#ifndef _SEGMENT_H_ #define _SEGMENT_H_ #include extern UNK_TYPE D_04029CB0; // D_04029CB0 extern UNK_TYPE D_04029CF0; // D_04029CF0 extern Gfx object_ikana_obj_001100[]; extern AnimatedTexture object_ikana_obj_001228[]; extern Gfx object_fu_kaiten_0005D0[]; extern BgMeshHeader object_fu_kaiten_002D30; #endif