#ifndef Z64EFF_SS_DEAD_H #define Z64EFF_SS_DEAD_H #include "ultra64.h" #include "color.h" struct PlayState; void func_800AE2A0(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3); void func_800AE434(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3); void func_800AE5A0(struct PlayState* play); void func_800AE5E4(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3); void func_800AE778(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3); void func_800AE8EC(struct PlayState* play); #endif