#include #include u32 osVirtualToPhysical(void* virtualAddress) { if (((u32)virtualAddress >= 0x80000000) && ((u32)virtualAddress < 0xA0000000)) { return (u32)virtualAddress & 0x1FFFFFFF; } else if (((u32)virtualAddress >= 0xA0000000) && ((u32)virtualAddress < 0xC0000000)) { return (u32)virtualAddress & 0x1FFFFFFF; } else { return __osProbeTLB(virtualAddress); } }