mm/tools/disasm
Derek Hensley 4780abbfd8
Misc FAKE fixes (#1783)
* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review
2025-02-16 09:30:27 -08:00
..
disasm.py Move spec to spec folder (#1790) 2025-02-02 13:37:38 -08:00
dma_filenames.txt Add original asset names to all `object_p*` and `object_r*` files (#1519) 2023-11-28 08:19:22 -03:00
files.txt Move D_80097508 out of system_heap.c (#1779) 2024-12-28 08:27:25 -03:00
functions.txt Misc FAKE fixes (#1783) 2025-02-16 09:30:27 -08:00
variables.txt Move D_80097508 out of system_heap.c (#1779) 2024-12-28 08:27:25 -03:00