mm/src/boot_O2_g3
Tharo ef53ba8261
z_game_over.c (#263)
* game over

* Fixes

* Revert save field rename

* Fix comment indent

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Add bss reordering stuff, fix bss reordering in z_scene_proc

* Enum uggestions, fix item id

* link -> player in enum comments

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-10-24 13:41:50 -03:00
..
CIC6105.c Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
boot_main.c z_game_over.c (#263) 2021-10-24 13:41:50 -03:00
build.c Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
fault.c Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
fault_drawer.c Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
idle.c Decompile the GameStateOverlay table (#337) 2021-10-12 10:25:20 -03:00
idle_extra_bss.c Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
irqmgr.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
syncprintf.c Sort boot files (#260) 2021-08-10 22:15:31 -04:00
viconfig.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
yaz0.c Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
z_std_dma.c Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00