mm/assets
Isghj 6f626d9186
`EnIshi` documentation pass, and `gameplay_field_keep` assets labeled (#1794)
* Ishi: some docs

* Ishi: more docs

* Ishi: more docs

* Ishi: field_keep assets labeled

* Ishi: format

* Ishi: minor docs/fixes

* Ishi: requested changes

* Spawn and Dust Funcs

* Ishi: only us version

* Ishi/Bombiwa: more requested changes

* Ishi: format

* Apply suggestions from code review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Ishi: back to matching

* Ishi: a value got inverted somehow

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2025-02-21 16:31:45 -08:00
..
archives Extract assets to extracted (#1708) 2024-10-15 22:41:48 +11:00
audio/sequences Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx (#1784) 2025-01-12 08:30:17 -08:00
text Extract assets to extracted (#1708) 2024-10-15 22:41:48 +11:00
xml `EnIshi` documentation pass, and `gameplay_field_keep` assets labeled (#1794) 2025-02-21 16:31:45 -08:00