mm/tools/filelists/mm.us.rev1
Lucas Shaw 5455cbc0c8
z_kaleido_manager and z_kaleido_scope_call OK (#489)
* migrated data and bss for z_kaleido_manager, renamed ovl_Player_Actor to ovl_player_actor to make it work with the data

* z_kaleido_manager OK

* add to functions.h variables.h and variables.txt

* init

* rename parameters in func_80163700

* rename func_80163700 to KaleidoManager_FaultAddrConvFunc

* change u32 casts to uintptr_t casts in z_kaleido_manager. (u8 *) casts must stay, they are the only casts that match

* ran format, uintptr_t

* made suggested changes
2021-12-27 03:59:50 +00:00
..
all.csv z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
archives.csv Update progress script with new assets categories and update csv output format (#510) 2021-12-18 16:37:37 +00:00
asm.csv Update progress script with new assets categories and update csv output format (#510) 2021-12-18 16:37:37 +00:00
audio.csv Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
deleted.csv Update progress script with new assets categories and update csv output format (#510) 2021-12-18 16:37:37 +00:00
interface.csv Update progress script with new assets categories and update csv output format (#510) 2021-12-18 16:37:37 +00:00
misc.csv Update progress script with new assets categories and update csv output format (#510) 2021-12-18 16:37:37 +00:00
objects.csv Fix bug in progress.py (#518) 2021-12-19 11:52:06 -05:00
overlay.csv z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
scenes.csv Update progress script with new assets categories and update csv output format (#510) 2021-12-18 16:37:37 +00:00
segments.csv Fix bug in progress.py (#518) 2021-12-19 11:52:06 -05:00
text.csv Update progress script with new assets categories and update csv output format (#510) 2021-12-18 16:37:37 +00:00