mm/assets/xml/objects/object_tro.xml

19 lines
1.8 KiB
XML

<Root>
<File Name="object_tro" Segment="6">
<Animation Name="gKoumeKioskHeadMovingAnim" Offset="0xA0" /> <!-- Original name is "trO_wait" -->
<DList Name="gKoumeKioskDL" Offset="0x6B0" />
<Texture Name="gKoumeKioskNoseTLUT" OutName="koume_kiosk_nose_tlut" Format="rgba16" Width="16" Height="16" Offset="0xAE0" />
<Texture Name="gKoumeKioskNostrilsTLUT" OutName="koume_kiosk_nostrils_tlut" Format="rgba16" Width="16" Height="16" Offset="0xCE0" />
<Texture Name="gKoumeKioskShadowedSkinTex" OutName="koume_kiosk_shadowed_skin" Format="rgba16" Width="2" Height="8" Offset="0xEE0" />
<Texture Name="gKoumeKioskNoseTex" OutName="koume_kiosk_nose" Format="ci8" Width="16" Height="8" Offset="0xF00" />
<Texture Name="gKoumeKioskJewelHolderTex" OutName="koume_kiosk_jewel_holder" Format="rgba16" Width="16" Height="8" Offset="0xF80" />
<Texture Name="gKoumeKioskJewelTex" OutName="koume_kiosk_jewel" Format="rgba16" Width="8" Height="8" Offset="0x1080" />
<Texture Name="gKoumeKioskNostrilsTex" OutName="koume_kiosk_nostrils" Format="ci8" Width="8" Height="8" Offset="0x1100" />
<Texture Name="gKoumeKioskEyeOpenTex" OutName="koume_kiosk_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x1140"/>
<Texture Name="gKoumeKioskEyeHalfTex" OutName="koume_kiosk_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x1940"/>
<Texture Name="gKoumeKioskEyeClosedTex" OutName="koume_kiosk_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x2140"/>
<Limb Name="gKoumeKioskHeadLimb" Type="Standard" EnumName="KOUME_KIOSK_LIMB_HEAD" Offset="0x2940" />
<Skeleton Name="gKoumeKioskSkel" Type="Normal" LimbType="Standard" LimbNone="KOUME_KIOSK_LIMB_NONE" LimbMax="KOUME_KIOSK_LIMB_MAX" EnumName="KoumeKioskLimb" Offset="0x2950" />
</File>
</Root>