mm/assets
engineer124 fe32df0e82
Document `Actor_DrawDamageEffects` (#645)
* Being documenting `Actor_DrawDamageEffects` and apply to actors

* More doc progress

* Small cleanup

* Document display lists

* more cleanup

* Fix Typo

* PR Review

* Shock -> Spark

* Missed one

* Missed another

* Fix dust textures

* Remove `_tex` from `light_orb_tex` (so that it matches convention)

* electric stun -> electric spark

* Fix mistake

* Fix float

* spark -> sparks where applicable

* Missed even more shocks...

* Name `drawDmgEffTimer` for consistency

* Fix BSS
2022-03-09 20:37:27 -03:00
..
xml Document `Actor_DrawDamageEffects` (#645) 2022-03-09 20:37:27 -03:00
.gitignore Extract assets in `make setup`, don't extract them to `assets/src/` and build them in `make` (#132) 2021-05-13 21:00:38 -04:00