#ifndef PR_ULTRATYPES_H #define PR_ULTRATYPES_H typedef signed char s8; typedef unsigned char u8; typedef signed short int s16; typedef unsigned short int u16; typedef signed int s32; typedef unsigned int u32; typedef signed long long int s64; typedef unsigned long long int u64; typedef volatile u8 vu8; typedef volatile u16 vu16; typedef volatile u32 vu32; typedef volatile u64 vu64; typedef volatile s8 vs8; typedef volatile s16 vs16; typedef volatile s32 vs32; typedef volatile s64 vs64; typedef float f32; typedef double f64; typedef u32 size_t; #ifndef NULL #define NULL (void*)0 #endif // TODO: move this somewhere else typedef void* TexturePtr; #endif