mm/assets/xml/objects/object_zl4.xml

126 lines
11 KiB
XML

<Root>
<File Name="object_zl4" Segment="6">
<Animation Name="object_zl4_Anim_000654" Offset="0x654" />
<Texture Name="object_zl4_TLUT_000670" OutName="tlut_000670" Format="rgba16" Width="16" Height="16" Offset="0x670" />
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<!-- <Blob Name="object_zl4_Blob_002AF0" Size="0x2C00" Offset="0x2AF0" /> -->
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<DList Name="object_zl4_DL_00DE08" Offset="0xDE08" />
<Limb Name="object_zl4_Standardlimb_00DF28" Type="Standard" EnumName="OBJECT_ZL4_LIMB_01" Offset="0xDF28" />
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<Limb Name="object_zl4_Standardlimb_00DFE8" Type="Standard" EnumName="OBJECT_ZL4_LIMB_11" Offset="0xDFE8" />
<Skeleton Name="object_zl4_Skel_00E038" Type="Flex" LimbType="Standard" LimbNone="OBJECT_ZL4_LIMB_NONE" LimbMax="OBJECT_ZL4_LIMB_MAX" EnumName="object_zl4_Limbs" Offset="0xE038" />
<Animation Name="object_zl4_Anim_00F250" Offset="0xF250" />
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<Texture Name="object_zl4_Tex_024E50" OutName="tex_024E50" Format="rgba16" Width="16" Height="8" Offset="0x24E50" />
<!-- <Blob Name="object_zl4_Blob_024F50" Size="0x10" Offset="0x24F50" /> -->
</File>
</Root>