mirror of https://github.com/zeldaret/mm.git
![]() * Improve match in EnFirefly_Draw * Vestigial fishing files, add enums * Improve scripts, add ColChkInfo one * Some minor actor cleanup (static etc) * C file for Fishing, remove some local vars from variables.h * Remove comma and format * Newline * Review suggestions * Fix colchkinfoinit, add damage_table * DMG macros, format existing DamageTables * Convert preset damage tables to new format * Minor tweak to colchkinfoinit output * Manually add Fishing data and Syokudai struct vars * Automatically import data * Fix to use #if 0 * Format * Name cylinders in obj_syokudai.h * correct some ichains * Fix top-of-file comments * Redo files to include externs * Fix Fishing * #if(0) -> #if 0 * Fix mysteriously wiped actors (I blame VSCode) |
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.. | ||
actor_symbols.py | ||
colchkinfoinit.py | ||
colliderinit.py | ||
damage_table.py | ||
data_parser.py | ||
ichaindis.py |