#ifndef _Z64EFFECT_H_ #define _Z64EFFECT_H_ #include #include #include #include #include struct GraphicsContext; struct GlobalContext; typedef void(*eff_destroy_func)(void* params); typedef void(*eff_draw_func)(void* params, struct GraphicsContext* gCtxt); typedef void(*eff_init_func)(void* params, void* init); typedef s32(*eff_update_func)(void* params); typedef struct { /* 0x0 */ u8 active; /* 0x1 */ u8 unk1; /* 0x2 */ u8 unk2; /* 0x3 */ UNK_TYPE1 pad3[0x1]; } EffCommon; // size = 0x4 typedef struct { /* 0x00 */ Vec3f velocity; /* 0x0C */ Vec3f position; /* 0x18 */ Vec3s unk18; /* 0x1E */ Vec3s unk1E; } EffSparkParticle; // size = 0x24 typedef struct { /* 0x000 */ Vec3s position; /* 0x008 */ s32 numParticles; // Will be calculated as particleFactor1 * particleFactor2 + 2 /* 0x00C */ EffSparkParticle particles[32]; /* 0x48C */ f32 velocity; /* 0x490 */ f32 gravity; /* 0x494 */ u32 particleFactor1; /* 0x498 */ u32 particleFactor2; /* 0x49C */ ColorRGBA8 colorStart[4]; /* 0x4AC */ ColorRGBA8 colorEnd[4]; /* 0x4BC */ s32 age; /* 0x4C0 */ s32 duration; } EffSparkParams; // size = 0x4C4 typedef struct { /* 0x000 */ EffCommon base; /* 0x004 */ EffSparkParams params; } EffSpark; // size = 0x4C8 typedef struct { /* 0x00 */ UNK_TYPE1 pad0[0x18]; } EffBlureParticle; // size = 0x18 typedef struct { /* 0x000 */ UNK_TYPE1 pad0[0x184]; /* 0x184 */ ColorRGBA8 unk184; /* 0x188 */ ColorRGBA8 unk188; /* 0x18C */ ColorRGBA8 unk18C; /* 0x190 */ ColorRGBA8 unk190; /* 0x194 */ UNK_TYPE1 pad194[0xC]; } EffBlureInit1; // size = 0x1A0 typedef struct { /* 0x00 */ UNK_TYPE1 pad0[0x8]; /* 0x08 */ ColorRGBA8 unk8; /* 0x0C */ ColorRGBA8 unkC; /* 0x10 */ ColorRGBA8 unk10; /* 0x14 */ ColorRGBA8 unk14; /* 0x18 */ UNK_TYPE1 pad18[0xC]; } EffBlureInit2; // size = 0x24 typedef struct { /* 0x000 */ EffBlureParticle particles[16]; /* 0x180 */ UNK_TYPE1 pad180[0x4]; /* 0x184 */ f32 unk184; /* 0x188 */ u16 unk188; /* 0x18A */ UNK_TYPE1 pad18A[0x4]; /* 0x18E */ ColorRGBA8 unk18E; /* 0x192 */ ColorRGBA8 unk192; /* 0x196 */ ColorRGBA8 unk196; /* 0x19A */ ColorRGBA8 unk19A; /* 0x19E */ u8 unk19E; /* 0x19F */ u8 unk19F; /* 0x1A0 */ u8 unk1A0; /* 0x1A1 */ u8 unk1A1; /* 0x1A2 */ UNK_TYPE1 pad1A2[0xA]; } EffBlureParams; // size = 0x1AC typedef struct { /* 0x000 */ EffCommon base; /* 0x004 */ EffBlureParams params; } EffBlure; // size = 0x1B0 typedef struct { /* 0x00 */ f32 startSpeed; /* 0x04 */ f32 endXChange; /* 0x08 */ f32 endX; /* 0x0C */ f32 startXChange; /* 0x10 */ f32 startX; /* 0x14 */ s16 rotationY; /* 0x16 */ s16 rotationZ; } EffShieldParticleParticle; // size = 0x18 typedef struct { /* 0x00 */ u8 numParticles; /* 0x02 */ Vec3s position; /* 0x08 */ ColorRGBA8 primColorStart; /* 0x0C */ ColorRGBA8 envColorStart; /* 0x10 */ ColorRGBA8 primColorMid; /* 0x14 */ ColorRGBA8 envColorMid; /* 0x18 */ ColorRGBA8 primColorEnd; /* 0x1C */ ColorRGBA8 envColorEnd; /* 0x20 */ f32 acceleration; /* 0x24 */ f32 maxInitialSpeed; /* 0x28 */ f32 lengthCutoff; /* 0x2C */ u8 duration; /* 0x2E */ LightInfoPositionalParams lightParams; /* 0x3C */ s32 hasLight; } EffShieldParticleInit; // size = 0x40 typedef struct { /* 0x000 */ EffShieldParticleParticle particles[16]; /* 0x180 */ u8 numParticles; /* 0x181 */ UNK_TYPE1 pad181[0x1]; /* 0x182 */ Vec3s position; /* 0x188 */ ColorRGBA8 primColorStart; /* 0x18C */ ColorRGBA8 envColorStart; /* 0x190 */ ColorRGBA8 primColorMid; /* 0x194 */ ColorRGBA8 envColorMid; /* 0x198 */ ColorRGBA8 primColorEnd; /* 0x19C */ ColorRGBA8 envColorEnd; /* 0x1A0 */ f32 acceleration; /* 0x1A4 */ UNK_TYPE1 pad1A4[0x4]; /* 0x1A8 */ f32 maxInitialSpeed; /* 0x1AC */ f32 lengthCutoff; /* 0x1B0 */ u8 duration; /* 0x1B1 */ u8 age; /* 0x1B2 */ LightInfo lightInfo; /* 0x1C0 */ z_Light* light; /* 0x1C4 */ s32 hasLight; } EffShieldParticleParams; // size = 0x1C8 typedef struct { /* 0x000 */ EffCommon base; /* 0x004 */ EffShieldParticleParams params; } EffShieldParticle; // size = 0x1CC typedef struct { /* 0x00 */ UNK_TYPE2 active; /* 0x02 */ Vec3s position1; /* 0x08 */ Vec3s position2; /* 0x0E */ s16 life; /* 0x10 */ UNK_TYPE1 pad10[0x4]; /* 0x14 */ UNK_TYPE4 unk14; } EffTireMarkParticle; // size = 0x18 typedef struct { /* 0x0 */ s16 unk0; /* 0x2 */ s16 maxLife; /* 0x4 */ ColorRGBA8 color; } EffTireMarkInit; // size = 0x8 typedef struct { /* 0x000 */ EffTireMarkParticle particles[64]; /* 0x600 */ s16 unk600; /* 0x602 */ s16 numParticles; /* 0x604 */ s16 maxLife; /* 0x606 */ ColorRGBA8 color; /* 0x60A */ UNK_TYPE1 pad60A[0x2]; } EffTireMarkParams; // size = 0x60C typedef struct { /* 0x000 */ EffCommon base; /* 0x004 */ EffTireMarkParams params; } EffTireMark; // size = 0x610 typedef struct { /* 0x00 */ u32 paramsSize; /* 0x04 */ eff_init_func init; /* 0x08 */ eff_destroy_func destroy; /* 0x0C */ eff_update_func update; /* 0x10 */ eff_draw_func draw; } EffInfo; // size = 0x14 typedef struct { /* 0x0000 */ struct GlobalContext* ctxt; /* 0x0004 */ EffSpark sparks[3]; /* 0x0E5C */ EffBlure blures[25]; /* 0x388C */ EffShieldParticle shieldParticles[3]; /* 0x3DF0 */ EffTireMark tireMarks[15]; } EffTables; // size = 0x98E0 typedef struct { /* 0x00 */ Vec3f position; /* 0x0C */ Vec3f velocity; /* 0x18 */ Vec3f acceleration; /* 0x24 */ ColorRGBA8 color1; /* 0x28 */ ColorRGBA8 color2; /* 0x2C */ s16 scale; /* 0x2E */ s16 scaleChangePerFrame; /* 0x30 */ s16 life; /* 0x32 */ u16 flags; // bit0: ? bit1: ? bit2: randomize colors /* 0x34 */ u8 type; // type0: start small, get big, fade away type1: start big, fade away } EffectDustInit; // size = 0x35 typedef struct LoadedParticleEntry LoadedParticleEntry; typedef void(*effect_func)(struct GlobalContext* ctxt, u32 index, LoadedParticleEntry* particle); typedef void(*effect_init_func)(struct GlobalContext* ctxt, u32 index, LoadedParticleEntry* particle, void* init); struct LoadedParticleEntry { /* 0x00 */ Vec3f position; /* 0x0C */ Vec3f velocity; /* 0x18 */ Vec3f acceleration; /* 0x24 */ effect_func update; /* 0x28 */ effect_func draw; /* 0x2C */ Vec3f unk2C; /* 0x38 */ u32 displayList; /* 0x3C */ UNK_TYPE4 unk3C; /* 0x40 */ s16 regs[13]; // These are particle-specific /* 0x5A */ u16 flags; // bit 0: set if this entry is not considered free on a priority tie bit 1: ? bit 2: ? /* 0x5C */ s16 life; // -1 means this entry is free /* 0x5E */ u8 priority; // Lower number mean higher priority /* 0x5F */ u8 type; }; // size = 0x60 typedef struct { /* 0x0 */ LoadedParticleEntry* data_table; // Name from debug assert /* 0x4 */ s32 searchIndex; /* 0x8 */ s32 size; } EffectTableInfo; // size = 0xC typedef struct { /* 0x0 */ UNK_TYPE4 unk0; /* 0x4 */ effect_init_func init; } ParticleOverlayInfo; // size = 0x8 typedef struct { /* 0x00 */ u32 vromStart; /* 0x04 */ u32 vromEnd; /* 0x08 */ void* vramStart; /* 0x0C */ void* vramEnd; /* 0x10 */ void* loadedRamAddr; /* 0x14 */ ParticleOverlayInfo* overlayInfo; /* 0x18 */ u32 unk18; // Always 0x01000000? } ParticleOverlay; // size = 0x1C typedef enum EffectSSType { EFFECT_SS2_TYPE_DUST = 0x0, EFFECT_SS2_TYPE_SPARKLE = 0x1, EFFECT_SS2_TYPE_DELETED_2 = 0x2, EFFECT_SS2_TYPE_BOMB2 = 0x3, EFFECT_SS2_TYPE_BLAST = 0x4, EFFECT_SS2_TYPE_G_SPARK = 0x5, EFFECT_SS2_TYPE_DODONGO_FIRE = 0x6, EFFECT_SS2_TYPE_BUBBLE = 0x7, EFFECT_SS2_TYPE_DELETED_8 = 0x8, EFFECT_SS2_TYPE_G_RIPPLE = 0x9, EFFECT_SS2_TYPE_G_SPLASH = 0xA, EFFECT_SS2_TYPE_DELETED_B = 0xB, EFFECT_SS2_TYPE_G_FIRE = 0xC, EFFECT_SS2_TYPE_LIGHTNING = 0xD, EFFECT_SS2_TYPE_BIG_OCTO_BUBBLE = 0xE, EFFECT_SS2_TYPE_FRAGMENT = 0xF, EFFECT_SS2_TYPE_STICK = 0x10, EFFECT_SS2_TYPE_SPLASH = 0x11, EFFECT_SS2_TYPE_DELETED_12 = 0x12, EFFECT_SS2_TYPE_DELETED_13 = 0x13, EFFECT_SS2_TYPE_STONE1 = 0x14, EFFECT_SS2_TYPE_HIT_MARK = 0x15, EFFECT_SS2_TYPE_PHANTOM_GANON_FLASH = 0x16, EFFECT_SS2_TYPE_KAKARIKO_FIRE = 0x17, EFFECT_SS2_TYPE_SOLDIER_SEARCH_BALL = 0x18, EFFECT_SS2_TYPE_SHARD = 0x19, EFFECT_SS2_TYPE_ICE_PIECE = 0x1A, EFFECT_SS2_TYPE_ENEMY_ICE = 0x1B, EFFECT_SS2_TYPE_FIRE_TAIL = 0x1C, EFFECT_SS2_TYPE_ENEMY_FIRE = 0x1D, EFFECT_SS2_TYPE_EXTRA = 0x1E, EFFECT_SS2_TYPE_DELETED_1F = 0x1F, EFFECT_SS2_TYPE_DEAD_DEKU_BABA = 0x20, EFFECT_SS2_TYPE_DEAD_DODONGO = 0x21, EFFECT_SS2_TYPE_DEAD_DEKU_SCRUB = 0x22, EFFECT_SS2_TYPE_DELETED_23 = 0x23, EFFECT_SS2_TYPE_ICE_SMOKE = 0x24, EFFECT_SS2_TYPE_ICE_BLOCK = 0x25, EFFECT_SS2_TYPE_SBN = 0x26, EFFECT_SS2_TYPE_LAST_LABEL = 0x27 } EffectSSType; #endif