mirror of https://github.com/zeldaret/mm.git
17 lines
823 B
XML
17 lines
823 B
XML
<Root>
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<File Name="Z2_SECOM" Segment="2" Game="MM">
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<Scene Name="Z2_SECOM" Offset="0x0"/>
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<!-- This texture is used in an "AnimatedMaterial", and must be declared to use the proper symbol -->
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<Texture Name="gSakonsHidoutConveyorBeltTex" OutName="sakons_hideout_conveyor_belt" Height="32" Width="32" Format="rgba16" Offset="0x47F0"/>
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</File>
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<File Name="Z2_SECOM_room_00" Segment="3" Game="MM">
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<Room Name="Z2_SECOM_room_00" Offset="0x0"/>
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<DList Name="Z2_SECOM_room_00DL_0026A0" Offset="0x26A0"/>
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</File>
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<File Name="Z2_SECOM_room_01" Segment="3" Game="MM">
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<Room Name="Z2_SECOM_room_01" Offset="0x0"/>
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<DList Name="Z2_SECOM_room_01DL_00BCE8" Offset="0xBCE8"/>
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<DList Name="Z2_SECOM_room_01DL_00F360" Offset="0xF360"/>
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</File>
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</Root>
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