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PR
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Import abi.h from OoT (#466)
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2021-11-19 14:18:06 -03:00 |
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io
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`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
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libc
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Add `stddef.h` and libc headers cleanup (#396)
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2021-11-05 23:44:58 -03:00 |
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ultra64
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`__osMalloc.c` OK (#395)
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2022-01-11 23:25:14 +00:00 |
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bstring.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
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color.h
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sys_initial_check OK, documented, error message files debinarised (#437)
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2021-11-15 19:57:16 -03:00 |
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command_macros_base.h
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Texture alignment macros (#284)
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2021-11-04 20:36:02 -03:00 |
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fixed_point.h
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boot_0x80086760 OK and documented (#288)
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2021-09-27 21:07:09 -03:00 |
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functions.h
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Ovl_En_Cne_01 Ok and Documented (#641)
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2022-02-14 00:30:30 +00:00 |
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global.h
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Split headers to be more similar to OOT (#13)
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2020-08-31 19:02:37 -04:00 |
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ichain.h
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Add `stddef.h` and libc headers cleanup (#396)
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2021-11-05 23:44:58 -03:00 |
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initvars.h
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Effect_soft_sprite_old_init and particleOverlayTable OK (#520)
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2022-01-04 05:50:12 +00:00 |
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irqmgr.h
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sched.h (#341)
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2021-11-14 18:38:27 -03:00 |
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macro.inc
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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macros.h
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code_8012EC80.c OK and Documented + parameter_static extraction (#534)
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2022-02-05 01:49:21 +00:00 |
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os.h
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cartrominit OK (#412)
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2021-11-20 00:15:50 -03:00 |
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os_internal.h
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Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89)
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2021-10-24 10:59:14 -04:00 |
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os_malloc.h
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`__osMalloc.c` OK (#395)
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2022-01-11 23:25:14 +00:00 |
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osint.h
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vimgr OK (#421)
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2021-11-11 15:30:31 -03:00 |
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prevent_bss_reordering.h
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Color_RGBAu32 (#253)
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2021-08-15 10:56:20 -04:00 |
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ramrom.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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rdb.h
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
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regs.h
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Main OK (#329)
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2021-09-29 18:27:07 -04:00 |
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rmon.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
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scheduler.h
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sched.h (#341)
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2021-11-14 18:38:27 -03:00 |
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segment_symbols.h
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z_kaleido_manager and z_kaleido_scope_call OK (#489)
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2021-12-27 03:59:50 +00:00 |
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sequence.h
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Import code_8019AF00.c (Audio) data & bss, introduce z64ocarina.h (#575)
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2022-02-14 01:38:46 +00:00 |
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sfx.h
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`ovl_En_Ma4` matched and mostly documented (#199)
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2021-07-13 21:49:05 -04:00 |
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system_malloc.h
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`__osMalloc.c` OK (#395)
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2022-01-11 23:25:14 +00:00 |
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ultra64.h
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aisetfreq OK, some libultra improvements (#416)
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2021-11-18 15:15:09 -03:00 |
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ultraerror.h
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Fix variadic function typedef to be legal C
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2020-04-28 15:11:14 -05:00 |
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ultralog.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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unk.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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variables.h
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Import code_8019AF00.c (Audio) data & bss, introduce z64ocarina.h (#575)
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2022-02-14 01:38:46 +00:00 |
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viint.h
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vigetcurrframebuf OK (#386)
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2021-11-08 12:55:39 -03:00 |
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vt.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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xstdio.h
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Add `stddef.h` and libc headers cleanup (#396)
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2021-11-05 23:44:58 -03:00 |
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z64.h
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Import code_8019AF00.c (Audio) data & bss, introduce z64ocarina.h (#575)
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2022-02-14 01:38:46 +00:00 |
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z64actor.h
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En_Rg (1 non-matching) (#565)
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2022-01-30 16:53:54 -03:00 |
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z64animation.h
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SubS Skelanime functions (#572)
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2022-01-16 20:14:34 +00:00 |
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z64audio.h
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Import code_8019AF00.c (Audio) data & bss, introduce z64ocarina.h (#575)
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2022-02-14 01:38:46 +00:00 |
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z64bgcheck.h
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Rename "Quake2" -> "Distortion" (#588)
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2022-01-30 17:55:42 -03:00 |
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z64collision_check.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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z64cutscene.h
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En_Elf (#371)
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2021-12-27 01:47:56 +00:00 |
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z64cutscene_commands.h
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
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z64dma.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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z64effect.h
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Effect_soft_sprite_old_init and particleOverlayTable OK (#520)
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2022-01-04 05:50:12 +00:00 |
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z64item.h
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Dm_Char05 (#583)
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2022-02-13 23:58:41 +00:00 |
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z64jpeg.h
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`z_jpeg`, `jpegutils` and `jpegdecoder` OK (#322)
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2021-11-19 17:34:45 -03:00 |
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z64light.h
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`ovl_En_Test4` with 1 non-matching (#319)
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2021-09-29 00:08:54 -03:00 |
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z64math.h
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Decompile and clean up some effect files (#342)
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2021-12-27 02:51:16 +00:00 |
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z64object.h
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Cleanup object syms (#546)
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2022-01-22 13:30:32 -05:00 |
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z64ocarina.h
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Import code_8019AF00.c (Audio) data & bss, introduce z64ocarina.h (#575)
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2022-02-14 01:38:46 +00:00 |
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z64player.h
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`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
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z64save.h
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code_8012EC80.c OK and Documented + parameter_static extraction (#534)
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2022-02-05 01:49:21 +00:00 |
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z64scene.h
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`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
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z64transition.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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z_en_hy.h
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Ovl_En_Cne_01 Ok and Documented (#641)
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2022-02-14 00:30:30 +00:00 |