mm/include
mmb70 522ccdbb95 func_0x800968B0 PR review 2020-07-24 19:26:37 -04:00
..
PR Decompile z_rpc.c 2020-04-22 15:38:09 -05:00
io Decomp controller.c 2020-01-11 08:54:07 -06:00
all_types.h Rename many functions, structs, and variables to match the oot decomp. Some things have not been renamed as their respective files have not been decompiled yet. 2020-03-15 01:13:53 -05:00
assert.h Dump current status 2018-10-25 22:09:52 -05:00
bstring.h Dump current status 2018-10-25 22:09:52 -05:00
convert.h Decompile `game.c` 2020-06-23 10:55:11 -04:00
dmadata.h Remove lingering references to incorrect file 2020-02-27 16:14:26 -06:00
functions.h func_0x800968B0 PR review 2020-07-24 19:26:37 -04:00
global.h Decompile `game.c` 2020-06-23 10:55:11 -04:00
guint.h Decompile sinf.c 2018-11-17 02:16:20 -06:00
macros.h Decompile `game.c` 2020-06-23 10:55:11 -04:00
os.h Port a bunch of libultra files from sm64 2020-01-20 23:27:02 -06:00
os_internal.h Dump current status 2018-10-25 22:09:52 -05:00
osint.h Decomp controller.c 2020-01-11 08:54:07 -06:00
pre_boot_variables.h Generate all major headers from ghidra project 2019-12-07 18:21:34 -06:00
ramrom.h Use hex instead of decimal 2018-11-16 22:14:07 -06:00
rdb.h Use hex instead of decimal 2018-11-16 22:14:07 -06:00
regs.h Decompile `game.c` 2020-06-23 10:55:11 -04:00
rmon.h Dump current status 2018-10-25 22:09:52 -05:00
section.h Decomp idle.c 2020-01-16 21:35:54 -06:00
segment.h Decompile z_rpc.c 2020-04-22 15:38:09 -05:00
sptask.h Use hex instead of decimal 2018-11-16 22:14:07 -06:00
stdarg.h Port a bunch of libultra files from sm64 2020-01-20 23:27:02 -06:00
stdlib.h Use structs.h generated from Ghidra project 2019-09-29 01:37:21 -05:00
string.h Dump current status 2018-10-25 22:09:52 -05:00
structs.h Merge branch 'master' of https://github.com/zeldaret/mm 2020-06-23 17:38:34 -04:00
ultra64.h Dump current status 2018-10-25 22:09:52 -05:00
ultraerror.h Fix variadic function typedef to be legal C 2020-04-28 15:11:14 -05:00
ultralog.h Use hex instead of decimal 2018-11-16 22:14:07 -06:00
unk.h Use variable names from ghidra project. Reorganize some data tables and header files to work easier with it. 2019-11-28 00:26:09 -06:00
variables.h Decompile `game.c` 2020-06-23 10:55:11 -04:00
viint.h Use hex instead of decimal 2018-11-16 22:14:07 -06:00
xstdio.h Use structs.h generated from Ghidra project 2019-09-29 01:37:21 -05:00