mm/assets/xml/objects/object_fu_kaiten.xml

18 lines
1.5 KiB
XML

<Root>
<File Name="object_fu_kaiten" Segment="6">
<DList Name="object_fu_kaiten_DL_0005D0" Offset="0x5D0" /> <!-- Original name is "dai_model" -->
<Texture Name="object_fu_kaiten_TLUT_000858" OutName="tlut_000858" Format="rgba16" Width="4" Height="4" Offset="0x858" />
<Texture Name="object_fu_kaiten_Tex_000878" OutName="tex_000878" Format="ci4" Width="64" Height="64" Offset="0x878" />
<Texture Name="object_fu_kaiten_Tex_001078" OutName="tex_001078" Format="rgba16" Width="16" Height="64" Offset="0x1078" />
<Texture Name="object_fu_kaiten_Tex_001878" OutName="tex_001878" Format="rgba16" Width="32" Height="32" Offset="0x1878" />
<Texture Name="object_fu_kaiten_Tex_002078" OutName="tex_002078" Format="rgba16" Width="32" Height="32" Offset="0x2078" />
<Collision Name="object_fu_kaiten_Colheader_002D30" Offset="0x2D30" /> <!-- Original name is "z2_bowling_dai_bgdatainfo" -->
<DList Name="object_fu_kaiten_DL_002EB0" Offset="0x2EB0" /> <!-- Original name is "z2_bowling_mizu_modelT" -->
<DList Name="object_fu_kaiten_DL_002FB0" Offset="0x2FB0" />
<DList Name="object_fu_kaiten_DL_002FC0" Offset="0x2FC0" />
<Texture Name="object_fu_kaiten_Tex_002FD0" OutName="tex_002FD0" Format="rgba16" Width="32" Height="32" Offset="0x2FD0" />
<TextureAnimation Name="object_fu_kaiten_Matanimheader_0037D8" Offset="0x37D8" />
<Collision Name="object_fu_kaiten_Colheader_0037F8" Offset="0x37F8" /> <!-- Original name is "z2_bowling_mizu_bgdatainfo" -->
</File>
</Root>