..
PR
Fbdemo (TransitionTile) OK ( #1163 )
2023-02-21 15:36:56 -03:00
io
…
libc
…
tables
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
ultra64
`z_player_lib`: Dawn of the final PR ( #1142 )
2023-04-18 23:01:05 -04:00
alignment.h
Player preparation 1 ( #1058 )
2022-11-06 20:49:04 -03:00
audiothread_cmd.h
`audio_thread.c` OK and Documented (code_80192BE0.c) ( #1117 )
2022-12-08 17:41:03 -03:00
bstring.h
…
buffers.h
Stack cleanups ( #1193 )
2023-03-08 15:25:51 -03:00
color.h
sys_cmpdata OK ( #1065 )
2023-01-14 00:29:50 -03:00
command_macros_base.h
…
fixed_point.h
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functions.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
gfxprint.h
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global.h
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ichain.h
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irqmgr.h
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macro.inc
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macros.h
Add `SaveInfo` substruct to `SaveContext` ( #1191 )
2023-04-18 18:54:32 -04:00
message_data_static.h
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os.h
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os_internal.h
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os_malloc.h
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osint.h
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prevent_bss_reordering.h
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ramrom.h
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rdb.h
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regs.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
rmon.h
…
scheduler.h
…
segment_symbols.h
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
seqcmd.h
Audio `sequence.c` OK and documented ( #1201 )
2023-03-30 19:53:47 +11:00
sequence.h
Audio `sequence.c` OK and documented ( #1201 )
2023-03-30 19:53:47 +11:00
sfx.h
Name some `SurfaceType_` functions ( #1155 )
2023-04-18 18:14:36 -04:00
slowly.h
Slowly Cleanup ( #1213 )
2023-03-20 00:48:49 +11:00
stack.h
Stack cleanups ( #1193 )
2023-03-08 15:25:51 -03:00
stackcheck.h
`stackcheck.h` ( #1204 )
2023-04-18 17:50:34 -04:00
sys_matrix.h
…
system_malloc.h
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tha.h
THA docs ( #1177 )
2023-03-24 14:38:04 -03:00
thga.h
THA docs ( #1177 )
2023-03-24 14:38:04 -03:00
ultra64.h
ovl_fbdemo_wipe5 OK ( #1015 )
2022-10-22 00:12:35 +01:00
ultraerror.h
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ultralog.h
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unk.h
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variables.h
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
viint.h
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vt.h
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xstdio.h
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z64.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64actor.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64animation.h
`z_player_lib`: Dawn of the final PR ( #1142 )
2023-04-18 23:01:05 -04:00
z64animation_legacy.h
Rename `LinkAnimation` to `DmaAnimation` and other `skelanime` misc cleanups ( #1147 )
2023-04-18 22:38:22 -04:00
z64audio.h
Audio `sequence.c` OK and documented ( #1201 )
2023-03-30 19:53:47 +11:00
z64bgcheck.h
DynaPoly Docs Pass ( #1194 )
2023-04-18 18:36:53 -04:00
z64camera.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64collision_check.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64curve.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64cutscene.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64cutscene_commands.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64debug_display.h
Debug mode ( #1185 )
2023-03-08 00:06:49 -05:00
z64debug_text.h
Debug mode ( #1185 )
2023-03-08 00:06:49 -05:00
z64dma.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64eff_footmark.h
`z_eff_footmark` cleanup ( #1180 )
2023-02-27 17:56:04 -05:00
z64effect.h
Effect table ( #1209 )
2023-03-30 13:17:55 -03:00
z64frameadvance.h
z64frameadvance.h ( #1182 )
2023-03-07 23:19:08 -05:00
z64game_over.h
`z64game_over.h` ( #1183 )
2023-03-24 15:29:54 -03:00
z64interface.h
`z_parameter`: Buttons (part 9) ( #1192 )
2023-03-30 20:26:35 +11:00
z64item.h
`z_parameter`: Main ( #1157 )
2022-12-08 15:54:38 -03:00
z64jpeg.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64light.h
Effect table ( #1209 )
2023-03-30 13:17:55 -03:00
z64load.h
…
z64map.h
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z64math.h
Angle Conversions ( #1216 )
2023-04-18 16:34:58 -04:00
z64message.h
Misc Cleanup 14 ( #1214 )
2023-03-21 11:12:22 -03:00
z64object.h
Introduce `object_table.h` ( #1136 )
2023-02-21 16:05:12 -03:00
z64ocarina.h
Macros for `weekEventReg` and `eventInf` ( #984 )
2022-11-05 15:48:36 -03:00
z64player.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64quake.h
Play (2 NON_MATCHINGS) ( #1109 )
2023-01-14 12:18:13 -03:00
z64rumble.h
…
z64save.h
Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in all dog racing files ( #1234 )
2023-05-14 11:27:31 +10:00
z64scene.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64schedule.h
EnTest3 (Kafei) ( #1013 )
2022-11-05 23:38:22 -03:00
z64shrink_window.h
`z64game_over.h` ( #1183 )
2023-03-24 15:29:54 -03:00
z64skin.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64skybox.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64snap.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64subs.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64transition.h
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
z64view.h
…
z_en_hy_code.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z_fireobj.h
`z_fireobj.h` header ( #1179 )
2023-03-04 15:53:10 -03:00
z_prenmi.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z_title_setup.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00