txt - $@ $(BUILD_DIR)/assets/text/message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/staff_message_data_static.o: $(BUILD_DIR)/assets/text/message_data_staff.enc.h $(BUILD_DIR)/src/code/z_message.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/message_data_staff.enc.h $(BUILD_DIR)/src/overlays/%_reloc.o: $(BUILD_DIR)/spec $(FADO) $$(tools/buildtools/reloc_prereq $< $(*F)) -n $(*F) -o $(@:.o=.s) -M $(@:.o=.d) $(AS) $(ASFLAGS) $(ENDIAN) $(IINC) $(@:.o=.s) -o $@ # Incremental link z_game_over data into rodata $(BUILD_DIR)/src/code/z_game_over.o: src/code/z_game_over.c $(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) $< $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $(@:.o=.tmp) $< $(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@ @$(RM) $(@:.o=.tmp) $(OBJDUMP_CMD) $(RM_MDEBUG) # Incremental link audio/session_init data into rodata $(BUILD_DIR)/src/audio/session_init.o: src/audio/session_init.c $(BUILD_DIR)/assets/audio/soundfont_sizes.h $(BUILD_DIR)/assets/audio/sequence_sizes.h $(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) $< $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $(@:.o=.tmp) $< $(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@ @$(RM) $(@:.o=.tmp) $(OBJDUMP_CMD) $(RM_MDEBUG) $(SHIFTJIS_O_FILES): $(BUILD_DIR)/src/%.o: src/%.c $(SHIFTJIS_CONV) -o $(@:.o=.enc.c) $< $(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) $(@:.o=.enc.c) $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $(@:.o=.enc.c) $(OBJDUMP_CMD) $(RM_MDEBUG) $(BUILD_DIR)/%.o: %.c $(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) $< $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $< $(POSTPROCESS_OBJ) $@ $(OBJDUMP_CMD) $(RM_MDEBUG) # Build C files from assets $(BUILD_DIR)/assets/%.inc.c: assets/%.png $(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@ $(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png $(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@ $(BUILD_DIR)/assets/%.bin.inc.c: assets/%.bin $(ZAPD) bblb -eh -i $< -o $@ $(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin $(ZAPD) bblb -eh -i $< -o $@ $(BUILD_DIR)/assets/%.jpg.inc.c: assets/%.jpg $(ZAPD) bren -eh -i $< -o $@ $(BUILD_DIR)/%.schl.inc: %.schl $(SCHC) $(SCHC_FLAGS) -o $@ $< # Audio AUDIO_BUILD_DEBUG ?= 0 ifeq ($(AUDIO_BUILD_DEBUG),1) # for debugging only, make soundfonts depend on samplebanks so they can be linked against $(BUILD_DIR)/assets/audio/soundfonts/%.o: $(SAMPLEBANK_O_FILES) endif # first build samples... .PRECIOUS: $(BUILD_DIR)/assets/audio/samples/%.aifc .PRECIOUS: $(BUILD_DIR)/assets/audio/samples/%.half.aifc $(BUILD_DIR)/assets/audio/samples/%.half.aifc: assets/audio/samples/%.half.wav $(SAMPLECONV) vadpcm-half $< $@ $(BUILD_DIR)/assets/audio/samples/%.half.aifc: $(EXTRACTED_DIR)/assets/audio/samples/%.half.wav $(SAMPLECONV) vadpcm-half $< $@ ifeq ($(AUDIO_BUILD_DEBUG),1) @(cmp $( $@ $(BUILD_DIR)/assets/audio/samplebanks/%.xml: $(EXTRACTED_DIR)/assets/audio/samplebanks/%.xml cat $< | $(BUILD_DIR_REPLACE) > $@ .PRECIOUS: $(BUILD_DIR)/assets/audio/samplebanks/%.s $(BUILD_DIR)/assets/audio/samplebanks/%.s: $(BUILD_DIR)/assets/audio/samplebanks/%.xml | $(AIFC_FILES) $(SAMPLE_BLOBS) $(SBC) $(SBCFLAGS) --makedepend $(@:.s=.d) $< $@ -include $(SAMPLEBANK_DEP_FILES) $(BUILD_DIR)/assets/audio/samplebanks/%.o: $(BUILD_DIR)/assets/audio/samplebanks/%.s $(AS) $(ASFLAGS) $< -o $@ ifeq ($(AUDIO_BUILD_DEBUG),1) $(OBJCOPY) -O binary --only-section .rodata $@ $(@:.o=.bin) @cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/samplebanks/%,$(EXTRACTED_DIR)/baserom_audiotest/audiotable_files/%,$(@:.o=.bin)) && echo "$( $@ $(BUILD_DIR)/assets/audio/soundfonts/%.xml: $(EXTRACTED_DIR)/assets/audio/soundfonts/%.xml cat $< | $(BUILD_DIR_REPLACE) > $@ .PRECIOUS: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name: $(BUILD_DIR)/assets/audio/soundfonts/%.xml | $(SAMPLEBANK_BUILD_XMLS) $(AIFC_FILES) # This rule can be triggered for either the .c or .h file, so $@ may refer to either the .c or .h file. A simple # substitution $(@:.c=.h) will fail ~50% of the time with -j. Instead, don't assume anything about the suffix of $@. $(SFC) $(SFCFLAGS) --makedepend $(basename $@).d $< $(basename $@).c $(basename $@).h $(basename $@).name -include $(SOUNDFONT_DEP_FILES) $(BUILD_DIR)/assets/audio/soundfonts/%.o: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.name # compile c to unlinked object $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -I include/audio -o $(@:.o=.tmp) $< # partial link $(LD) -r -T linker_scripts/soundfont.ld $(@:.o=.tmp) -o $(@:.o=.tmp2) # patch defined symbols to be ABS symbols so that they remain file-relative offsets forever $(SFPATCH) $(@:.o=.tmp2) $(@:.o=.tmp2) # write start and size symbols afterwards, filename != symbolic name so source symbolic name from the .name file written by sfc# also write a .note.name section containing the symbolic name of the soundfont $(OBJCOPY) --add-symbol $$(cat $(<:.c=.name) | tr -d '\0')_Start=.rodata:0,global --redefine-sym __LEN__=$$(cat $(<:.c=.name) | tr -d '\0')_Size --add-section .note.name=$(<:.c=.name) $(@:.o=.tmp2) $@ # cleanup temp files @$(RM) $(@:.o=.tmp) $(@:.o=.tmp2) $(RM_MDEBUG) ifeq ($(AUDIO_BUILD_DEBUG),1) $(LD) $(foreach f,$(SAMPLEBANK_O_FILES),-R $f) -T linker_scripts/soundfont.ld $@ -o $(@:.o=.elf) $(OBJCOPY) -O binary -j.rodata $(@:.o=.elf) $(@:.o=.bin) @(cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/soundfonts/%,$(EXTRACTED_DIR)/baserom_audiotest/audiobank_files/%,$(@:.o=.bin)) && echo "$( rodata $(BUILD_DIR)/src/audio/tables/samplebank_table.o: src/audio/tables/samplebank_table.c $(BUILD_DIR)/assets/audio/samplebank_table.h $(BUILD_DIR)/src/audio/tables/soundfont_table.o: src/audio/tables/soundfont_table.c $(BUILD_DIR)/assets/audio/soundfont_table.h $(SOUNDFONT_HEADERS) $(BUILD_DIR)/src/audio/tables/sequence_table.o: src/audio/tables/sequence_table.c $(SEQUENCE_TABLE) $(BUILD_DIR)/src/audio/tables/sequence_table.o: CFLAGS += -I include/tables $(BUILD_DIR)/src/audio/tables/%.o: src/audio/tables/%.c $(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $(@:.o=.tmp) $< $(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $(@:.o=.tmp) $< $(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@ @$(RM) $(@:.o=.tmp) $(RM_MDEBUG) $(BUILD_DIR)/assets/audio/sequence_font_table.o: $(BUILD_DIR)/assets/audio/sequence_font_table.s $(AS) $(ASFLAGS) $< -o $@ # make headers with file sizes and amounts $(BUILD_DIR)/assets/audio/soundfont_sizes.h: $(SOUNDFONT_O_FILES) $(AFILE_SIZES) $@ NUM_SOUNDFONTS SOUNDFONT_SIZES .rodata $^ $(BUILD_DIR)/assets/audio/sequence_sizes.h: $(SEQUENCE_O_FILES) $(AFILE_SIZES) $@ NUM_SEQUENCES SEQUENCE_SIZES .data $^ -include $(DEP_FILES) # Print target for debugging print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true