mirror of https://github.com/zeldaret/mm.git
* Bring over the matching code, rename struct vars to be consistent, and move animation structs to z64animation.h * Clean up function prototypes * Format and some stack var renames * Update tutorial * Rename animation structs * Rename SubS functions * Rename Actor function * Rename arg names * Bring over code for func_8013D9C8 * Rename and cleanup * Some more cleanup * Small cleanup * Animmode enum * Adjust actorfixer * More uses of animmode enum, as well as fixing typo * Change hex 0xD to 13 * typo * Fix merge * Format * Fix merge * Actorfixer * Format |
||
|---|---|---|
| .. | ||
| images | ||
| advanced_control_flow.md | ||
| beginning_decomp.md | ||
| contents.md | ||
| data.md | ||
| diff_and_permuter.md | ||
| disassembly_quirks.md | ||
| documenting.md | ||
| draw_functions.md | ||
| introduction.md | ||
| merging.md | ||
| object_decomp.md | ||
| other_functions.md | ||
| types_structs_padding.md | ||
| vscode.md | ||