mm/include/PR/sched.h

50 lines
1.1 KiB
C

#ifndef _SCHED_H_
#define _SCHED_H_
#include "os.h"
#include "sptask.h"
typedef struct {
/* 0x0 */ short type;
/* 0x2 */ unsigned char misc[30];
} OSScMsg;
typedef struct OSScTask_s {
/* 0x0 */ struct OSScTask_s* next;
/* 0x4 */ u32 state;
/* 0x8 */ u32 flags;
/* 0xC */ void* framebuffer;
/* 0x10 */ OSTask list;
/* 0x50 */ OSMesgQueue* msgQ;
/* 0x54 */ OSMesg msg;
} OSScTask;
typedef struct OSScClient_s {
/* 0x0 */ struct OSScClient_s* next;
/* 0x4 */ OSMesgQueue* msgQ;
} OSScClient;
typedef struct {
/* 0x0 */ OSScMsg retraceMsg;
/* 0x20 */ OSScMsg prenmiMsg;
/* 0x40 */ OSMesgQueue interruptQ;
/* 0x58 */ OSMesg intBuf[8];
/* 0x78 */ OSMesgQueue cmdQ;
/* 0x90 */ OSMesg cmdMsgBuf[8];
/* 0xB0 */ OSThread thread;
/* 0x260 */ OSScClient* clientList;
/* 0x264 */ OSScTask* audioListHead;
/* 0x268 */ OSScTask* gfxListHead;
/* 0x26C */ OSScTask* audioListTail;
/* 0x270 */ OSScTask* gfxListTail;
/* 0x274 */ OSScTask* curRSPTask;
/* 0x278 */ OSScTask* curRDPTask;
/* 0x27C */ u32 frameCount;
/* 0x280 */ s32 doAudio;
} OSSched;
#endif