#ifndef VARIABLES_H #define VARIABLES_H #include "z64.h" #include "segment_symbols.h" #include "stack.h" #include "macros.h" // data extern s16 gLowPassFilterData[]; extern s16 gHighPassFilterData[]; extern s16 gBandStopFilterData[]; extern s16 gBandPassFilterData[]; extern s16* gWaveSamples[9]; extern f32 gBendPitchOneOctaveFrequencies[]; extern f32 gBendPitchTwoSemitonesFrequencies[]; extern f32 gPitchFrequencies[]; extern u8 gDefaultShortNoteVelocityTable[]; extern u8 gDefaultShortNoteGateTimeTable[]; extern EnvelopePoint gDefaultEnvelope[]; extern NoteSampleState gZeroedSampleState; extern NoteSampleState gDefaultSampleState; extern u16 gHaasEffectDelaySize[]; extern u16 gHaasEffectDelaySize[]; extern s16 gInvalidAdpcmCodeBook[]; extern f32 gHeadsetPanVolume[]; extern f32 gStereoPanVolume[]; extern f32 gDefaultPanVolume[]; extern s32 gAudioCtxInitialized; extern STACK(aspMainStack, 0x400); extern u8 gAudioSpecId; extern u8 gAudioHeapResetState; extern AudioSpec gAudioSpecs[21]; // rodata extern const u16 gAudioEnvironmentalSfx[]; extern const s16 gAudioTatumInit[]; extern const AudioHeapInitSizes gAudioHeapInitSizes; extern AudioTable gSoundFontTable; extern u8 gSequenceFontTable[]; extern u8 gSequenceTable[]; extern AudioTable gSampleBankTable; // bss extern u64* gAudioSPDataPtr; extern u32 gAudioSPDataSize; extern AudioContext gAudioCtx; // at 0x80200C70 // other segments extern Mtx D_01000000; extern Gfx D_08000000[]; extern u16 D_0F000000[]; #endif