mm/include
Anghelo Carvajal 666cb6ad4a
More header cleanup (#1604)
* low hanging fruits on variables.h

* z_actor functions

* Move RomFile to z64object.h

* Revert "z_actor functions"

This reverts commit aa99967d16.

* yeet

* z64actor_dlftbls.h

* Move object segment declarations to object_table.c

* Move Camera functions

* z64nmi_buff.h

* fix merge

* su_mtx.h, sys_cmpdma.h and sys_initial_check.h

* sys_ucode.h

* sys_flashrom.h

* Remove unnecessary includes

* z64kanfont.h

* flg_set.h

* z64DLF.h

* z64lifemeter.h

* z64path.h

* format

* ObjectOverlay

* bss

* Yeet ObjectOverlay

* review

* review

* format

* bss

* z64font.h
2024-04-25 18:16:47 -07:00
..
PR
audio
libc
libc64
tables
CIC6105.h
alignment.h
attributes.h
audiomgr.h
audiothread_cmd.h
buffers.h
build.h
carthandle.h
color.h
command_macros_base.h
debug.h
fault.h
fault_internal.h
flg_set.h
functions.h
gamealloc.h
gfx.h
gfxprint.h
global.h
ichain.h
idle.h
irqmgr.h
kanread.h
listalloc.h
loadfragment.h
macro.inc
macros.h
main.h
message_data_fmt_nes.h
message_data_fmt_staff.h
message_data_static.h
padmgr.h
padutils.h
prevent_bss_reordering.h
prevent_bss_reordering2.h
regs.h
scheduler.h
segment_symbols.h
seqcmd.h
sequence.h
sfx.h
slowly.h
stack.h
stackcheck.h
su_mtx.h
sys_cfb.h
sys_cmpdma.h
sys_flashrom.h
sys_initial_check.h
sys_matrix.h
sys_ucode.h
system_heap.h
tha.h
thga.h
ultra64.h
unk.h
variables.h
viconfig.h
vt.h
yaz0.h
z64.h
z64DLF.h
z64actor.h
z64actor_dlftbls.h
z64animation.h
z64animation_legacy.h
z64audio.h
z64bgcheck.h
z64bombers_notebook.h
z64camera.h
z64circle_tex.h
z64collision_check.h
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64debug_display.h
z64debug_text.h
z64dma.h
z64door.h
z64eff_blure.h
z64eff_footmark.h
z64eff_shield_particle.h
z64eff_spark.h
z64eff_ss_dead.h
z64eff_tire_mark.h
z64effect.h
z64effect_ss.h
z64environment.h
z64font.h
z64frameadvance.h
z64game.h
z64game_over.h
z64horse.h
z64interface.h
z64item.h
z64jpeg.h
z64lib.h
z64lifemeter.h
z64light.h
z64malloc.h
z64map.h
z64math.h
z64message.h
z64nmi_buff.h
z64object.h
z64ocarina.h
z64path.h
z64pause_menu.h
z64player.h
z64prerender.h
z64quake.h
z64rumble.h
z64save.h
z64scene.h
z64schedule.h
z64shrink_window.h
z64skin.h
z64skin_matrix.h
z64skybox.h
z64snap.h
z64sound_source.h
z64speed_meter.h
z64subs.h
z64thread.h
z64transition.h
z64view.h
z64vimode.h
z64vis.h
z64visfbuf.h
z64voice.h
z_en_hy_code.h
z_fireobj.h
z_prenmi.h
z_title_setup.h