#ifndef _CONTROLLER_H_ #define _CONTROLLER_H_ #include /* Buttons */ #define BTN_CRIGHT 0x0001 #define BTN_CLEFT 0x0002 #define BTN_CDOWN 0x0004 #define BTN_CUP 0x0008 #define BTN_R 0x0010 #define BTN_L 0x0020 #define BTN_DRIGHT 0x0100 #define BTN_DLEFT 0x0200 #define BTN_DDOWN 0x0400 #define BTN_DUP 0x0800 #define BTN_START 0x1000 #define BTN_Z 0x2000 #define BTN_B 0x4000 #define BTN_A 0x8000 typedef struct { /* 0x00 */ u32 ramarray[15]; /* 0x3C */ u32 pifstatus; } OSPifRam; typedef struct { /* 0x0 */ u8 dummy; /* 0x1 */ u8 txsize; /* 0x2 */ u8 rxsize; /* 0x3 */ u8 cmd; /* 0x4 */ u16 button; /* 0x6 */ s8 stick_x; /* 0x7 */ s8 stick_y; } __OSContReadFormat; typedef struct { /* 0x0 */ u8 dummy; /* 0x1 */ u8 txsize; /* 0x2 */ u8 rxsize; /* 0x3 */ u8 cmd; /* 0x4 */ u8 typeh; /* 0x5 */ u8 typel; /* 0x6 */ u8 status; /* 0x7 */ u8 dummy1; } __OSContRequesFormat; typedef struct { /* 0x00 */ u8 dummy; /* 0x01 */ u8 txsize; /* 0x02 */ u8 rxsize; /* 0x03 */ u8 cmd; /* 0x04 */ u16 address; /* 0x06 */ u8 data[32]; /* 0x26 */ u8 datacrc; } __OSContRamReadFormat; typedef struct { /* 0x00 */ u16 company_code; /* 0x02 */ u16 game_code; /* 0x04 */ u8 start_page; /* 0x05 */ u8 status; /* 0x06 */ u16 data_sum; /* 0x08 */ unsigned char ext_name[4]; /* 0x0C */ unsigned char game_name[16]; /* 0x1C */ s32 reserved; } __OSDir; typedef struct { /* 0x0 */ u8 inode_page[256]; } __OSInode; #endif