#ifndef _SPTASK_H_ #define _SPTASK_H_ #include "PR/ultratypes.h" #include "libc/stddef.h" /* Task Types */ #define M_NULTASK 0 #define M_GFXTASK 1 #define M_AUDTASK 2 #define M_VIDTASK 3 #define M_NJPEGTASK 4 #define M_HVQTASK 6 #define M_HVQMTASK 7 /* Task Flags */ #define M_TASK_FLAG0 (1 << 0) #define M_TASK_FLAG1 (1 << 1) /* Task Flag Fields */ #define OS_TASK_YIELDED (1 << 0) #define OS_TASK_DP_WAIT (1 << 1) #define OS_TASK_LOADABLE (1 << 2) #define OS_TASK_SP_ONLY (1 << 3) #define OS_TASK_USR0 (1 << 4) #define OS_TASK_USR1 (1 << 5) #define OS_TASK_USR2 (1 << 6) #define OS_TASK_USR3 (1 << 7) #define OS_YIELD_DATA_SIZE 0xC00 #define OS_YIELD_AUDIO_SIZE 0x400 /* SpStatus */ /* Write */ #define SPSTATUS_CLEAR_HALT (1 << 0) #define SPSTATUS_SET_HALT (1 << 1) #define SPSTATUS_CLEAR_BROKE (1 << 2) #define SPSTATUS_CLEAR_INTR (1 << 3) #define SPSTATUS_SET_INTR (1 << 4) #define SPSTATUS_CLEAR_SSTEP (1 << 5) #define SPSTATUS_SET_SSTEP (1 << 6) #define SPSTATUS_CLEAR_INTR_ON_BREAK (1 << 7) #define SPSTATUS_SET_INTR_ON_BREAK (1 << 8) #define SPSTATUS_CLEAR_SIGNAL0 (1 << 9) #define SPSTATUS_SET_SIGNAL0 (1 << 10) #define SPSTATUS_CLEAR_SIGNAL1 (1 << 11) #define SPSTATUS_SET_SIGNAL1 (1 << 12) #define SPSTATUS_CLEAR_SIGNAL2 (1 << 13) #define SPSTATUS_SET_SIGNAL2 (1 << 14) #define SPSTATUS_CLEAR_SIGNAL3 (1 << 15) #define SPSTATUS_SET_SIGNAL3 (1 << 16) #define SPSTATUS_CLEAR_SIGNAL4 (1 << 17) #define SPSTATUS_SET_SIGNAL4 (1 << 18) #define SPSTATUS_CLEAR_SIGNAL5 (1 << 19) #define SPSTATUS_SET_SIGNAL5 (1 << 20) #define SPSTATUS_CLEAR_SIGNAL6 (1 << 21) #define SPSTATUS_SET_SIGNAL6 (1 << 23) #define SPSTATUS_CLEAR_SIGNAL7 (1 << 24) #define SPSTATUS_SET_SIGNAL7 (1 << 25) /* Read */ #define SPSTATUS_HALT (1 << 0) #define SPSTATUS_BROKE (1 << 1) #define SPSTATUS_DMA_BUSY (1 << 2) #define SPSTATUS_DMA_FULL (1 << 3) #define SPSTATUS_IO_FULL (1 << 4) #define SPSTATUS_SINGLE_STEP (1 << 5) #define SPSTATUS_INTERRUPT_ON_BREAK (1 << 6) #define SPSTATUS_SIGNAL0_SET (1 << 7) #define SPSTATUS_SIGNAL1_SET (1 << 8) #define SPSTATUS_SIGNAL2_SET (1 << 9) #define SPSTATUS_SIGNAL3_SET (1 << 10) #define SPSTATUS_SIGNAL4_SET (1 << 11) #define SPSTATUS_SIGNAL5_SET (1 << 12) #define SPSTATUS_SIGNAL6_SET (1 << 13) #define SPSTATUS_SIGNAL7_SET (1 << 14) typedef struct { /* 0x00 */ u32 type; /* 0x04 */ u32 flags; /* 0x08 */ u64* ucodeBoot; /* 0x0C */ u32 ucodeBootSize; // ucode will load these sizes with lw, so need to be 32-bit /* 0x10 */ u64* ucode; /* 0x14 */ u32 ucodeSize; /* 0x18 */ u64* ucodeData; /* 0x1C */ u32 ucodeDataSize; /* 0x20 */ u64* dramStack; /* 0x24 */ u32 dramStackSize; /* 0x28 */ u64* outputBuff; /* 0x2C */ u64* outputBuffSize; /* 0x30 */ u64* dataPtr; /* 0x34 */ u32 dataSize; /* 0x38 */ u64* yieldDataPtr; /* 0x3C */ u32 yieldDataSize; } OSTask_t; // size = 0x40 typedef union { OSTask_t t; long long int force_structure_alignment; } OSTask; typedef u32 OSYieldResult; #endif