mirror of https://github.com/zeldaret/mm.git
58 lines
1.1 KiB
C
58 lines
1.1 KiB
C
#include "global.h"
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#include "os_malloc.h"
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Arena sZeldaArena;
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void* ZeldaArena_Malloc(size_t size) {
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void* ptr = __osMalloc(&sZeldaArena, size);
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return ptr;
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}
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void* ZeldaArena_MallocR(size_t size) {
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void* ptr = __osMallocR(&sZeldaArena, size);
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return ptr;
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}
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void* ZeldaArena_Realloc(void* ptr, size_t newSize) {
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ptr = __osRealloc(&sZeldaArena, ptr, newSize);
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return ptr;
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}
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void ZeldaArena_Free(void* ptr) {
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__osFree(&sZeldaArena, ptr);
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}
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void* ZeldaArena_Calloc(u32 num, size_t size) {
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void* ret;
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u32 n = num * size;
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ret = __osMalloc(&sZeldaArena, n);
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if (ret != NULL) {
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bzero(ret, n);
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}
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return ret;
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}
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void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc) {
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__osGetSizes(&sZeldaArena, outMaxFree, outFree, outAlloc);
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}
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s32 ZeldaArena_Check() {
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return __osCheckArena(&sZeldaArena);
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}
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void ZeldaArena_Init(void* start, size_t size) {
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__osMallocInit(&sZeldaArena, start, size);
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}
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void ZeldaArena_Cleanup() {
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__osMallocCleanup(&sZeldaArena);
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}
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u8 ZeldaArena_IsInitialized() {
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return __osMallocIsInitalized(&sZeldaArena);
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}
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