mm/include
Anghelo Carvajal 45eed680d6
`code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763)
* First pass

* import bss

* cleanup warnings

* PadMgr_ControllerHasRumblePak

* z64rumble.h

* rename file to z_rumble.c

* format

* Update src/code/z_rumble.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_rumble.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* name a temp

* minor cleaning

* bss

* match code_80182CE0

* import data and cleanups

* Rename RumbleManager struct and sys_rumble file

* Rename functions from sys_rumble

* Rename parameter to distSq

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* more notes and a bit of cleaning

* Name Rumble_Add and Rumble_AddForced

* some extra notes

* Rename Rumble_Override and Rumble_Request

* document states

* minor renames

* actorfixer

* format

* very minor docs

* whoops

* remove redundant prevent_bss_reordering

* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* namefixer

* Update src/code/sys_rumble.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix

* Elliptic review

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* minor cleanups

* Update include/z64rumble.h

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* review

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Update src/code/sys_rumble.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_rumble.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-06-29 22:08:03 +01:00
..
PR z_bg_astr_bombwall decompiled (#841) 2022-06-19 23:28:48 +01:00
io
libc
ultra64 Load OK (#792) 2022-06-19 03:28:55 +01:00
bstring.h
color.h
command_macros_base.h
fixed_point.h
functions.h `code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763) 2022-06-29 22:08:03 +01:00
gfxprint.h Gfxprint OK (#826) 2022-06-19 02:56:10 +01:00
global.h `code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763) 2022-06-29 22:08:03 +01:00
ichain.h `z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531) 2022-03-27 12:37:02 -03:00
initvars.h
irqmgr.h
macro.inc ABI FPR names (#767) 2022-03-31 18:22:19 +01:00
macros.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
message_data_static.h z_message progress (#701) 2022-03-27 12:09:47 -03:00
os.h
os_internal.h `z_fcurve_data` OK, match last function in `z_fcurve_data_skelanime`, document SkelCurve system (#776) 2022-06-19 03:38:10 +01:00
os_malloc.h
osint.h
prevent_bss_reordering.h
ramrom.h
rdb.h
regs.h
rmon.h
scheduler.h
segment_symbols.h `z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531) 2022-03-27 12:37:02 -03:00
sequence.h
sfx.h
sys_matrix.h `sys_matrix` OK, documented, rename some other mathematics functions (#787) 2022-05-25 23:24:39 -04:00
system_malloc.h
ultra64.h Load OK (#792) 2022-06-19 03:28:55 +01:00
ultraerror.h
ultralog.h
unk.h
variables.h `code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763) 2022-06-29 22:08:03 +01:00
viint.h
vt.h
xstdio.h
z64.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64actor.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64animation.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64audio.h Cleanup 3 (#778) 2022-04-07 20:39:11 +01:00
z64bgcheck.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64collision_check.h
z64curve.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64cutscene.h `code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763) 2022-06-29 22:08:03 +01:00
z64cutscene_commands.h `code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763) 2022-06-29 22:08:03 +01:00
z64dma.h
z64effect.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64item.h ovl_Item_Etcetera decompiled (#849) 2022-06-20 17:26:48 +01:00
z64jpeg.h
z64light.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64load.h Load OK (#792) 2022-06-19 03:28:55 +01:00
z64math.h `z_fcurve_data` OK, match last function in `z_fcurve_data_skelanime`, document SkelCurve system (#776) 2022-06-19 03:38:10 +01:00
z64object.h
z64ocarina.h Cleanup 3 (#778) 2022-04-07 20:39:11 +01:00
z64player.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64rumble.h `code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763) 2022-06-29 22:08:03 +01:00
z64save.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64scene.h `z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531) 2022-03-27 12:37:02 -03:00
z64schedule.h code_801323D0 (z_schedule) (#509) 2022-05-21 12:08:19 -04:00
z64skin.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64subs.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00
z64transition.h
z_en_hy_code.h PlayState rename (#835) 2022-06-26 11:57:37 -04:00