mm/assets/xml/objects/object_gi_mask11.xml

22 lines
1.5 KiB
XML

<Root>
<!-- Get Item Draw: Circus Leader Mask -->
<File Name="object_gi_mask11" Segment="6">
<!-- Circus Leader Mask Display Lists -->
<DList Name="gGiCircusLeaderMaskEyebrowsDL" Offset="0xB50" />
<DList Name="gGiCircusLeaderMaskFaceDL" Offset="0xC00" />
<!-- Circus Leader Mask TLUTs -->
<Texture Name="gGiCircusLeaderMaskFaceTLUT" OutName="gi_circus_leader_mask_face_tlut" Format="rgba16" Width="16" Height="16" Offset="0x11D0" />
<!-- Circus Leader Mask Textures -->
<Texture Name="gGiCircusLeaderMaskEyebrowTex" OutName="gi_circus_leader_mask_eyebrow" Format="rgba32" Width="16" Height="16" Offset="0x13D0" />
<Texture Name="gGiCircusLeaderMaskHairTex" OutName="gi_circus_leader_mask_hair" Format="ci8" Width="8" Height="8" Offset="0x17D0" />
<Texture Name="gGiCircusLeaderMaskEarTex" OutName="gi_circus_leader_mask_ear" Format="ci8" Width="8" Height="8" Offset="0x1810" />
<Texture Name="gGiCircusLeaderMaskEyeTex" OutName="gi_circus_leader_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1850" />
<Texture Name="gGiCircusLeaderMaskHairlineTex" OutName="gi_circus_leader_mask_hairline" Format="ci8" Width="16" Height="16" Offset="0x1C50" />
<Texture Name="gGiCircusLeaderMaskSideBurnTex" OutName="gi_circus_leader_mask_sideburn" Format="ci8" Width="16" Height="16" Offset="0x1D50" />
<Texture Name="gGiCircusLeaderMaskSkinTex" OutName="gi_circus_leader_mask_skin" Format="ci8" Width="8" Height="8" Offset="0x1E50" />
</File>
</Root>