mm/src/code
EllipticEllipsis 565b1f7579
`flg_set.c` OK and documented (#335)
* Draw OK, Update very much not

* Flag table imported

* Update OK

* Actually OK this time

* Begin documenting

* Rename some stuff

* Rename functions

* spec

* Review

* Format

* Anghelo's review

* Fix lifemeter bss

* Format

* Missed one

* idle.c bss
2021-10-11 15:28:16 -03:00
..
PreRender.c Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
TwoHeadArena.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
TwoHeadGfxArena.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audioMgr.c sched.c OK (#248) 2021-08-07 12:43:11 -04:00
audio_effects.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_heap.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_load.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_playback.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_seqplayer.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_synthesis.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
c_keyframe.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800CB000.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800E8EA0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F07C0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F12D0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F23E0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F0390.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
code_801A5BD0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801A7B10.c `ovl_select`: ZELDA MAP SELECT matched and documented (#310) 2021-09-28 22:23:08 -04:00
code_801A51F0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801AA020.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_8010C1B0.c Run ./format.sh on master again (#348) 2021-10-04 20:50:50 -03:00
code_8012EC80.c En_Kgy (#244) 2021-09-02 11:27:26 -04:00
code_8013EC10.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_8019AF00.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80140E80.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80172BC0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80174A40.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80192BE0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801323D0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801420C0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80122660.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80183070.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80194710.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
db_camera.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
flg_set.c `flg_set.c` OK and documented (#335) 2021-10-11 15:28:16 -03:00
game.c Fix some dummy label matches (#331) 2021-09-29 21:08:26 -04:00
gamealloc.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
graph.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
listalloc.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
main.c `z_nmi_buff` OK, `code_8010C1B0` split and OK (#334) 2021-09-29 22:13:31 -04:00
osFlash.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
pad_801DC9C0.c `flg_set.c` OK and documented (#335) 2021-10-11 15:28:16 -03:00
padmgr.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sched.c sched.c OK (#248) 2021-08-07 12:43:11 -04:00
speed_meter.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_cmpdma.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_flashrom.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_initial_check.c Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
sys_math.c sys_math, cosf OK and documented, sinf, coss, sins documented (#289) 2021-09-27 17:41:07 -04:00
sys_math3d.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_math_atan.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_matrix.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_slowly.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_ucode.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
title_setup.c Fix gcc warnings (#246) 2021-08-04 08:14:38 -04:00
z_DLF.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_actor.c En_Holl (Loading Halls/Holes) OK and mostly documented. (#270) 2021-09-01 19:39:01 -04:00
z_actor_dlftbls.c `ovl_daytelop` OK (#277) 2021-09-22 21:50:35 -04:00
z_bg_collect.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_bg_item.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_bgcheck.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_camera.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_collision_btltbls.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_collision_check.c En_Holl (Loading Halls/Holes) OK and mostly documented. (#270) 2021-09-01 19:39:01 -04:00
z_common_data.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_construct.c z_construct OK (#267) 2021-08-18 11:24:57 -04:00
z_debug.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_debug_display.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_debug_mode.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_demo.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_draw.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_blure.c Fix gcc warnings (#246) 2021-08-04 08:14:38 -04:00
z_eff_footmark.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_shield_particle.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_spark.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_ss_dead.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_tire_mark.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_effect.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_effect_soft_sprite.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_effect_soft_sprite_old_init.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z_elf_message.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_en_a_keep.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_en_item00.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z_eventmgr.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_face_reaction.c z_face_reaction OK (#255) 2021-08-08 23:14:07 -04:00
z_fbdemo.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fbdemo_circle.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fbdemo_dlftbls.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fbdemo_fade.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fcurve_data_skelanime.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fireobj.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_game_over.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_horse.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_jpeg.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kaleido_manager.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kaleido_scope_call.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kaleido_setup.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kanfont.c `ovl_daytelop` OK (#277) 2021-09-22 21:50:35 -04:00
z_kankyo.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_lib.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_lifemeter.c Main OK (#329) 2021-09-29 18:27:07 -04:00
z_lights.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_malloc.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_map_data.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_map_disp.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_map_exp.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_message.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_message_nes.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_message_staff.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_msgevent.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_nmi_buff.c `z_nmi_buff` OK, `code_8010C1B0` split and OK (#334) 2021-09-29 22:13:31 -04:00
z_olib.c z_quake OK and documented (#213) 2021-07-19 19:06:54 -04:00
z_overlay.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_parameter.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_path.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_play.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z_play_hireso.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_player_call.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_player_lib.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_prenmi.c Match last function in z_prenmi, add DISPS macros to ArmsHook (#305) 2021-09-30 20:50:11 -04:00
z_quake.c En_Holl (Loading Halls/Holes) OK and mostly documented. (#270) 2021-09-01 19:39:01 -04:00
z_rcp.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_room.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_scene.c `ovl_daytelop` OK (#277) 2021-09-22 21:50:35 -04:00
z_scene_proc.c Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
z_scene_table.c `ovl_daytelop` OK (#277) 2021-09-22 21:50:35 -04:00
z_shrink_window.c ShrinkWindow OK (#303) 2021-09-29 21:55:41 -04:00
z_skelanime.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_skin.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_skin_awb.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_skin_matrix.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_snap.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_sram_NES.c `ovl_select`: ZELDA MAP SELECT matched and documented (#310) 2021-09-28 22:23:08 -04:00
z_sub_s.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_view.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_vimode.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_vismono.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_vr_box.c `ovl_daytelop` OK (#277) 2021-09-22 21:50:35 -04:00
z_vr_box_draw.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00