#ifndef Z64SPEED_METER_H #define Z64SPEED_METER_H #include "PR/ultratypes.h" #include "PR/os_time.h" #include "unk.h" struct GameState; struct GraphicsContext; typedef struct SpeedMeter { /* 0x00 */ UNK_TYPE1 unk_00[0x18]; /* 0x18 */ s32 x; // Unused /* 0x1C */ s32 y; } SpeedMeter; // size = 0x20 void SpeedMeter_Init(SpeedMeter* this); void SpeedMeter_Destroy(SpeedMeter* this); void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx); void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* state); extern volatile OSTime gRSPAudioTimeTotal; extern volatile OSTime gRSPGfxTimeTotal; extern volatile OSTime gRDPTimeTotal; extern volatile OSTime gGraphUpdatePeriod; extern volatile OSTime gRSPAudioTimeAcc; extern volatile OSTime gRSPGfxTimeAcc; extern volatile OSTime gRSPOtherTimeAcc; extern volatile OSTime gUnkTimeAcc; extern volatile OSTime gRDPTimeAcc; #endif