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PR
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Other suggestions
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2025-07-30 23:59:30 +01:00 |
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audio
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Macroify MML opcodes (#1798)
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2025-02-23 06:41:05 -08:00 |
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libc
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libultra/libc cleanup (#1757)
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2024-12-13 18:28:22 -08:00 |
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libc64
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Move D_80097508 out of system_heap.c (#1779)
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2024-12-28 08:27:25 -03:00 |
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libu64
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Apply the NORETURN attribute to functions that do not return (#1768)
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2024-12-22 15:24:47 -08:00 |
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tables
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Remove us specific dmadata table (#1801)
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2025-03-24 11:01:04 -03:00 |
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CIC6105.h
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…
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alignment.h
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Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1476)
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2023-11-10 10:28:16 +11:00 |
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attributes.h
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Apply the NORETURN attribute to functions that do not return (#1768)
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2024-12-22 15:24:47 -08:00 |
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audiomgr.h
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[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
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2024-09-07 16:47:22 -06:00 |
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audiothread_cmd.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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boot.h
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Check in makerom files (#1758)
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2024-12-22 15:48:13 -08:00 |
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buffers.h
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Misc Cleanup (#1782)
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2025-01-27 12:48:59 -03:00 |
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build.h
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build creator (#1726)
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2024-10-20 12:56:55 -03:00 |
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carthandle.h
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Small boot cleanup (#1475)
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2023-11-10 10:08:21 +11:00 |
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color.h
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Add a `z64play.h` header (#1646)
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2024-06-25 15:17:03 -04:00 |
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command_macros_base.h
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…
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controller.h
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Misc Clean (#1680)
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2024-09-07 20:55:59 -07:00 |
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fault.h
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Apply the NORETURN attribute to functions that do not return (#1768)
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2024-12-22 15:24:47 -08:00 |
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fault_internal.h
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…
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flg_set.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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functions.h
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func_80183070 to Sys_Freeze (#1686)
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2025-03-04 19:06:23 -08:00 |
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gamealloc.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
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gfx.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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gfx_setupdl.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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gfxalloc.h
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Introduce a bunch of small new headers (#1649)
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2024-07-28 13:53:28 -07:00 |
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global.h
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…
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ichain.h
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Add a `z64play.h` header (#1646)
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2024-06-25 15:17:03 -04:00 |
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idle.h
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[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
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2024-09-07 16:47:22 -06:00 |
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irqmgr.h
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[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
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2024-09-07 16:47:22 -06:00 |
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kaleido_manager.h
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[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)
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2024-09-10 14:49:39 -03:00 |
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kanread.h
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Fix disasm, review comments
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2025-05-10 22:20:29 +01:00 |
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listalloc.h
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…
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macro.inc
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Extract Incbins (#1776)
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2025-01-27 13:15:16 -03:00 |
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macros.h
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Player Docs: Idle and Fidget (#1723)
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2024-10-20 07:35:03 -07:00 |
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main.h
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[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
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2024-09-07 16:47:22 -06:00 |
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message_data_fmt_nes.h
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Port over OoT's new text pipeline (#1685)
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2024-10-12 21:03:44 -03:00 |
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message_data_fmt_staff.h
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Port over OoT's new text pipeline (#1685)
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2024-10-12 21:03:44 -03:00 |
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message_data_static.h
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Port over OoT's new text pipeline (#1685)
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2024-10-12 21:03:44 -03:00 |
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padmgr.h
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libu64 (#1705)
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2024-11-07 17:27:19 -08:00 |
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rand.h
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Add rand.h for non-qrand.c rand functions (#1684)
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2024-09-18 19:49:56 -07:00 |
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regs.h
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Player Docs: Idle and Fidget (#1723)
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2024-10-20 07:35:03 -07:00 |
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rom_header.h
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New Romheader format (#1628)
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2024-05-17 09:00:45 -04:00 |
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romfile.h
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More General Cleanup (#1638)
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2024-06-03 14:33:03 -04:00 |
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scheduler.h
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[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
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2024-09-07 16:47:22 -06:00 |
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segment_symbols.h
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Remove gSystemHeap and the system_heap spec segment, use _buffersSegmentEnd to represent the start of the system heap (#1767)
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2024-12-19 16:38:44 +11:00 |
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segmented_address.h
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[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
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2024-09-07 16:47:22 -06:00 |
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seqcmd.h
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…
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sequence.h
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[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)
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2024-09-15 15:26:32 -07:00 |
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sfx.h
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[Audio 9/9] Loose ends (#1755)
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2024-12-13 16:27:45 -08:00 |
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slowly.h
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…
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stack.h
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…
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su_mtx.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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sys_cfb.h
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…
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sys_cmpdma.h
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More General Cleanup (#1638)
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2024-06-03 14:33:03 -04:00 |
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sys_flashrom.h
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Small sys_flashrom clean up (#1795)
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2025-02-21 17:00:11 -08:00 |
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sys_initial_check.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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sys_matrix.h
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Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINALIZE_AND_LOAD (#1729)
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2024-10-22 17:51:00 -07:00 |
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sys_ucode.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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tha.h
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More General Cleanup (#1638)
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2024-06-03 14:33:03 -04:00 |
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thga.h
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…
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ultra64.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
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unk.h
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…
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variables.h
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Move gAudioTatumInit and gAudioHeapInitSizes to their own file, using data-with-rodata instead of const qualifiers (#1771)
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2024-12-21 12:41:28 +11:00 |
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viconfig.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
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vt.h
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…
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yaz0.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
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z64.h
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libu64 (#1705)
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2024-11-07 17:27:19 -08:00 |
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z64DLF.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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z64actor.h
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Document Update Actor Flags (#1762)
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2024-12-17 13:18:56 -08:00 |
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z64actor_dlftbls.h
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InitVars -> Profile (#1697)
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2024-09-27 22:12:20 -07:00 |
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z64animation.h
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Standardize "ActorMovement" over "ActorMove" (#1773)
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2024-12-21 14:15:10 +11:00 |
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z64animation_legacy.h
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…
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z64audio.h
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Move gAudioTatumInit and gAudioHeapInitSizes to their own file, using data-with-rodata instead of const qualifiers (#1771)
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2024-12-21 12:41:28 +11:00 |
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z64bgcheck.h
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bgcheck macros from OoT (#1774)
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2024-12-22 15:34:35 -08:00 |
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z64bombers_notebook.h
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Add a `z64play.h` header (#1646)
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2024-06-25 15:17:03 -04:00 |
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z64camera.h
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Player Docs: Talking (#1738)
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2024-11-17 16:26:59 -08:00 |
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z64circle_tex.h
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Clean2 (#1605)
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2024-02-20 14:04:23 +11:00 |
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z64collision_check.h
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Sync Colliders Final (#1718)
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2024-10-18 23:54:54 +11:00 |
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z64curve.h
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`sys_math3d.c` Decompiled and Mostly Documented (#1450)
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2024-06-14 22:39:31 -07:00 |
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z64cutscene.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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z64cutscene_commands.h
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Remove asm-processor in favor of preprocess.sh (#1760)
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2025-02-21 18:02:19 -08:00 |
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z64debug_display.h
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…
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z64debug_text.h
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…
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z64dma.h
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Small general cleanup (#1644)
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2024-06-14 21:47:24 -07:00 |
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z64door.h
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`ovl_En_Door` docs pass (#1603)
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2024-04-22 18:34:02 -07:00 |
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z64eff_blure.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
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z64eff_footmark.h
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…
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z64eff_shield_particle.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
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z64eff_spark.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
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z64eff_ss_dead.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
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z64eff_tire_mark.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
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z64effect.h
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More General Cleanup (#1638)
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2024-06-03 14:33:03 -04:00 |
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z64effect_ss.h
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EffectSs Sync (#1799)
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2025-03-03 13:22:56 -03:00 |
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z64elf_message.h
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Introduce a bunch of small new headers (#1649)
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2024-07-28 13:53:28 -07:00 |
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z64environment.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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z64font.h
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More General Cleanup (#1638)
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2024-06-03 14:33:03 -04:00 |
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z64frameadvance.h
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Add a `z64play.h` header (#1646)
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2024-06-25 15:17:03 -04:00 |
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z64game.h
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libu64 (#1705)
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2024-11-07 17:27:19 -08:00 |
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z64game_over.h
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…
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z64horse.h
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…
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z64interface.h
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`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#1652)
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2024-07-02 14:47:37 -07:00 |
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z64inventory.h
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Introduce a bunch of small new headers (#1649)
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2024-07-28 13:53:28 -07:00 |
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z64item.h
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Small Misc Clean (#1751)
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2024-12-01 07:01:42 -03:00 |
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z64jpeg.h
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[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)
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2024-09-10 14:49:39 -03:00 |
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z64keyframe.h
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Extract Keyframe Assets data (#1664)
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2024-07-28 12:31:28 -04:00 |
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z64lib.h
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Add a `z64play.h` header (#1646)
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2024-06-25 15:17:03 -04:00 |
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z64lifemeter.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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z64light.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
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z64map.h
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z_map decompiled (#1032)
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2024-06-20 18:21:37 -07:00 |
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z64math.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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z64message.h
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More General Cleanup (#1638)
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2024-06-03 14:33:03 -04:00 |
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z64msgevent.h
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Fix MSCRIPT_CMD_UNSET_EVENT_INF command (#1660)
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2024-07-27 14:40:28 -07:00 |
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z64nmi_buff.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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z64object.h
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[headers] Move object decls to z64object.h, cleanup `Scene_Command*` protos (#1703)
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2024-10-05 13:22:59 -07:00 |
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z64ocarina.h
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Cleanup External Audio Headers (#1520)
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2023-11-29 14:18:09 -03:00 |
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z64olib.h
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Introduce a bunch of small new headers (#1649)
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2024-07-28 13:53:28 -07:00 |
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z64path.h
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More header cleanup (#1604)
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2024-04-25 18:16:47 -07:00 |
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z64pause_menu.h
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[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)
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2024-09-10 14:49:39 -03:00 |
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z64play.h
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Document Update Actor Flags (#1762)
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2024-12-17 13:18:56 -08:00 |
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z64player.h
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Misc FAKE fixes (#1783)
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2025-02-16 09:30:27 -08:00 |
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z64prerender.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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z64quake.h
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`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
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z64rumble.h
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Small general cleanup (#1644)
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2024-06-14 21:47:24 -07:00 |
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z64save.h
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Introduce a bunch of small new headers (#1649)
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2024-07-28 13:53:28 -07:00 |
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z64scene.h
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Document Room Type (#1740)
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2024-11-11 16:46:21 -08:00 |
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z64schedule.h
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Msgevent OK (#1637)
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2024-06-14 21:35:22 -07:00 |
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z64scripts.h
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Msgevent OK (#1637)
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2024-06-14 21:35:22 -07:00 |
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z64shrink_window.h
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…
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z64skin.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
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z64skin_matrix.h
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[headers] gfx_setupdl.h and z64skin_matrix.h (#1699)
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2024-09-27 22:22:48 -07:00 |
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z64skybox.h
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Skybox Docs (#1534)
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2024-01-14 15:56:19 -03:00 |
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z64snap.h
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Introduce a bunch of small new headers (#1649)
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2024-07-28 13:53:28 -07:00 |
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z64sound_source.h
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…
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z64speed_meter.h
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Small general cleanup (#1644)
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2024-06-14 21:47:24 -07:00 |
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z64subs.h
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Boss07 (Majora) OK and documented [mm-n64-us.z64 OK] (#1753)
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2024-12-10 18:06:55 -08:00 |
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z64thread.h
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Dmadata Migration (#1526)
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2024-01-14 13:04:53 -03:00 |
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z64transition.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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z64view.h
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Animation Cleanup: En_V* and En_W* (#1713)
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2024-10-16 06:13:25 -07:00 |
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z64vimode.h
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…
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z64vis.h
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Framebuffer filter docs (#1528)
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2024-01-20 21:04:28 -03:00 |
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z64visfbuf.h
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`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
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z64voice.h
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Small general cleanup (#1644)
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2024-06-14 21:47:24 -07:00 |
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z_en_hy_code.h
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Text Extraction + some Message Docs (#1530)
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2024-01-19 21:16:57 -03:00 |
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z_fireobj.h
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…
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z_prenmi.h
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…
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z_title_setup.h
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…
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zelda_arena.h
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[headers] `z64malloc.h` -> `zelda_arena.h` (#1702)
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2024-10-05 08:42:49 -07:00 |