mm/assets/xml/objects/object_gi_mask22.xml

21 lines
1.3 KiB
XML

<Root>
<!-- Get Item Draw: Mask of Scents -->
<File Name="object_gi_mask22" Segment="6">
<!-- Mask of Scents Display Lists -->
<DList Name="gGiMaskOfScentsTeethDL" Offset="0x880" />
<DList Name="gGiMaskOfScentsFaceDL" Offset="0x918" />
<!-- Mask of Scents TLUTs -->
<Texture Name="gGiMaskOfScentsTLUT" OutName="gi_mask_of_scents_tlut" Format="rgba16" Width="16" Height="16" Offset="0xD58" />
<!-- Mask of Scents Textures -->
<Texture Name="gGiMaskOfScentsSpotTex" OutName="gi_mask_of_scents_spot" Format="ci8" Width="8" Height="8" Offset="0xF58" />
<Texture Name="gGiMaskOfScentsEyeShadowTex" OutName="gi_mask_of_scents_eye_shadow" Format="ci8" Width="16" Height="16" Offset="0xF98" />
<Texture Name="gGiMaskOfScentsNostrilTex" OutName="gi_mask_of_scents_nostril" Format="ci8" Width="16" Height="32" Offset="0x1098" />
<Texture Name="gGiMaskOfScentsMouthTex" OutName="gi_mask_of_scents_mouth" Format="ci8" Width="8" Height="8" Offset="0x1298" />
<Texture Name="gGiMaskOfScentsEyeTex" OutName="gi_mask_of_scents_eye" Format="rgba16" Width="16" Height="16" Offset="0x12D8" />
<Texture Name="gGiMaskOfScentsToothTex" OutName="gi_mask_of_scents_tooth" Format="i8" Width="16" Height="32" Offset="0x14D8" />
</File>
</Root>