mm/assets/xml/objects/object_dekucity_obj.xml

24 lines
1.9 KiB
XML

<Root>
<File Name="object_dekucity_obj" Segment="6">
<Collision Name="object_dekucity_obj_Colheader_0002AC" Offset="0x2AC" />
<DList Name="object_dekucity_obj_DL_0004E0" Offset="0x4E0" />
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<Texture Name="object_dekucity_obj_Tex_000618" OutName="tex_000618" Format="rgba16" Width="32" Height="32" Offset="0x618" />
<TextureAnimation Name="object_dekucity_obj_Matanimheader_000E28" Offset="0xE28" />
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<TextureAnimation Name="object_dekucity_obj_Matanimheader_001978" Offset="0x1978" />
<DList Name="object_dekucity_obj_DL_001D80" Offset="0x1D80" />
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<Texture Name="object_dekucity_obj_Tex_002008" OutName="tex_002008" Format="rgba16" Width="16" Height="64" Offset="0x2008" />
<Texture Name="object_dekucity_obj_Tex_002808" OutName="tex_002808" Format="rgba16" Width="32" Height="32" Offset="0x2808" />
<Texture Name="object_dekucity_obj_Tex_003008" OutName="tex_003008" Format="i4" Width="64" Height="64" Offset="0x3008" />
<TextureAnimation Name="object_dekucity_obj_Matanimheader_003820" Offset="0x3820" />
<DList Name="object_dekucity_obj_DL_003990" Offset="0x3990" />
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<Texture Name="object_dekucity_obj_Tex_003AC0" OutName="tex_003AC0" Format="rgba16" Width="16" Height="32" Offset="0x3AC0" />
<Texture Name="object_dekucity_obj_Tex_003EC0" OutName="tex_003EC0" Format="rgba16" Width="32" Height="32" Offset="0x3EC0" />
</File>
</Root>