..
PR
Move libultra variables to their respective headers ( #1369 )
2023-09-15 11:02:27 -03:00
audio
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
libc
Move libultra variables to their respective headers ( #1369 )
2023-09-15 11:02:27 -03:00
tables
Gamestate table ( #1354 )
2023-08-12 11:44:35 -04:00
CIC6105.h
Cleanup pass for CIC6105.c ( #1371 )
2023-09-24 19:23:44 +10:00
alignment.h
Player preparation 1 ( #1058 )
2022-11-06 20:49:04 -03:00
audiomgr.h
AudioMgr cleanup ( #1300 )
2023-06-21 17:50:26 +10:00
audiothread_cmd.h
`audio_thread.c` OK and Documented (code_80192BE0.c) ( #1117 )
2022-12-08 17:41:03 -03:00
buffers.h
Stack cleanups ( #1193 )
2023-03-08 15:25:51 -03:00
build.h
Cleanup pass for CIC6105.c ( #1371 )
2023-09-24 19:23:44 +10:00
color.h
Load Docs ( #1222 )
2023-06-24 14:26:36 +10:00
command_macros_base.h
`z_demo` with 4 NON_MATCHINGs ( #514 )
2022-03-04 19:14:52 -05:00
debug.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
fault.h
Move libultra variables to their respective headers ( #1369 )
2023-09-15 11:02:27 -03:00
fault_internal.h
Port OoT's docs for `fault.c` and `fault_drawer.c` ( #1199 )
2023-07-08 14:41:25 -04:00
fixed_point.h
…
functions.h
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) ( #1407 )
2023-10-13 17:39:10 -03:00
gfx.h
z_kankyo pt 1 ( #1377 )
2023-10-05 16:08:08 +11:00
gfxprint.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
global.h
Yet another header cleanup ( #1284 )
2023-06-18 16:43:47 +10:00
ichain.h
`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs ( #531 )
2022-03-27 12:37:02 -03:00
idle.h
Idle + Main bss and cleanup ( #1292 )
2023-06-26 10:18:50 +10:00
irqmgr.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
listalloc.h
PreRender.c OK ( #1320 )
2023-09-15 19:34:16 -03:00
loadfragment.h
Load Docs ( #1222 )
2023-06-24 14:26:36 +10:00
macro.inc
ABI FPR names ( #767 )
2022-03-31 18:22:19 +01:00
macros.h
z_message_nes (1 NON_MATCHING) ( #1394 )
2023-09-27 14:24:52 +10:00
main.h
Idle + Main bss and cleanup ( #1292 )
2023-06-26 10:18:50 +10:00
message_data_static.h
Decomp `Message_GetState`, add `TextState` enum and some header reorganization ( #919 )
2022-07-22 20:51:20 +01:00
os_malloc.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
padmgr.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
padutils.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
prevent_bss_reordering.h
…
prevent_bss_reordering2.h
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
2023-08-09 19:44:31 -04:00
regs.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
scheduler.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
segment_symbols.h
z_kankyo pt 1 ( #1377 )
2023-10-05 16:08:08 +11:00
seqcmd.h
Audio `sequence.c` OK and documented ( #1201 )
2023-03-30 19:53:47 +11:00
sequence.h
Provide original sequence names for all BGM and rename some sequences ( #1311 )
2023-07-10 18:30:21 -04:00
sfx.h
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) ( #1242 )
2023-06-20 23:13:51 -04:00
slowly.h
Slowly Cleanup ( #1213 )
2023-03-20 00:48:49 +11:00
stack.h
Stack cleanups ( #1193 )
2023-03-08 15:25:51 -03:00
stackcheck.h
`stackcheck.h` ( #1204 )
2023-04-18 17:50:34 -04:00
sys_cfb.h
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
2023-08-09 19:44:31 -04:00
sys_flashrom.h
Flash Headers ( #1367 )
2023-09-15 09:41:51 -03:00
sys_matrix.h
Format Script Update ( #904 )
2022-10-04 04:06:04 +01:00
system_heap.h
Docs Cleanup ( #1153 )
2023-05-29 13:04:07 +10:00
system_malloc.h
Docs Cleanup ( #1153 )
2023-05-29 13:04:07 +10:00
tha.h
THA docs ( #1177 )
2023-03-24 14:38:04 -03:00
thga.h
THA docs ( #1177 )
2023-03-24 14:38:04 -03:00
ultra64.h
Move libultra variables to their respective headers ( #1369 )
2023-09-15 11:02:27 -03:00
unk.h
`z_demo` with 4 NON_MATCHINGs ( #514 )
2022-03-04 19:14:52 -05:00
variables.h
Object Cleanup ( #1410 )
2023-10-05 17:37:52 -03:00
vt.h
…
z64.h
z_kankyo pt 1 ( #1377 )
2023-10-05 16:08:08 +11:00
z64actor.h
Switch Flag "None" macro ( #1412 )
2023-10-15 19:59:25 +11:00
z64animation.h
Move libultra variables to their respective headers ( #1369 )
2023-09-15 11:02:27 -03:00
z64animation_legacy.h
Yet another header cleanup ( #1284 )
2023-06-18 16:43:47 +10:00
z64audio.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
z64bgcheck.h
Document Player's bgcheck routine ( #1275 )
2023-06-24 16:39:55 +10:00
z64bombers_notebook.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
z64camera.h
Match `Camera_Battle1` ( #1445 )
2023-10-21 13:17:47 -03:00
z64collision_check.h
Yet another header cleanup ( #1284 )
2023-06-18 16:43:47 +10:00
z64curve.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64cutscene.h
Anju objects ( #1444 )
2023-10-23 16:03:16 +11:00
z64cutscene_commands.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64debug_display.h
Debug mode ( #1185 )
2023-03-08 00:06:49 -05:00
z64debug_text.h
Debug mode ( #1185 )
2023-03-08 00:06:49 -05:00
z64dma.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64door.h
Object Cleanup ( #1410 )
2023-10-05 17:37:52 -03:00
z64eff_footmark.h
`z_eff_footmark` cleanup ( #1180 )
2023-02-27 17:56:04 -05:00
z64effect.h
Object Cleanup ( #1410 )
2023-10-05 17:37:52 -03:00
z64environment.h
z_kankyo pt 1 ( #1377 )
2023-10-05 16:08:08 +11:00
z64frameadvance.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
z64game.h
Speedmeter OK ( #1393 )
2023-10-03 15:52:41 +11:00
z64game_over.h
`z64game_over.h` ( #1183 )
2023-03-24 15:29:54 -03:00
z64horse.h
`z_horse.c` OK ( #1245 )
2023-06-01 15:11:11 -04:00
z64interface.h
Yet another header cleanup ( #1284 )
2023-06-18 16:43:47 +10:00
z64item.h
Z_message (2 NON_MATCHINGS) ( #1398 )
2023-10-04 08:51:45 +11:00
z64jpeg.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
z64light.h
z_kankyo pt 1 ( #1377 )
2023-10-05 16:08:08 +11:00
z64map.h
z_map_exp OK and somewhat documented ( #877 )
2022-07-11 23:23:01 -04:00
z64math.h
ovl_Obj_Grass_Unit OK and some grass documentation ( #1172 )
2023-10-11 09:32:02 -03:00
z64message.h
Z_message (2 NON_MATCHINGS) ( #1398 )
2023-10-04 08:51:45 +11:00
z64object.h
Port Proposed OoT Object Docs ( #1361 )
2023-10-04 14:01:04 +11:00
z64ocarina.h
Z_message (2 NON_MATCHINGS) ( #1398 )
2023-10-04 08:51:45 +11:00
z64player.h
Start Player Item Docs ( #1396 )
2023-09-30 17:28:14 +10:00
z64prerender.h
PreRender.c OK ( #1320 )
2023-09-15 19:34:16 -03:00
z64quake.h
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) ( #1129 )
2023-05-18 10:29:50 -04:00
z64rumble.h
Move libultra function declarations to libultra headers ( #1196 )
2023-09-02 15:34:29 -04:00
z64save.h
Anju objects ( #1444 )
2023-10-23 16:03:16 +11:00
z64scene.h
Object Cleanup ( #1410 )
2023-10-05 17:37:52 -03:00
z64schedule.h
`SCHEDULE_TIME` ( #1438 )
2023-10-22 16:52:40 +11:00
z64shrink_window.h
`z64game_over.h` ( #1183 )
2023-03-24 15:29:54 -03:00
z64skin.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64skybox.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64snap.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64sound_source.h
Yet another header cleanup ( #1284 )
2023-06-18 16:43:47 +10:00
z64speed_meter.h
Speedmeter OK ( #1393 )
2023-10-03 15:52:41 +11:00
z64subs.h
Object Cleanup ( #1410 )
2023-10-05 17:37:52 -03:00
z64thread.h
Port OoT's docs for `fault.c` and `fault_drawer.c` ( #1199 )
2023-07-08 14:41:25 -04:00
z64transition.h
Misc Cleanup 3 ( #1268 )
2023-06-06 08:57:45 +10:00
z64view.h
Speedmeter OK ( #1393 )
2023-10-03 15:52:41 +11:00
z64vimode.h
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
2023-08-09 19:44:31 -04:00
z64viscvg.h
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
2023-08-09 19:44:31 -04:00
z64vismono.h
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
2023-08-09 19:44:31 -04:00
z64viszbuf.h
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
2023-08-09 19:44:31 -04:00
z_en_hy_code.h
Object Cleanup ( #1410 )
2023-10-05 17:37:52 -03:00
z_fireobj.h
Misc Cleanup 3 ( #1268 )
2023-06-06 08:57:45 +10:00
z_prenmi.h
`z64game.h` ( #1250 )
2023-06-06 08:54:18 -04:00
z_title_setup.h
`z64game.h` ( #1250 )
2023-06-06 08:54:18 -04:00