mirror of https://github.com/zeldaret/mm.git
478 lines
15 KiB
C
478 lines
15 KiB
C
#include "global.h"
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#include "slowly.h"
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#include "stack.h"
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/**
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* Assigns the "save" values in PreRender
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*/
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void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg) {
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this->widthSave = width;
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this->heightSave = height;
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this->fbufSave = fbuf;
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this->cvgSave = cvg;
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this->zbufSave = zbuf;
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this->ulxSave = 0;
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this->ulySave = 0;
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this->lrxSave = width - 1;
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this->lrySave = height - 1;
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}
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void PreRender_Init(PreRender* this) {
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bzero(this, sizeof(PreRender));
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ListAlloc_Init(&this->alloc);
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}
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/**
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* Assigns the current values in PreRender
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*/
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void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf) {
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this->width = width;
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this->height = height;
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this->fbuf = fbuf;
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this->zbuf = zbuf;
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this->ulx = 0;
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this->uly = 0;
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this->lrx = width - 1;
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this->lry = height - 1;
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}
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void PreRender_Destroy(PreRender* this) {
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ListAlloc_FreeAll(&this->alloc);
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}
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void func_8016FDB8(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, u32 arg4) {
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Gfx* gfx = *gfxp;
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u32 flags;
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gDPPipeSync(gfx++);
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gDPSetColorImage(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, bufSave);
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gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, this->width, this->height);
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flags = 0x18;
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if (arg4 == true) {
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flags = 0x1C;
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}
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func_80172758(&gfx, buf, NULL, this->width, this->height, G_IM_FMT_RGBA, G_IM_SIZ_16b, G_TT_NONE, 0, 0.0f, 0.0f,
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1.0f, 1.0f, flags);
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gDPPipeSync(gfx++);
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gDPSetColorImage(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, this->fbuf);
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*gfxp = gfx;
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}
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void func_8016FF70(PreRender* this, Gfx** gfxp, void* buf, void* bufSave) {
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func_8016FDB8(this, gfxp, buf, bufSave, false);
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}
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void func_8016FF90(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, s32 envR, s32 envG, s32 envB, s32 envA) {
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Gfx* gfx = *gfxp;
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gDPPipeSync(gfx++);
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if (envA == 255) {
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gDPSetOtherMode(gfx++,
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G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
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G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
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G_AC_NONE | G_ZS_PRIM | G_RM_OPA_SURF | G_RM_OPA_SURF2);
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} else {
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gDPSetOtherMode(gfx++,
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G_AD_NOISE | G_CD_NOISE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
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G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
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G_AC_NONE | G_ZS_PRIM | G_RM_CLD_SURF | G_RM_CLD_SURF2);
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}
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gDPSetEnvColor(gfx++, envR, envG, envB, envA);
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gDPSetCombineLERP(gfx++, TEXEL0, 0, ENVIRONMENT, 0, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, ENVIRONMENT, 0, 0, 0, 0,
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ENVIRONMENT);
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gDPSetColorImage(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, bufSave);
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gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, this->width, this->height);
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func_80172758(&gfx, buf, 0, this->width, this->height, G_IM_FMT_RGBA, G_IM_SIZ_16b, G_TT_NONE, 0, 0.0f, 0.0f, 1.0f,
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1.0f, 0xB);
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gDPPipeSync(gfx++);
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gDPSetColorImage(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, this->fbuf);
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*gfxp = gfx;
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}
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void func_80170200(PreRender* this, Gfx** gfxp, void* buf, void* bufSave) {
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func_8016FF90(this, gfxp, buf, bufSave, 255, 255, 255, 255);
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}
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#ifdef NON_MATCHING
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// just regalloc
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void func_8017023C(PreRender* this, Gfx** gfxp, void* buf, void* bufSave) {
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Gfx* gfx = *gfxp;
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s32 x;
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s32 x2;
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s32 dx;
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gDPPipeSync(gfx++);
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gDPSetOtherMode(gfx++,
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G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
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G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
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G_AC_NONE | G_ZS_PRIM | G_RM_PASS | G_RM_OPA_CI2);
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gDPSetCombineLERP(gfx++, 0, 0, 0, TEXEL0, 0, 0, 0, 0, 0, 0, 0, TEXEL0, 0, 0, 0, 0);
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gDPSetColorImage(gfx++, G_IM_FMT_I, G_IM_SIZ_8b, this->width, bufSave);
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gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, this->width, this->height);
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dx = 0x1000 / (this->width * 2);
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x = this->height;
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x2 = 0;
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while (x > 0) {
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s32 uls = 0;
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s32 lrs = this->width - 1;
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s32 ult;
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s32 lrt;
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dx = CLAMP_MAX(dx, x);
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ult = x2;
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lrt = x2 + dx - 1;
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gDPLoadTextureTile(gfx++, buf, G_IM_FMT_IA, G_IM_SIZ_16b, this->width, this->height, uls, ult, lrs, lrt, 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5,
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ult << 5, 1 << 10, 1 << 10);
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x2 += dx;
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x -= dx;
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}
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gDPPipeSync(gfx++);
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gDPSetColorImage(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, this->fbuf);
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*gfxp = gfx;
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/PreRender/func_8017023C.s")
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#endif
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void func_8017057C(PreRender* this, Gfx** gfxp) {
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if ((this->zbufSave != NULL) && (this->zbuf != NULL)) {
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func_8016FF70(this, gfxp, this->zbuf, this->zbufSave);
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}
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}
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void func_801705B4(PreRender* this, Gfx** gfxp) {
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if ((this->fbufSave != NULL) && (this->fbuf != NULL)) {
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func_80170200(this, gfxp, this->fbuf, this->fbufSave);
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}
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}
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void func_801705EC(PreRender* this, Gfx** gfxp) {
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Gfx* gfx = *gfxp;
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gDPPipeSync(gfx++);
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gDPSetBlendColor(gfx++, 255, 255, 255, 8);
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gDPSetPrimDepth(gfx++, -1, -1);
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gDPSetOtherMode(gfx++,
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G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
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G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
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G_AC_NONE | G_ZS_PRIM | G_RM_VISCVG | G_RM_VISCVG2);
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gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, this->width, this->height);
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gDPFillRectangle(gfx++, 0, 0, this->width, this->height);
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gDPPipeSync(gfx++);
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*gfxp = gfx;
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}
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void func_80170730(PreRender* this, Gfx** gfxp) {
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func_801705EC(this, gfxp);
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if (this->cvgSave != NULL) {
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func_8017023C(this, gfxp, this->fbuf, this->cvgSave);
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}
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}
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void func_80170774(PreRender* this, Gfx** gfxp) {
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func_8016FF70(this, gfxp, this->zbufSave, this->zbuf);
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}
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void func_80170798(PreRender* this, Gfx** gfxp) {
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Gfx* gfx;
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s32 y;
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s32 y2;
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s32 dy;
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s32 rtile = 1;
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if (this->cvgSave != NULL) {
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gfx = *gfxp;
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gDPPipeSync(gfx++);
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gDPSetEnvColor(gfx++, 255, 255, 255, 32);
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gDPSetOtherMode(gfx++,
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G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
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G_TD_CLAMP | G_TP_NONE | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
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G_AC_NONE | G_ZS_PRIM | AA_EN | CVG_DST_CLAMP | ZMODE_OPA | CVG_X_ALPHA |
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GBL_c1(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) |
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GBL_c2(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1));
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gDPSetCombineLERP(gfx++, 0, 0, 0, TEXEL0, 1, 0, TEXEL1, ENVIRONMENT, 0, 0, 0, COMBINED, 0, 0, 0, COMBINED);
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dy = (this->width > 320) ? 2 : 4;
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y = this->height;
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y2 = 0;
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while (y > 0) {
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s32 uls = 0;
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s32 lrs = this->width - 1;
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s32 ult;
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s32 lrt;
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dy = CLAMP_MAX(dy, y);
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ult = y2;
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lrt = (y2 + dy - 1);
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gDPLoadMultiTile(gfx++, this->fbufSave, 0x0000, G_TX_RENDERTILE, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width,
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this->height, uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
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G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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gDPLoadMultiTile(gfx++, this->cvgSave, 0x0160, rtile, G_IM_FMT_I, G_IM_SIZ_8b, this->width, this->height,
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uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
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G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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//! FAKE
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if (1) {}
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if (1) {}
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gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5,
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ult << 5, 1 << 10, 1 << 10);
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y2 += dy;
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y -= dy;
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}
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gDPPipeSync(gfx++);
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*gfxp = gfx;
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}
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}
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void func_80170AE0(PreRender* this, Gfx** gfxp, s32 alpha) {
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func_8016FF90(this, gfxp, this->fbufSave, this->fbuf, 255, 255, 255, alpha);
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}
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void func_80170B28(PreRender* this, Gfx** gfxp) {
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func_8016FF70(this, gfxp, this->fbufSave, this->fbuf);
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}
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/**
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* Applies an anti-alias filter where the middle pixel (index 7) correspond to (x, y) in this 3x5 rectangle
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* _ _ _ _ _
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* | 0 1 2 3 4 |
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* | 5 6 7 8 9 |
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* | A B C D E |
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* ‾ ‾ ‾ ‾ ‾
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*/
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void PreRender_AntiAliasAlgorithm(PreRender* this, s32 x, s32 y) {
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s32 i;
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s32 j;
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s32 buffA[3 * 5];
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s32 buffR[3 * 5];
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s32 buffG[3 * 5];
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s32 buffB[3 * 5];
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s32 x1;
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s32 y1;
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s32 pad;
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s32 pxR;
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s32 pxG;
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s32 pxB;
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s32 pxR2;
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s32 pxG2;
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s32 pxB2;
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Color_RGBA16 pxIn;
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Color_RGBA16 pxOut;
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u32 pxR3;
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u32 pxG3;
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u32 pxB3;
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for (i = 0; i < 3 * 5; i++) {
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x1 = (i % 5) + x - 2;
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y1 = (i / 5) + y - 1;
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if (x1 < 0) {
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x1 = 0;
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} else if (x1 > (this->width - 1)) {
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x1 = this->width - 1;
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}
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if (y1 < 0) {
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y1 = 0;
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} else if (y1 > (this->height - 1)) {
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y1 = this->height - 1;
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}
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pxIn.rgba = this->fbufSave[x1 + y1 * this->width];
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buffR[i] = (pxIn.r << 3) | (pxIn.r >> 2);
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buffG[i] = (pxIn.g << 3) | (pxIn.g >> 2);
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buffB[i] = (pxIn.b << 3) | (pxIn.b >> 2);
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buffA[i] = this->cvgSave[x1 + y1 * this->width] >> 5;
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}
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pxR = pxR2 = buffR[7];
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pxG = pxG2 = buffG[7];
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pxB = pxB2 = buffB[7];
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for (i = 1; i < 3 * 5; i += 2) {
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if (buffA[i] == 7) {
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if (pxR < buffR[i]) {
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for (j = 1; j < 15; j += 2) {
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if ((i != j) && (buffR[j] >= buffR[i]) && (buffA[j] == 7)) {
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pxR = buffR[i];
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}
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}
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}
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if (pxG < buffG[i]) {
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for (j = 1; j < 15; j += 2) {
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if ((i != j) && (buffG[j] >= buffG[i]) && (buffA[j] == 7)) {
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pxG = buffG[i];
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}
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}
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}
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if (pxB < buffB[i]) {
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for (j = 1; j < 15; j += 2) {
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if ((i != j) && (buffB[j] >= buffB[i]) && (buffA[j] == 7)) {
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pxB = buffB[i];
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}
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}
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}
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if (1) {}
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if (pxR2 > buffR[i]) {
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for (j = 1; j < 15; j += 2) {
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if ((i != j) && (buffR[j] <= buffR[i]) && (buffA[j] == 7)) {
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pxR2 = buffR[i];
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}
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}
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}
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if (pxG2 > buffG[i]) {
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for (j = 1; j < 15; j += 2) {
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if ((i != j) && (buffG[j] <= buffG[i]) && (buffA[j] == 7)) {
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pxG2 = buffG[i];
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}
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}
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}
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if (pxB2 > buffB[i]) {
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for (j = 1; j < 15; j += 2) {
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if ((i != j) && (buffB[j] <= buffB[i]) && (buffA[j] == 7)) {
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pxB2 = buffB[i];
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}
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}
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}
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}
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}
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pad = 7 - buffA[7];
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pxR3 = buffR[7] + (((s32)((pad * ((pxR + pxR2) - (buffR[7] << 1))) + 4)) >> 3);
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pxG3 = buffG[7] + (((s32)((pad * ((pxG + pxG2) - (buffG[7] << 1))) + 4)) >> 3);
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pxB3 = buffB[7] + (((s32)((pad * ((pxB + pxB2) - (buffB[7] << 1))) + 4)) >> 3);
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pxOut.r = pxR3 >> 3;
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pxOut.g = pxG3 >> 3;
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pxOut.b = pxB3 >> 3;
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pxOut.a = 1;
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this->fbufSave[x + y * this->width] = pxOut.rgba;
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}
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/**
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* Applies an anti-alias filter to the current prerender
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*/
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void PreRender_ApplyAntiAliasingFilter(PreRender* this) {
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s32 x;
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s32 y;
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s32 cvg;
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for (y = 0; y < this->height; y++) {
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for (x = 0; x < this->width; x++) {
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cvg = this->cvgSave[x + y * this->width];
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cvg >>= 5;
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cvg++;
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if (cvg != 8) {
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PreRender_AntiAliasAlgorithm(this, x, y);
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}
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}
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/PreRender/func_801716C4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/PreRender/func_801717F8.s")
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/**
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* Applies filters to the framebuffer prerender to make it look smoother
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*/
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void PreRender_ApplyFilters(PreRender* this) {
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if (this->cvgSave == NULL || this->fbufSave == NULL) {
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this->unk_4D = 0;
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} else {
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this->unk_4D = 1;
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PreRender_ApplyAntiAliasingFilter(this);
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func_801717F8(this);
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this->unk_4D = 2;
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}
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}
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extern SlowlyMgr sSlowlyMgr;
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extern s32 D_801F6FC0;
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extern StackEntry sSlowlyStackInfo;
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extern STACK(sSlowlyStack, 0x1000);
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/**
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* Initializes `PreRender_ApplyFilters` onto a new "slowly" thread
|
|
*/
|
|
void PreRender_ApplyFiltersSlowlyInit(PreRender* this) {
|
|
if ((this->cvgSave != NULL) && (this->fbufSave != NULL)) {
|
|
if (D_801F6FC0) {
|
|
StackCheck_Cleanup(&sSlowlyStackInfo);
|
|
Slowly_Destroy(&sSlowlyMgr);
|
|
}
|
|
|
|
this->unk_4D = 1;
|
|
StackCheck_Init(&sSlowlyStackInfo, sSlowlyStack, STACK_TOP(sSlowlyStack), 0, 0x100, "slowly");
|
|
Slowly_Init(&sSlowlyMgr, STACK_TOP(sSlowlyStack), (void*)PreRender_ApplyFilters, this, NULL);
|
|
D_801F6FC0 = true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Destroys the "slowly" thread
|
|
*/
|
|
void PreRender_ApplyFiltersSlowlyDestroy(PreRender* this) {
|
|
if (D_801F6FC0) {
|
|
StackCheck_Cleanup(&sSlowlyStackInfo);
|
|
Slowly_Destroy(&sSlowlyMgr);
|
|
D_801F6FC0 = false;
|
|
}
|
|
}
|
|
|
|
// Unused, likely since `PreRender_ApplyFilters` already handles NULL checks
|
|
void func_801720C4(PreRender* this) {
|
|
if ((this->cvgSave != NULL) && (this->fbufSave != NULL)) {
|
|
PreRender_ApplyFilters(this);
|
|
}
|
|
}
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/PreRender/func_801720FC.s")
|
|
|
|
void func_80172758(Gfx** gfxp, void* timg, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tt, u16 arg8, f32 x,
|
|
f32 y, f32 xScale, f32 yScale, u32 flags) {
|
|
PreRenderParams params;
|
|
PreRenderParams* paramsp = ¶ms;
|
|
|
|
params.timg = timg;
|
|
params.tlut = tlut;
|
|
params.width = width;
|
|
params.height = height;
|
|
params.fmt = fmt;
|
|
params.siz = siz;
|
|
params.tt = tt;
|
|
params.unk_10 = arg8;
|
|
params.x = x;
|
|
params.y = y;
|
|
params.xScale = xScale;
|
|
params.yScale = yScale;
|
|
params.flags = flags;
|
|
|
|
func_801720FC(paramsp, gfxp);
|
|
}
|