mm/include
engineer124 16758bd7bd Play_Draw WIP Thanks @petrie911 2022-08-20 16:57:11 -04:00
..
PR Hex Cleanup (#960) 2022-07-23 14:57:47 -04:00
io
libc Hex Cleanup (#960) 2022-07-23 14:57:47 -04:00
tables/sfx Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798) 2022-08-15 14:39:57 -04:00
ultra64 Hex Cleanup (#960) 2022-07-23 14:57:47 -04:00
bstring.h
color.h `z_parameter`: Items & Import Data (#799) 2022-07-12 00:45:55 -04:00
command_macros_base.h
fixed_point.h
functions.h Play_Draw WIP Thanks @petrie911 2022-08-20 16:57:11 -04:00
gfxprint.h
global.h
ichain.h
initvars.h
irqmgr.h
macro.inc
macros.h cleanup, fake match Play_Init 2022-08-16 15:22:21 -04:00
message_data_static.h Decomp `Message_GetState`, add `TextState` enum and some header reorganization (#919) 2022-07-22 20:51:20 +01:00
os.h
os_internal.h
os_malloc.h
osint.h
prevent_bss_reordering.h
ramrom.h
rdb.h
regs.h z_map_exp OK and somewhat documented (#877) 2022-07-11 23:23:01 -04:00
rmon.h
scheduler.h
segment_symbols.h
sequence.h
sfx.h Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798) 2022-08-15 14:39:57 -04:00
sys_matrix.h
system_malloc.h
ultra64.h
ultraerror.h
ultralog.h
unk.h
variables.h Play_Draw WIP Thanks @petrie911 2022-08-20 16:57:11 -04:00
viint.h
vt.h
xstdio.h
z64.h small docs 2022-08-20 12:00:43 -04:00
z64actor.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64animation.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64audio.h Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798) 2022-08-15 14:39:57 -04:00
z64bgcheck.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64camera.h Introducing z64camera.h (#797) 2022-07-12 00:25:40 -04:00
z64collision_check.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64curve.h
z64cutscene.h Matched several functions (#1020) 2022-08-15 14:55:42 -04:00
z64cutscene_commands.h
z64dma.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64effect.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64item.h Purge `ExchangeItemID` enum (#1026) 2022-08-15 15:04:42 -04:00
z64jpeg.h
z64light.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64load.h
z64map.h z_map_exp OK and somewhat documented (#877) 2022-07-11 23:23:01 -04:00
z64math.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64message.h ovl_Shot_Sun Decompiled (#905) 2022-07-24 10:15:16 -04:00
z64object.h `z_draw` OK and Documented (#900) 2022-07-23 15:25:20 -04:00
z64ocarina.h AudioOcarina (1 NonMatching) (#911) 2022-08-04 05:21:50 +01:00
z64player.h Purge `ExchangeItemID` enum (#1026) 2022-08-15 15:04:42 -04:00
z64rumble.h
z64save.h Bring over progress from another branch 2022-08-15 23:35:50 -07:00
z64scene.h Bring over progress from another branch 2022-08-15 23:35:50 -07:00
z64schedule.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64skin.h General Cleanup 9 (#961) 2022-08-07 19:43:58 -04:00
z64snap.h EnGe1 OK and documented, document `z_snap` (#952) 2022-08-04 05:53:53 +01:00
z64subs.h Make names related to animations more consistent (#998) 2022-08-15 14:51:38 -04:00
z64transition.h Bring over progress from another branch 2022-08-15 23:35:50 -07:00
z64view.h Decomp `Message_GetState`, add `TextState` enum and some header reorganization (#919) 2022-07-22 20:51:20 +01:00
z_en_hy_code.h Make names related to animations more consistent (#998) 2022-08-15 14:51:38 -04:00