mm/src/code/z_sub_s.c

214 lines
6.4 KiB
C

/*
* File: z_sub_s.c
* Description: Various miscellaneous helpers
*/
#include "global.h"
#include "overlays/actors/ovl_En_Door/z_en_door.h"
/**
* Finds the first EnDoor instance with unk_1A4 == 5 and the specified unk_1A5.
*/
EnDoor* SubS_FindDoor(GlobalContext* globalCtx, s32 unk_1A5) {
Actor* actor = NULL;
EnDoor* door;
while (true) {
actor = SubS_FindActor(globalCtx, actor, ACTORCAT_DOOR, ACTOR_EN_DOOR);
door = (EnDoor*)actor;
if (actor == NULL) {
break;
}
if ((door->unk_1A4 == 5) && (door->unk_1A5 == (u8)unk_1A5)) {
break;
}
if (actor->next == NULL) {
door = NULL;
break;
}
actor = actor->next;
}
return door;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013A860.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013AB00.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013AD6C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013AD9C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013AED4.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013AF00.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013B010.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013B0C8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013B350.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013B6B0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013B878.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013BB34.s")
/**
* Finds the nearest actor instance of a specified Id and category to an actor.
*/
Actor* SubS_FindNearestActor(Actor* actor, GlobalContext* globalCtx, u8 actorCategory, s16 actorId) {
Actor* actorIter = NULL;
Actor* actorTmp;
f32 dist;
Actor* closestActor = NULL;
f32 minDist = 99999.0f;
s32 isSetup = false;
do {
actorIter = SubS_FindActor(globalCtx, actorIter, actorCategory, actorId);
actorTmp = actorIter;
if (actorTmp == NULL) {
break;
}
actorIter = actorTmp;
if (actorIter != actor) {
dist = Actor_DistanceBetweenActors(actor, actorIter);
if (!isSetup || dist < minDist) {
closestActor = actorIter;
minDist = dist;
isSetup = true;
}
}
actorIter = actorIter->next;
} while (actorIter != NULL);
return closestActor;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013BC6C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013BD40.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013BEDC.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013C068.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013C624.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013C8B8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013C964.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013CC2C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013CD64.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013CF04.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D0E0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D2E0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D5E8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D648.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D68C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D720.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D768.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D83C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D8DC.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D924.s")
/**
* Finds the first actor instance of a specified Id and category.
*/
Actor* SubS_FindActor(GlobalContext* globalCtx, Actor* actorListStart, u8 actorCategory, s16 actorId) {
Actor* actor = actorListStart;
if (actor == NULL) {
actor = globalCtx->actorCtx.actorList[actorCategory].first;
}
while (actor != NULL && actorId != actor->id) {
actor = actor->next;
}
return actor;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013D9C8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013DB90.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013DC40.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013DCCC.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013DCE0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013DE04.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013DF3C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E054.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E07C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E0A4.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E1C8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E2D4.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E3B8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E4B0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E5CC.s")
/**
* Finds the first actor instance of a specified Id and category verified with a custom callback.
* The callback should return `true` when the actor is succesfully verified.
*/
Actor* SubS_FindActorCustom(GlobalContext* globalCtx, Actor* actor, Actor* actorListStart, u8 actorCategory,
s16 actorId, void* verifyData, VerifyActor verifyActor) {
Actor* actorIter = actorListStart;
if (actorListStart == NULL) {
actorIter = globalCtx->actorCtx.actorList[actorCategory].first;
}
while (actorIter != NULL && (actorId != actorIter->id ||
(actorId == actorIter->id &&
(verifyActor == NULL ||
(verifyActor != NULL && !verifyActor(globalCtx, actor, actorIter, verifyData)))))) {
actorIter = actorIter->next;
}
return actorIter;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E748.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E7C0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E8F8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sub_s/func_8013E950.s")