#ifndef _Z64CUTSCENE_H_ #define _Z64CUTSCENE_H_ #include #include typedef struct { /* 0x00 */ UNK_TYPE1 pad0[0x2]; /* 0x02 */ u16 startFrame; /* 0x04 */ u16 endFrame; /* 0x06 */ UNK_TYPE1 pad6[0x2A]; } CsCmdActorAction; // size = 0x30 typedef struct { /* 0x0 */ u16 base; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; } CsCmdBase; // size = 0x6 typedef struct { /* 0x0 */ u16 unk0; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; /* 0x6 */ u8 hour; /* 0x7 */ u8 minute; } CsCmdDayTime; // size = 0x8 typedef struct { /* 0x0 */ u16 setting; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; } CsCmdEnvLighting; // size = 0x6 typedef struct { /* 0x0 */ u16 sequence; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; } CsCmdMusicChange; // size = 0x6 typedef struct { /* 0x0 */ u16 type; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; } CsCmdMusicFade; // size = 0x6 typedef struct { /* 0x0 */ u16 base; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; /* 0x6 */ u16 type; /* 0x8 */ u16 textId1; /* 0xA */ u16 textId2; } CsCmdTextbox; // size = 0xC typedef struct { /* 0x0 */ u16 unk0; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; /* 0x6 */ u8 unk6; /* 0x7 */ u8 unk7; /* 0x8 */ u8 unk8; /* 0x9 */ UNK_TYPE1 pad9[0x3]; } CsCmdUnk190; // size = 0xC typedef struct { /* 0x0 */ UNK_TYPE4 unk0; /* 0x4 */ UNK_TYPE4 unk4; } CsCmdUnk5A; // size = 0x8 typedef struct { /* 0x0 */ u16 unk0; /* 0x2 */ u16 startFrame; /* 0x4 */ u16 endFrame; /* 0x6 */ u8 unk6; /* 0x7 */ u8 unk7; /* 0x8 */ u8 unk8; /* 0x9 */ UNK_TYPE1 pad9[0x3]; } CsCmdUnk9B; // size = 0xC #endif