#include "global.h" #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_InitWithParams.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_SetState.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_SetPosition.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_StepSize.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_UpdateStateTransitions.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_Draw.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_InitLight.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_FiniLight.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_UpdateLight.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_Init.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_Fini.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_SetState2.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_fireobj/FireObj_Update.s")