mm/tools/disasm
Tom Overton 03ba917853
Dm_Stk (Skull Kid) documented, object_stk and object_stk3 fully documented, object_stk2 mostly documented (#827)
* Most of object_stk done

* Document the original name for every animation

* First pass names on every single animation

* Enum for animations

* Enum for limbs

* Very low hanging fruit in dm_stk

* Document a lot more in dm_stk

* Name most remaining struct vars

* Name a bunch of functions

* First pass names to all sound functions

* Name most functions

* Name all other object symbols used by dm_stk

* Name all remaining functions and struct vars

* Much better animation names and documentation

* Lots more function documentation

* Document some stuff

* Name the title cutscene thing

* Last little bit of cleanup

* Format

* Rename SFX functions

* Fix typo in header comment

* Respond to Elliptic's review

* Respond to Elliptic's clarification about Version1/2

* hitCount -> deflectCount

* Take into account some of the feedback that was given for DmZl4
2022-06-19 02:51:58 +01:00
..
disasm.py ABI FPR names (#767) 2022-03-31 18:22:19 +01:00
dma_filenames.txt z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
files.txt code_801323D0 (z_schedule) (#509) 2022-05-21 12:08:19 -04:00
functions.txt Dm_Stk (Skull Kid) documented, object_stk and object_stk3 fully documented, object_stk2 mostly documented (#827) 2022-06-19 02:51:58 +01:00
mips_isa.py ABI FPR names (#767) 2022-03-31 18:22:19 +01:00
variables.txt z_en_box.c, z_demo_tre_lgt.c OK, some object_box documentation (#703) 2022-06-18 10:33:59 -04:00