mm/tools
Lucas Shaw 5455cbc0c8
z_kaleido_manager and z_kaleido_scope_call OK (#489)
* migrated data and bss for z_kaleido_manager, renamed ovl_Player_Actor to ovl_player_actor to make it work with the data

* z_kaleido_manager OK

* add to functions.h variables.h and variables.txt

* init

* rename parameters in func_80163700

* rename func_80163700 to KaleidoManager_FaultAddrConvFunc

* change u32 casts to uintptr_t casts in z_kaleido_manager. (u8 *) casts must stay, they are the only casts that match

* ran format, uintptr_t

* made suggested changes
2021-12-27 03:59:50 +00:00
..
ZAPD ZAPD fixes in `sys_initial_check`, update subrepos (#507) 2021-12-15 23:05:29 -05:00
ZAPDConfigs/MM Subrepos updates (#360) 2021-10-24 13:04:36 -03:00
asm-differ ZAPD fixes in `sys_initial_check`, update subrepos (#507) 2021-12-15 23:05:29 -05:00
asm-processor Update asm-processor and diff.py (#278) 2021-08-25 01:11:41 -04:00
buildtools Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
disasm z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
filelists/mm.us.rev1 z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
graphovl Subrepos updates (#360) 2021-10-24 13:04:36 -03:00
ido_recomp Fixes IDO recomp and allows git to detect binary files. (#50) 2021-02-25 18:21:51 -05:00
overlayhelpers z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
sizes code_80194710 OK (Audio libultra_code_O2) (#474) 2021-12-27 03:51:37 +00:00
warnings_count Add ability to warnings script to just check building (not setup or disasm) (#414) 2021-11-19 12:52:32 -03:00
z64compress Update z64compress (#516) 2021-12-19 18:34:50 +00:00
.gitignore Added IDO recomp support (#45) 2021-02-24 00:50:57 -05:00
Makefile Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
actorfixer.py [Object] Bigpo object documentation (+ some gameplay_keep) (#525) 2021-12-27 03:08:36 +00:00
assist.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
calc_bss.sh CRC files OK and documented (#409) 2021-11-11 15:03:05 -03:00
check_format.sh Hopefully prevent misformatted files from ever entering master again. (#356) 2021-10-24 13:06:46 -04:00
extract_baserom.py z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
fixbaserom.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
get_actor_sizes.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
global_bss_check.py Script to check global bss ordering (#339) 2021-10-11 13:11:11 -04:00
m2ctx.py m2ctx: Optionally return Player* for Player accesses (#446) 2021-11-20 00:17:33 -03:00
permuter_settings.toml `ovl_En_Test4` with 1 non-matching (#319) 2021-09-29 00:08:54 -03:00
progress.py Fix bug in progress.py (#518) 2021-12-19 11:52:06 -05:00
regconvert.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
rename_global_asm.py Script fixes, Type 1 cylinders fixed, rename `main` (#256) 2021-08-08 23:01:51 -04:00
rename_sym.sh Script fixes, Type 1 cylinders fixed, rename `main` (#256) 2021-08-08 23:01:51 -04:00
set_o32abi_bit.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sfxconvert.py `ovl_En_Test4` with 1 non-matching (#319) 2021-09-29 00:08:54 -03:00
sort_actor_funcs.py Sort actor functions and extern'd symbols (#259) 2021-08-15 14:04:28 -04:00
timeconv.py en_invadepoh OK (#200) 2021-07-17 00:04:37 -04:00
vt_fmt.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
vtxdis.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64compress_wrapper.py Update z64compress (#516) 2021-12-19 18:34:50 +00:00