#ifndef SLOWLY_H #define SLOWLY_H #include "ultra64.h" #define SLOWLY_STATUS_DONE (1 << 0) #define SLOWLY_STATUS_STARTED (1 << 1) typedef void (*SlowlyCallbackZero)(void); typedef void (*SlowlyCallbackOne)(void*); typedef void (*SlowlyCallbackTwo)(void*, void*); typedef union { SlowlyCallbackZero zero; SlowlyCallbackOne one; SlowlyCallbackTwo two; } SlowlyCallback; // size = 0x4 typedef struct { /* 0x000 */ OSThread thread; /* 0x1B0 */ u8 argCount; /* 0x1B1 */ u8 status; /* 0x1B4 */ SlowlyCallback callback; /* 0x1B8 */ void* arg0; /* 0x1BC */ void* arg1; } SlowlyMgr; // size = 0x1C0 void Slowly_Init(SlowlyMgr* slowly, void* stack, SlowlyCallbackTwo callback, void* arg0, void* arg1); void Slowly_Destroy(SlowlyMgr* slowly); #endif