mm/tools/disasm
Tharo 1685597d9a
ovl_En_Knight OK (#1659)
* En_Knight matching

* Cleanup

* Fix

* Documentation Pass

* Suggested changes. Use IGOS_LIMB_* whenever it's guaranteed that the skeleton is gIgosSkel, still using KNIGHT_LIMB_* whenever it's ambiguous

* Remove related undefined syms

* More suggested changes

* BODYPART_NONE and bodypart enum

* Suggested changes

* Braces

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* csCamId

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Various suggestions

* EnKnight_UpdateLimbCollider -> EnKnight_SetColliderSphere

* Yase/Debu -> Thin/Wide

* csCam -> subCam

* Format

* Fix

* animTranslation -> animMovement, dmgEffect -> drawDmgEff

* More brackets

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

---------

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2024-07-24 17:05:51 -07:00
..
disasm.py Use `gcc -E` for `cpp` (#1639) 2024-05-26 20:01:31 -07:00
dma_filenames.txt Add original asset names to all `object_p*` and `object_r*` files (#1519) 2023-11-28 08:19:22 -03:00
files.txt z_map decompiled (#1032) 2024-06-20 18:21:37 -07:00
functions.txt ovl_En_Knight OK (#1659) 2024-07-24 17:05:51 -07:00
variables.txt ovl_En_Knight OK (#1659) 2024-07-24 17:05:51 -07:00