#ifndef _Z64_TRANSITION_H_ #define _Z64_TRANSITION_H_ #include "ultra64.h" typedef struct { /* 0x00 */ void* (*init)(void* transition); /* 0x04 */ void (*destroy)(void* transition); /* 0x08 */ void (*update)(void* transition, s32 updateRate); /* 0x0C */ void (*draw)(void* transition, Gfx** gfxP); /* 0x10 */ void (*start)(void* transition); /* 0x14 */ void (*setType)(void* transition, s32 type); /* 0x18 */ void (*setColor)(void* transition, u32 color); /* 0x1C */ void (*setEnvColor)(void* transition, u32 color); /* 0x20 */ s32 (*isDone)(void* transition); } TransitionInit; typedef struct { /* 0x000 */ char unk_0[0xC]; } TransitionFade; // size = 0xC extern const TransitionInit TransitionFade_InitVars; typedef struct { /* 0x000 */ char unk_0[0x20]; } TransitionCircle; // size = 0x20 extern const TransitionInit TransitionCircle_InitVars; #endif