#ifndef _SEGMENT_H_ #define _SEGMENT_H_ #include extern Gfx D_040008D0[]; extern Gfx D_04029CB0[]; extern Gfx D_04029CF0[]; extern Gfx D_04058BA0[]; extern Gfx D_0405AAB0[]; extern UNK_TYPE D_0405BEF0; extern UNK_TYPE D_0405B6F0; extern UNK_TYPE D_0405C6F0; extern UNK_TYPE D_0405CEF0; extern UNK_TYPE D_0405E6F0; extern Gfx D_0405F6F0[]; extern UNK_TYPE D_0405F7C0; extern UNK_TYPE D_0405FFC0; extern UNK_TYPE D_040607C0; extern UNK_TYPE D_04060FC0; extern UNK_TYPE D_040617C0; extern UNK_TYPE D_04061FC0; extern UNK_TYPE D_04061FE0; extern UNK_TYPE D_04062000; extern UNK_TYPE D_04062020; extern UNK_TYPE D_04062040; extern UNK_TYPE D_04062060; extern Gfx D_040622C0[]; extern Gfx D_04075A40[]; extern Gfx D_04075B30[]; extern Gfx D_04076BC0[]; extern Gfx D_04077480[]; extern Gfx D_05000C40[]; extern Gfx D_05017EA0[]; // pot displaylist extern Gfx D_05018090[]; // pot break shard displaylist extern Gfx D_0501D980[]; extern Gfx D_050219E0[]; extern UNK_TYPE D_0E000048; extern UNK_TYPE D_0E000088; extern UNK_TYPE D_0E000140; extern UNK_TYPE D_0E0001C8; extern UNK_TYPE D_0E0002C8; extern Gfx object_ikana_obj_001100[]; extern AnimatedMaterial object_ikana_obj_001228[]; extern Gfx object_fu_kaiten_0005D0[]; extern CollisionHeader object_fu_kaiten_002D30; #endif